Player Matchup

Surtr
Surtr
BigXexy713
Surtr
Level 159
God Stats
4W - 3L
1,610 SR
Queue Stats
198W - 196L
1,458 Elo+
Solo
Charybdis
Charybdis
CobraBite1
Charybdis
Level 99
God Stats
30W - 33L
1,456 SR
Queue Stats
250W - 237L
1,420 Elo+
Solo
Mercury
Mercury
StronG-007pty
Mercury
Level 109
God Stats
32W - 33L
1,429 SR
Queue Stats
967W - 983L
1,390 Elo+
Solo
Bacchus
Bacchus
TILLHOX
Bacchus
Level 127
God Stats
4W - 1L
1,742 SR
Queue Stats
126W - 131L
1,505 Elo+
Solo
Anubis
Anubis
politeBro23
Anubis
Level 65
God Stats
2W - 3L
1,145 SR
Queue Stats
310W - 349L
1,470 Elo+
Solo
Team Averages
Level 112
1,476 SR
1,448 Elo+

VS

Team Averages
Level 82
1,409 SR
1,391 Elo+
Aphrodite
Aphrodite
DustyDixin
Aphrodite
Level 24
God Stats
9W - 13L
1,399 SR
Queue Stats
44W - 52L
1,361 Elo+
Party 1
Ne Zha
Ne Zha
JunglerIsMean
Ne Zha
Level 85
God Stats
10W - 3L
1,626 SR
Queue Stats
193W - 162L
1,469 Elo+
Solo
King Arthur
King Arthur
ObsurdLock
King Arthur
Level 127
God Stats
4W - 7L
1,151 SR
Queue Stats
88W - 101L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
Level 127
God Stats
113W - 104L
1,448 SR
Queue Stats
116W - 108L
1,411 Elo+
Solo
Izanami
Izanami
hi bollo
Izanami
Level 45
God Stats
7W - 8L
1,423 SR
Queue Stats
70W - 99L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
3 / 1 / 5
8,935
638
8,104
11,981
7,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
CobraBite1
Charybdis
13
5 / 2 / 2
8,226
588
7,521
6,791
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
15
2 / 0 / 4
8,029
574
2,062
10,184
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
TILLHOX
Bacchus
12
3 / 0 / 4
8,103
579
6,958
11,432
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
14
5 / 5 / 4
8,694
621
10,130
11,424
4,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DustyDixin
Aphrodite
12
1 / 2 / 0
7,022
502
2,927
7,769
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Mystical Earring

Mystical Earring

+15
Mp 5

11
4 / 6 / 2
6,966
498
10,252
12,641
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ObsurdLock
King Arthur
12
1 / 4 / 1
6,517
466
6,508
11,895
8,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
13
1 / 3 / 2
7,272
519
4,281
5,834
1,762
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
hi bollo
Izanami
11
0 / 3 / 1
6,000
429
5,688
9,977
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
7
8
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
3
1
5
5.5
W
Charybdis
CobraBite1
Charybdis
5
2
2
3
L
Aphrodite
DustyDixin
Aphrodite
1
2
0
0.5
L
4
6
2
0.83
L
King Arthur
ObsurdLock
King Arthur
1
4
1
0.38
W
Mercury
2
0
4
4
W
Bacchus
TILLHOX
Bacchus
3
0
4
5
L
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
1
3
2
0.67
L
Izanami
hi bollo
Izanami
0
3
1
0.17
W
Anubis
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,775
Damage
29,656
51,812
Taken
48,116
28,097
Mitigated
19,766
24,022
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
8,104
4,124
0
5,350
11,981
7,736
1,168
1,228
10,753
2,236
59,266
W
Charybdis
CobraBite1
Charybdis
7,521
4,271
0
3,328
6,791
1,619
800
253
6,538
0
49,656
L
Aphrodite
DustyDixin
Aphrodite
2,927
689
4,185
4,470
7,769
3,243
0
2,135
5,634
19,841
230
L
10,252
3,232
0
2,608
12,641
3,857
0
5,286
7,355
0
45,130
L
King Arthur
ObsurdLock
King Arthur
6,508
930
0
1,163
11,895
8,261
0
2,545
9,350
0
47,181
W
Mercury
2,062
1,251
0
6,577
10,184
3,375
572
798
9,386
0
55,323
W
Bacchus
TILLHOX
Bacchus
6,958
670
163
3,986
11,432
10,820
88
2,423
9,009
17,919
2,104
L
Morgan Le Fay
fredrod854-fredr
Morgan Le Fay
4,281
548
0
535
5,834
1,762
0
2,586
3,248
41,125
1,165
L
Izanami
hi bollo
Izanami
5,688
3,852
0
1,468
9,977
2,643
0
4,261
5,716
0
46,172
W
Anubis
10,130
278
0
4,618
11,424
4,547
1,226
2,678
8,746
58,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
33,777
419
Minions Killed
333
0
Camps Cleared
0
1,345,560
Distance Traveled
1,312,814
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,935
638
97
7
0
234,539
0
W
Charybdis
8,226
588
92
7
0
244,112
7
L
Aphrodite
7,022
502
32
2
0
248,710
3
L
Ne Zha
6,966
498
62
4
0
302,843
0
L
King Arthur
6,517
466
91
7
0
275,374
1
W
Mercury
8,029
574
104
7
0
312,729
2
W
Bacchus
8,103
579
26
2
0
302,594
0
L
Morgan Le Fay
7,272
519
69
5
0
217,439
4
L
Izanami
6,000
429
79
6
0
268,448
0
W
Anubis
8,694
621
100
7
0
251,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role