Player Matchup

Susano
Susano
Jay_Jaz_Jelly
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
NOTJavi3
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
Shikenai
Nike
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,467 Elo+
Solo
Serqet
Serqet
ThatOneRenegade
Serqet
Level 49
God Stats
1W - 1L
1,862 SR
Queue Stats
161W - 151L
1,560 Elo+
Solo
Neith
Neith
Wrathfu1Wraith
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 29
1,572 SR
1,505 Elo+

VS

Team Averages
Level 173
1,543 SR
1,507 Elo+
Nut
Nut
Correxus
Nut
Level 152
God Stats
4W - 1L
1,662 SR
Queue Stats
135W - 132L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
MyJungleBuff
Sun Wukong
Level 146
God Stats
11W - 15L
1,440 SR
Queue Stats
329W - 335L
1,543 Elo+
Solo
Cthulhu
Cthulhu
RiCeHAT MaN
Cthulhu
Level 252
God Stats
11W - 5L
1,668 SR
Queue Stats
679W - 694L
1,546 Elo+
Party 2
Maui
Maui
TAZZ19
Maui
Level 149
God Stats
2W - 1L
1,532 SR
Queue Stats
129W - 131L
1,503 Elo+
Solo
Neith
Neith
lMartenl
Neith
Level 164
God Stats
4W - 3L
1,413 SR
Queue Stats
244W - 262L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,827
683
4,616
8,064
3,103
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
NOTJavi3
Erlang Shen
10
0 / 6 / 0
6,004
600
4,195
10,433
6,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
13
1 / 5 / 1
7,298
730
12,775
15,657
11,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 1
7,003
700
3,854
6,713
6,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 3 / 1
6,912
691
6,033
8,037
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,244
624
0
0
0
Sun Wukong
MyJungleBuff
Sun Wukong
16
7 / 0 / 9
9,541
954
9,902
11,254
11,047
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cthulhu
RiCeHAT MaN
Cthulhu
17
7 / 1 / 10
10,173
1,017
17,626
13,327
18,863
Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Maui
TAZZ19
Maui
16
1 / 0 / 14
9,588
959
8,501
9,804
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
lMartenl
Neith
15
6 / 2 / 3
9,353
935
8,188
9,533
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
21
21
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
6
1
0.25
W
Sun Wukong
MyJungleBuff
Sun Wukong
7
0
9
11.5
L
Erlang Shen
NOTJavi3
Erlang Shen
0
6
0
0
W
Cthulhu
RiCeHAT MaN
Cthulhu
7
1
10
12
L
Nike
1
5
1
0.3
W
Maui
TAZZ19
Maui
1
0
14
8
L
1
1
1
1.5
L
0
3
1
0.17
W
Neith
lMartenl
Neith
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
44,217
48,904
Taken
43,918
29,658
Mitigated
45,932
9,158
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
4,616
1,327
0
151
8,064
3,103
0
3,817
4,247
0
8,568
W
Sun Wukong
MyJungleBuff
Sun Wukong
9,902
739
2,400
2,949
11,254
11,047
220
685
10,392
0
17,872
L
Erlang Shen
NOTJavi3
Erlang Shen
4,195
1,858
385
2,427
10,433
6,090
0
6,196
4,237
0
6,061
W
Cthulhu
RiCeHAT MaN
Cthulhu
17,626
1,431
1,443
3,471
13,327
18,863
595
1,173
11,729
38,692
3,690
L
Nike
12,775
1,576
173
2,009
15,657
11,004
0
6,967
8,690
4,881
22,168
W
Maui
TAZZ19
Maui
8,501
1,728
1,975
2,347
9,804
11,341
1,152
877
8,819
12,176
0
L
3,854
588
477
1,278
6,713
6,447
0
2,914
3,799
1,903
5,150
L
6,033
1,469
234
2,024
8,037
3,014
0
3,858
4,179
0
18,082
W
Neith
lMartenl
Neith
8,188
2,045
511
2,233
9,533
4,681
2,574
1,052
8,034
0
20,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,044
Gold Earned
44,899
78
Minions Killed
105
0
Camps Cleared
0
873,270
Distance Traveled
738,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,244
624
0
0
0
0
0
L
Susano
6,827
683
8
1
0
192,347
0
W
Sun Wukong
9,541
954
17
2
0
175,458
0
L
Erlang Shen
6,004
600
2
0
0
198,694
0
W
Cthulhu
10,173
1,017
43
4
0
200,957
0
L
Nike
7,298
730
27
3
0
172,253
0
W
Maui
9,588
959
9
1
0
197,206
0
L
Serqet
7,003
700
7
1
0
119,856
0
L
Neith
6,912
691
34
3
0
190,120
0
W
Neith
9,353
935
36
4
0
165,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role