Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Burrito147
Morgan Le Fay
Level 20
God Stats
1W - 2L
1,477 SR
Queue Stats
24W - 5L
1,780 Elo+
Party 2
Thor
Thor
lordofDabz
Thor
Level 135
God Stats
11W - 5L
1,783 SR
Queue Stats
230W - 170L
1,694 Elo+
Party 2
Team Averages
Level 105
1,587 SR
1,658 Elo+

VS

Team Averages
Level 97
1,441 SR
1,312 Elo+
Ah Puch
Ah Puch
DrJKillzTTV
Ah Puch
Level 225
God Stats
3W - 0L
1,693 SR
Queue Stats
39W - 31L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Jay BIand
Cthulhu
Level 25
God Stats
7W - 11L
1,250 SR
Queue Stats
55W - 107L
1,160 Elo+
Party 1
Artemis
Artemis
SNAP49
Artemis
Level 42
God Stats
10W - 17L
1,379 SR
Queue Stats
164W - 244L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
4 / 0 / 11
9,084
908
5,927
8,157
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Morgan Le Fay
Burrito147
Morgan Le Fay
15
6 / 0 / 8
9,681
968
11,617
6,384
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
6 / 0 / 9
9,851
985
6,320
6,216
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrJKillzTTV
Ah Puch
13
0 / 5 / 0
7,584
758
6,163
7,581
1,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jay BIand
Cthulhu
10
0 / 7 / 0
6,414
641
2,943
12,364
5,622
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
SNAP49
Artemis
11
0 / 4 / 0
6,694
669
3,005
6,807
1,689
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
16
Kills
0
0
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
0
11
9.5
L
Morgan Le Fay
Burrito147
Morgan Le Fay
6
0
8
10
W
Ah Puch
DrJKillzTTV
Ah Puch
0
5
0
0
W
Cthulhu
Jay BIand
Cthulhu
0
7
0
0
W
Artemis
SNAP49
Artemis
0
4
0
0
L
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
12,111
20,757
Taken
26,752
13,066
Mitigated
9,298
4,836
Healing
1,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,927
1,023
0
1,172
8,157
7,523
763
2,368
5,789
14,632
1,782
L
Morgan Le Fay
Burrito147
Morgan Le Fay
11,617
726
105
2,352
6,384
2,502
1,693
3,652
2,732
39,603
697
W
Ah Puch
DrJKillzTTV
Ah Puch
6,163
0
0
705
7,581
1,987
0
3,990
2,552
34,966
498
W
Cthulhu
Jay BIand
Cthulhu
2,943
120
55
0
12,364
5,622
0
8,165
2,906
7,033
248
W
Artemis
SNAP49
Artemis
3,005
681
0
631
6,807
1,689
0
3,032
3,139
0
7,182
L
6,320
444
0
1,207
6,216
3,041
588
2,816
3,400
0
25,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
20,692
156
Minions Killed
85
0
Camps Cleared
0
579,704
Distance Traveled
486,577
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,084
908
35
4
0
204,119
1
L
Morgan Le Fay
9,681
968
75
8
0
210,997
0
W
Ah Puch
7,584
758
62
6
0
175,287
9
W
Cthulhu
6,414
641
16
2
0
148,245
1
W
Artemis
6,694
669
7
1
0
163,045
0
L
Thor
9,851
985
46
5
0
164,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role