Player Matchup

Cernunnos
Cernunnos
EvilRyu8em
Cernunnos
Level 65
God Stats
4W - 4L
1,274 SR
Queue Stats
221W - 290L
1,485 Elo+
Party 3
Odin
Odin
Gonzax93
Odin
Level 108
God Stats
3W - 3L
1,579 SR
Queue Stats
90W - 110L
1,437 Elo+
Solo
Lancelot
Lancelot
TopDogF4REAL
Lancelot
Level 89
God Stats
0W - 4L
1,191 SR
Queue Stats
182W - 188L
1,502 Elo+
Party 3
Awilix
Awilix
itz__Razo
Awilix
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 307L
1,456 Elo+
Solo
Shiva
Shiva
kungfu_denny
Shiva
Level 156
God Stats
2W - 1L
1,530 SR
Queue Stats
40W - 59L
1,426 Elo+
Party 3
Team Averages
Level 107
1,415 SR
1,461 Elo+

VS

Team Averages
Level 116
1,407 SR
1,573 Elo+
Zhong Kui
Zhong Kui
MeekMoney713799
Zhong Kui
Level 140
God Stats
3W - 2L
1,466 SR
Queue Stats
175W - 183L
1,472 Elo+
Solo
Nike
Nike
Nyankou
Nike
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 72L
1,628 Elo+
Party 1
Poseidon
Poseidon
SC Baugh
Poseidon
Level 149
God Stats
2W - 2L
1,173 SR
Queue Stats
334W - 125L
1,600 Elo+
Party 2
Thanatos
Thanatos
SC TatrBacnTots
Thanatos
Level 149
God Stats
10W - 5L
1,619 SR
Queue Stats
298W - 122L
1,584 Elo+
Party 2
Hera
Hera
Yanabesitji
Hera
Level 61
God Stats
1W - 1L
1,279 SR
Queue Stats
71W - 75L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EvilRyu8em
Cernunnos
17
5 / 9 / 7
9,992
769
12,717
18,882
5,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
18
5 / 5 / 7
10,155
781
9,798
22,596
19,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
TopDogF4REAL
Lancelot
17
4 / 8 / 9
9,924
763
11,247
19,116
15,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Awilix
itz__Razo
Awilix
1
0 / 2 / 0
3,440
265
0
1,112
116
17
3 / 7 / 9
9,707
747
11,428
17,176
16,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MeekMoney713799
Zhong Kui
16
2 / 5 / 20
10,412
801
16,492
12,886
10,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
Nyankou
Nike
18
3 / 2 / 23
11,162
859
12,988
19,501
18,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
SC Baugh
Poseidon
18
10 / 5 / 9
11,433
879
11,027
9,975
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
19
10 / 4 / 16
11,956
920
16,005
14,995
13,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 3 / 12
11,464
882
15,662
11,122
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
17
Kills
31
31
Deaths
19
32
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
EvilRyu8em
Cernunnos
5
9
7
0.94
L
Odin
5
5
7
1.7
W
Zhong Kui
MeekMoney713799
Zhong Kui
2
5
20
2.4
W
Nike
Nyankou
Nike
3
2
23
7.25
W
Poseidon
SC Baugh
Poseidon
10
5
9
2.9
W
Thanatos
10
4
16
4.5
L
Lancelot
TopDogF4REAL
Lancelot
4
8
9
1.06
W
6
3
12
4
L
Awilix
itz__Razo
Awilix
0
2
0
0
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,190
Damage
72,174
78,882
Taken
68,479
57,282
Mitigated
50,963
18,308
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
EvilRyu8em
Cernunnos
12,717
6,458
1,438
4,527
18,882
5,269
159
10,739
8,143
0
31,061
L
Odin
9,798
701
423
6,427
22,596
19,516
108
12,641
9,955
0
24,733
W
Zhong Kui
MeekMoney713799
Zhong Kui
16,492
2,353
295
2,031
12,886
10,480
2,150
0
12,886
27,970
0
W
Nike
Nyankou
Nike
12,988
380
877
4,827
19,501
18,729
439
0
19,501
1,432
24,629
W
Poseidon
SC Baugh
Poseidon
11,027
739
1,840
1,947
9,975
3,392
1,856
0
9,975
32,039
588
W
Thanatos
16,005
4,091
859
8,390
14,995
13,726
1,354
0
14,995
0
25,870
L
Lancelot
TopDogF4REAL
Lancelot
11,247
373
285
956
19,116
15,953
210
9,889
9,227
0
22,326
W
15,662
4,238
985
2,470
11,122
4,636
2,024
0
11,122
35,337
0
L
Awilix
itz__Razo
Awilix
0
0
0
0
1,112
116
0
1,112
0
0
0
L
11,428
873
1,850
2,402
17,176
16,428
138
10,165
7,011
0
24,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
56,427
101
Minions Killed
150
0
Camps Cleared
0
851,749
Distance Traveled
1,265,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,992
769
47
4
0
177,447
0
L
Odin
10,155
781
22
2
0
207,850
0
W
Zhong Kui
10,412
801
18
1
0
223,994
0
W
Nike
11,162
859
31
2
0
276,112
0
W
Poseidon
11,433
879
37
3
0
259,573
0
W
Thanatos
11,956
920
19
1
0
264,872
0
L
Lancelot
9,924
763
12
1
0
241,017
0
W
Hera
11,464
882
45
3
0
240,505
0
L
Awilix
3,440
265
0
0
0
146
0
L
Shiva
9,707
747
20
2
0
225,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role