Player Matchup

Terra
Terra
KkDank_SinatraKk
Terra
Level 132
God Stats
0W - 2L
1,314 SR
Queue Stats
182W - 206L
1,541 Elo+
Solo
Fenrir
Fenrir
MarSmoove24
Fenrir
Level 101
God Stats
1W - 2L
1,421 SR
Queue Stats
418W - 414L
1,439 Elo+
Solo
Thanatos
Thanatos
kindablind
Thanatos
Level 126
God Stats
5W - 5L
1,585 SR
Queue Stats
253W - 241L
1,466 Elo+
Party 1
Atlas
Atlas
sgvmike
Atlas
Level 43
God Stats
7W - 7L
1,453 SR
Queue Stats
164W - 186L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
xXPoLar_BlastXx
Ao Kuang
Level 108
God Stats
0W - 1L
1,025 SR
Queue Stats
33W - 38L
1,418 Elo+
Solo
Team Averages
Level 102
1,360 SR
1,466 Elo+

VS

Team Averages
Level 109
1,477 SR
1,426 Elo+
Tiamat
Tiamat
Demonic2501
Tiamat
Level 121
God Stats
3W - 1L
1,719 SR
Queue Stats
61W - 60L
1,413 Elo+
Party 2
Horus
Horus
Meko2883
Horus
Level 66
God Stats
2W - 4L
1,181 SR
Queue Stats
154W - 232L
1,376 Elo+
Solo
Xbalanque
Xbalanque
Silver_Skullette
Xbalanque
Level 128
God Stats
18W - 17L
1,536 SR
Queue Stats
326W - 322L
1,450 Elo+
Solo
Ullr
Ullr
SuRv_DyNaMic
Ullr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,436 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lIGenesisIl
Morgan Le Fay
Level 122
God Stats
3W - 2L
1,450 SR
Queue Stats
199W - 229L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
5,653
942
2,888
9,137
5,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
11
4 / 4 / 1
5,762
960
4,884
6,426
2,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
kindablind
Thanatos
10
2 / 3 / 3
5,569
928
3,863
5,979
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
sgvmike
Atlas
9
0 / 5 / 1
5,300
883
3,521
9,207
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
1
0 / 0 / 0
1,608
268
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 1 / 6
6,062
1,010
5,041
2,467
1,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Meko2883
Horus
10
0 / 2 / 7
6,258
1,043
1,066
5,597
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
11
3 / 4 / 5
6,736
1,123
5,264
5,201
1,604
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 0 / 5
7,451
1,242
7,361
4,095
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
lIGenesisIl
Morgan Le Fay
13
3 / 0 / 5
7,077
1,180
6,748
4,725
1,893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
12
12
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
1
6
3
L
1
0
5
3.5
L
Fenrir
4
4
1
1.13
W
Horus
Meko2883
Horus
0
2
7
1.75
W
Xbalanque
3
4
5
1.38
W
6
0
5
8.5
L
Thanatos
kindablind
Thanatos
2
3
3
1.17
W
Morgan Le Fay
lIGenesisIl
Morgan Le Fay
3
0
5
5.5
L
Atlas
sgvmike
Atlas
0
5
1
0.1
L
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,156
Damage
25,480
30,749
Taken
22,085
16,225
Mitigated
10,953
10,041
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,041
335
297
638
2,467
1,757
8
1,015
1,452
9,126
1,556
L
2,888
188
392
4,787
9,137
5,568
0
3,975
5,162
5,647
0
L
Fenrir
4,884
764
493
1,075
6,426
2,730
0
2,461
3,965
0
6,314
W
Horus
Meko2883
Horus
1,066
333
228
1,004
5,597
3,987
80
1,120
4,477
208
3,035
W
Xbalanque
5,264
2,012
0
148
5,201
1,604
956
1,017
4,184
0
14,181
W
7,361
1,680
587
773
4,095
1,712
200
1,784
2,311
0
13,354
L
Thanatos
kindablind
Thanatos
3,863
439
479
1,943
5,979
1,757
0
2,447
3,532
0
8,448
W
Morgan Le Fay
lIGenesisIl
Morgan Le Fay
6,748
778
809
2,536
4,725
1,893
18
1,473
3,252
15,147
0
L
Atlas
sgvmike
Atlas
3,521
933
436
436
9,207
6,170
0
2,863
6,344
9,163
0
L
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,892
Gold Earned
33,584
23
Minions Killed
73
0
Camps Cleared
0
514,918
Distance Traveled
646,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,062
1,010
21
4
0
130,257
0
L
Terra
5,653
942
6
1
0
120,652
0
L
Fenrir
5,762
960
2
0
0
142,181
0
W
Horus
6,258
1,043
0
0
0
124,050
0
W
Xbalanque
6,736
1,123
22
4
0
117,339
0
W
Ullr
7,451
1,242
13
2
0
127,068
0
L
Thanatos
5,569
928
4
1
0
129,175
0
W
Morgan Le Fay
7,077
1,180
17
3
0
147,386
0
L
Atlas
5,300
883
11
2
0
122,910
0
L
Ao Kuang
1,608
268
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role