Player Matchup

Freya
Freya
Jr_Donato
Freya
Level 66
God Stats
2W - 1L
1,699 SR
Queue Stats
139W - 153L
1,438 Elo+
Solo
Ullr
Ullr
LindsayLou
Ullr
Level 140
God Stats
2W - 10L
1,273 SR
Queue Stats
152W - 166L
1,434 Elo+
Solo
Izanami
Izanami
Quakechris
Izanami
Level 69
God Stats
8W - 7L
1,491 SR
Queue Stats
294W - 302L
1,470 Elo+
Solo
Vulcan
Vulcan
XxhydrazoexX
Vulcan
Level 88
God Stats
5W - 2L
1,612 SR
Queue Stats
168W - 161L
1,467 Elo+
Solo
Zeus
Zeus
moneybagmarc100
Zeus
Level 64
God Stats
2W - 2L
1,382 SR
Queue Stats
87W - 96L
1,417 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,445 Elo+

VS

Team Averages
Level 104
1,608 SR
1,456 Elo+
Surtr
Surtr
Geo2three
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
IrishSniperK
Tyr
Level 170
God Stats
6W - 7L
1,452 SR
Queue Stats
101W - 104L
1,490 Elo+
Solo
Bakasura
Bakasura
Sol Ryguy
Bakasura
Level 126
God Stats
1W - 1L
1,745 SR
Queue Stats
235W - 254L
1,488 Elo+
Solo
Rama
Rama
TheRealRadar
Rama
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,375 Elo+
Party 1
Anhur
Anhur
amallish412
Anhur
Level 116
God Stats
3W - 1L
1,842 SR
Queue Stats
56W - 55L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jr_Donato
Freya
17
2 / 3 / 12
11,041
690
5,831
7,037
2,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 3 / 18
11,625
727
9,263
14,485
6,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Quakechris
Izanami
20
15 / 7 / 7
15,132
946
21,349
17,356
6,667
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
19
6 / 0 / 10
12,240
765
10,646
3,154
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 7 / 8
10,131
633
8,662
8,899
2,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Geo2three
Surtr
16
0 / 11 / 5
9,692
606
2,315
18,541
15,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 5 / 11
13,077
817
18,734
17,635
14,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bakasura
Sol Ryguy
Bakasura
2
0 / 0 / 0
4,588
287
0
0
0
20
2 / 6 / 11
11,627
727
10,270
13,942
5,237
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 6 / 8
12,711
794
9,894
13,692
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
55
28
Kills
20
20
Deaths
28
55
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Surtr
Geo2three
Surtr
0
11
5
0.23
L
8
5
11
2.7
W
Freya
Jr_Donato
Freya
2
3
12
2.67
W
2
3
18
3.67
W
Izanami
Quakechris
Izanami
15
7
7
2.64
L
Bakasura
Sol Ryguy
Bakasura
0
0
0
0
L
2
6
11
1.25
W
Vulcan
6
0
10
11
L
10
6
8
2.33
W
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,751
Damage
41,213
50,931
Taken
63,810
19,699
Mitigated
40,924
16,161
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Geo2three
Surtr
2,315
203
0
681
18,541
15,419
57
7,517
11,024
0
8,835
L
18,734
204
386
6,394
17,635
14,663
623
6,582
11,053
0
36,034
W
Freya
Jr_Donato
Freya
5,831
1,408
584
1,024
7,037
2,545
459
0
7,037
11,304
1,291
W
9,263
5,130
1,725
4,432
14,485
6,218
2,527
0
14,485
0
25,207
W
Izanami
Quakechris
Izanami
21,349
15,370
837
5,279
17,356
6,667
3,224
0
17,356
0
50,067
L
Bakasura
Sol Ryguy
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
10,270
8,113
601
3,427
13,942
5,237
1,844
4,217
9,725
0
32,749
W
Vulcan
10,646
128
1,088
821
3,154
1,464
330
0
3,154
28,458
0
L
9,894
3,730
567
1,876
13,692
5,605
1,388
6,083
7,609
0
34,678
W
8,662
557
147
224
8,899
2,805
0
0
8,899
24,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,169
Gold Earned
51,695
182
Minions Killed
161
0
Camps Cleared
0
1,249,540
Distance Traveled
1,077,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,692
606
4
0
0
274,521
0
L
Tyr
13,077
817
47
3
0
299,765
0
W
Freya
11,041
690
27
2
0
250,077
0
W
Ullr
11,625
727
29
2
0
247,842
0
W
Izanami
15,132
946
61
4
0
233,663
0
L
Bakasura
4,588
287
0
0
0
0
0
L
Rama
11,627
727
49
3
0
247,091
0
W
Vulcan
12,240
765
37
2
0
330,118
0
L
Anhur
12,711
794
61
4
0
256,080
0
W
Zeus
10,131
633
28
2
0
187,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role