Player Matchup

Rama
Rama
McHuncho
Rama
Level 124
God Stats
0W - 3L
1,217 SR
Queue Stats
85W - 71L
1,570 Elo+
Solo
Bacchus
Bacchus
RaccUwUoon
Bacchus
Level 126
God Stats
7W - 9L
1,598 SR
Queue Stats
194W - 181L
1,467 Elo+
Solo
Janus
Janus
Sσσfy
Janus
Level 175
God Stats
0W - 3L
1,419 SR
Queue Stats
165W - 133L
1,576 Elo+
Party 1
Chaac
Chaac
Taleafy
Chaac
Level 157
God Stats
3W - 5L
1,691 SR
Queue Stats
169W - 180L
1,529 Elo+
Party 1
Nemesis
Nemesis
TandemNooses
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 76L
1,582 Elo+
Solo
Team Averages
Level 137
1,485 SR
1,545 Elo+

VS

Team Averages
Level 151
1,552 SR
1,538 Elo+
Agni
Agni
Didi_HunT3r_
Agni
Level 155
God Stats
1W - 1L
1,470 SR
Queue Stats
144W - 129L
1,517 Elo+
Solo
Hel
Hel
FieldMedicWolfy
Hel
Level 132
God Stats
57W - 49L
1,655 SR
Queue Stats
96W - 117L
1,495 Elo+
Party 2
Odin
Odin
Fisher82
Odin
Level 176
God Stats
1W - 1L
1,713 SR
Queue Stats
179W - 160L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
GrubbiestBowl81
Cu Chulainn
Level 109
God Stats
8W - 5L
1,490 SR
Queue Stats
193W - 164L
1,519 Elo+
Party 2
Ao Kuang
Ao Kuang
xXBluDemonsXx
Ao Kuang
Level 181
God Stats
3W - 2L
1,435 SR
Queue Stats
241W - 214L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
4 / 4 / 3
8,871
522
8,691
13,606
5,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
RaccUwUoon
Bacchus
13
0 / 3 / 9
8,216
483
6,692
15,485
17,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Sσσfy
Janus
17
4 / 3 / 5
10,340
608
8,637
7,696
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Taleafy
Chaac
15
1 / 5 / 5
9,358
550
8,963
19,252
14,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
TandemNooses
Nemesis
15
4 / 3 / 5
9,329
549
12,066
15,127
6,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 6
10,481
617
9,008
7,391
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 5 / 2
7,738
455
6,868
11,063
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Odin
17
4 / 4 / 8
10,801
635
16,468
15,765
12,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
GrubbiestBowl81
Cu Chulainn
15
1 / 2 / 6
8,322
490
8,502
20,832
11,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
xXBluDemonsXx
Ao Kuang
18
9 / 2 / 6
10,540
620
12,754
17,352
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
13
Kills
18
18
Deaths
14
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
1
5
2
0.4
W
Odin
4
4
8
2
W
Cu Chulainn
GrubbiestBowl81
Cu Chulainn
1
2
6
2
L
Rama
4
4
3
1.38
L
Bacchus
RaccUwUoon
Bacchus
0
3
9
1.5
L
Janus
Sσσfy
Janus
4
3
5
2.17
L
Chaac
Taleafy
Chaac
1
5
5
0.7
L
Nemesis
TandemNooses
Nemesis
4
3
5
2.17
W
Ao Kuang
xXBluDemonsXx
Ao Kuang
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,049
Damage
53,600
71,166
Taken
72,403
46,662
Mitigated
36,089
17,029
Healing
24,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,008
661
0
764
7,391
2,676
0
1,530
5,745
85,885
224
W
6,868
440
4,420
4,497
11,063
4,071
491
3,113
7,888
43,360
0
W
Odin
16,468
2,521
0
3,206
15,765
12,350
112
4,225
11,322
7,758
74,011
W
Cu Chulainn
GrubbiestBowl81
Cu Chulainn
8,502
1,115
0
4,156
20,832
11,021
414
2,587
18,217
0
62,253
L
Rama
8,691
6,453
0
5,408
13,606
5,064
919
5,742
7,306
0
78,844
L
Bacchus
RaccUwUoon
Bacchus
6,692
861
0
4,014
15,485
17,096
0
5,338
9,682
20,678
0
L
Janus
Sσσfy
Janus
8,637
234
0
794
7,696
2,843
0
4,325
3,331
78,187
2,201
L
Chaac
Taleafy
Chaac
8,963
439
0
4,732
19,252
14,753
0
6,882
12,233
0
60,309
L
Nemesis
TandemNooses
Nemesis
12,066
5,200
0
2,081
15,127
6,906
0
7,648
7,303
0
71,793
W
Ao Kuang
xXBluDemonsXx
Ao Kuang
12,754
1,914
0
7,580
17,352
5,971
0
3,146
14,014
69,769
1,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,114
Gold Earned
47,882
529
Minions Killed
561
0
Camps Cleared
0
1,822,686
Distance Traveled
1,748,829
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,481
617
168
10
0
373,422
6
W
Hel
7,738
455
83
5
0
299,610
2
W
Odin
10,801
635
129
8
0
318,900
0
W
Cu Chulainn
8,322
490
82
5
0
344,834
2
L
Rama
8,871
522
136
8
0
312,753
3
L
Bacchus
8,216
483
14
1
0
354,496
1
L
Janus
10,340
608
150
9
0
385,110
0
L
Chaac
9,358
550
123
7
0
336,468
0
L
Nemesis
9,329
549
106
6
0
433,859
0
W
Ao Kuang
10,540
620
99
6
0
412,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role