Player Matchup

Fafnir
Fafnir
Hurchis
Fafnir
Level 142
God Stats
3W - 4L
1,521 SR
Queue Stats
104W - 106L
1,552 Elo+
Party 2
Guan Yu
Guan Yu
Tindal
Guan Yu
Level 124
God Stats
2W - 2L
1,640 SR
Queue Stats
165W - 162L
1,555 Elo+
Party 2
Yu Huang
Yu Huang
Tolkien411
Yu Huang
Level 155
God Stats
3W - 3L
1,548 SR
Queue Stats
467W - 487L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Vitautas
Sun Wukong
Level 149
God Stats
0W - 1L
1,737 SR
Queue Stats
25W - 35L
1,477 Elo+
Party 2
Bellona
Bellona
pauldamanstewart
Bellona
Level 148
God Stats
1W - 3L
1,485 SR
Queue Stats
319W - 307L
1,488 Elo+
Solo
Team Averages
Level 144
1,586 SR
1,519 Elo+

VS

Team Averages
Level 97
1,456 SR
1,536 Elo+
Maui
Maui
AhmedDoelam
Maui
Level 25
God Stats
1W - 0L
1,329 SR
Queue Stats
10W - 6L
1,706 Elo+
Party 1
Janus
Janus
D0mantukas
Janus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,574 Elo+
Solo
Cerberus
Cerberus
HashalahAbdul
Cerberus
Level 18
God Stats
1W - 0L
1,773 SR
Queue Stats
8W - 12L
1,439 Elo+
Party 1
Ra
Ra
MUSSELDINO
Ra
Level 146
God Stats
1W - 0L
1,223 SR
Queue Stats
16W - 17L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
MagicTurtle42
Jing Wei
Level 142
God Stats
1W - 3L
1,454 SR
Queue Stats
72W - 94L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hurchis
Fafnir
16
0 / 3 / 8
7,933
721
8,691
13,924
15,824
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Tindal
Guan Yu
16
3 / 4 / 4
8,007
728
6,117
16,289
14,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Tolkien411
Yu Huang
15
4 / 4 / 2
8,422
766
12,791
9,186
3,714
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Vitautas
Sun Wukong
15
2 / 6 / 3
8,086
735
12,602
15,073
12,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,870
261
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
9,439
858
7,528
15,574
15,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
16
4 / 1 / 8
9,591
872
8,793
7,261
2,750
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
HashalahAbdul
Cerberus
16
2 / 3 / 12
9,838
894
8,077
16,951
15,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

16
4 / 2 / 9
9,727
884
9,419
9,916
4,532
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
MagicTurtle42
Jing Wei
17
5 / 1 / 10
10,032
912
13,487
9,177
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
9
Kills
17
17
Deaths
9
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Janus
4
1
8
8
W
Cerberus
HashalahAbdul
Cerberus
2
3
12
2.67
L
Fafnir
Hurchis
Fafnir
0
3
8
1.33
W
4
2
9
4.25
W
Jing Wei
MagicTurtle42
Jing Wei
5
1
10
10
L
Guan Yu
Tindal
Guan Yu
3
4
4
1.25
L
Yu Huang
Tolkien411
Yu Huang
4
4
2
1.25
L
Sun Wukong
Vitautas
Sun Wukong
2
6
3
0.58
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,201
Damage
47,304
54,472
Taken
58,879
46,356
Mitigated
42,610
20,768
Healing
27,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,528
1,782
3,405
3,520
15,574
15,506
62
4,460
11,114
12,158
1,459
W
Janus
8,793
718
756
903
7,261
2,750
1,267
3,230
4,031
20,226
0
W
Cerberus
HashalahAbdul
Cerberus
8,077
186
1,088
5,138
16,951
15,316
0
5,914
11,037
15,123
0
L
Fafnir
Hurchis
Fafnir
8,691
2,089
927
3,430
13,924
15,824
0
7,945
5,809
19,182
0
W
9,419
303
7,003
2,898
9,916
4,532
75
4,547
5,369
28,858
197
W
Jing Wei
MagicTurtle42
Jing Wei
13,487
8,561
627
1,889
9,177
4,506
1,628
2,996
6,181
0
31,618
L
Guan Yu
Tindal
Guan Yu
6,117
645
5,831
5,831
16,289
14,732
0
9,118
7,062
0
9,710
L
Yu Huang
Tolkien411
Yu Huang
12,791
374
592
849
9,186
3,714
0
6,839
2,269
23,004
567
L
Sun Wukong
Vitautas
Sun Wukong
12,602
1,516
661
2,647
15,073
12,086
0
9,040
5,975
0
27,855
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
48,627
85
Minions Killed
157
0
Camps Cleared
0
871,152
Distance Traveled
1,101,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,439
858
11
1
0
185,119
0
W
Janus
9,591
872
30
3
0
232,730
0
W
Cerberus
9,838
894
26
2
0
201,459
0
L
Fafnir
7,933
721
15
1
0
219,427
0
W
Ra
9,727
884
33
3
0
255,721
0
W
Jing Wei
10,032
912
57
5
0
226,549
0
L
Guan Yu
8,007
728
5
0
0
238,480
0
L
Yu Huang
8,422
766
17
2
0
213,642
0
L
Sun Wukong
8,086
735
48
4
0
199,603
0
L
Bellona
2,870
261
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role