Player Matchup

King Arthur
King Arthur
Lider
King Arthur
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 27L
1,416 Elo+
Solo
Mulan
Mulan
Lunacena
Mulan
Level 115
God Stats
19W - 14L
1,641 SR
Queue Stats
99W - 93L
1,476 Elo+
Party 2
Janus
Janus
PapillonCyan
Janus
Level 78
God Stats
12W - 17L
1,460 SR
Queue Stats
105W - 99L
1,468 Elo+
Party 2
Bastet
Bastet
Petitfilou8494
Bastet
Level 86
God Stats
9W - 9L
1,590 SR
Queue Stats
124W - 113L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
realolvi
Jing Wei
Level 116
God Stats
23W - 32L
1,479 SR
Queue Stats
417W - 375L
1,501 Elo+
Solo
Team Averages
Level 106
1,534 SR
1,469 Elo+

VS

Team Averages
Level 136
1,579 SR
1,475 Elo+
Ix Chel
Ix Chel
AuthenticShyness
Ix Chel
Level 155
God Stats
7W - 4L
1,557 SR
Queue Stats
296W - 281L
1,502 Elo+
Party 1
Fenrir
Fenrir
I-Am-GRooT-_-1
Fenrir
Level 66
God Stats
2W - 1L
1,815 SR
Queue Stats
85W - 84L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
Larzen_91
Zhong Kui
Level 199
God Stats
8W - 2L
1,676 SR
Queue Stats
505W - 502L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
Tapsu00
Aphrodite
Level 125
God Stats
9W - 8L
1,344 SR
Queue Stats
301W - 298L
1,423 Elo+
Solo
Medusa
Medusa
puuhapetzku
Medusa
Level 135
God Stats
10W - 9L
1,502 SR
Queue Stats
447W - 459L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lider
King Arthur
8
0 / 4 / 1
4,642
464
5,660
9,744
5,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Lunacena
Mulan
9
0 / 2 / 0
4,649
465
2,528
7,918
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 6 / 0
4,713
471
1,383
6,446
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 0
4,380
438
3,193
7,949
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
realolvi
Jing Wei
10
1 / 1 / 0
5,269
527
4,503
5,442
1,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,094
709
7,138
4,981
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 0 / 0
6,324
632
4,954
5,266
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Larzen_91
Zhong Kui
11
1 / 0 / 0
6,939
694
3,447
4,133
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Tapsu00
Aphrodite
10
2 / 0 / 3
5,813
581
2,893
7,657
4,946
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
11
3 / 1 / 2
5,736
574
6,537
7,081
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
19
19
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
8
0
0
8
W
Zhong Kui
Larzen_91
Zhong Kui
1
0
0
1
L
King Arthur
Lider
King Arthur
0
4
1
0.13
L
Mulan
Lunacena
Mulan
0
2
0
0
L
0
6
0
0
L
0
6
0
0
W
Aphrodite
Tapsu00
Aphrodite
2
0
3
3.5
W
Medusa
3
1
2
4
L
Jing Wei
realolvi
Jing Wei
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,267
Damage
24,969
37,499
Taken
29,118
15,053
Mitigated
14,827
8,473
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,138
1,476
573
2,460
4,981
1,544
0
846
3,963
57,583
0
W
4,954
1,297
0
967
5,266
2,246
0
301
4,870
0
42,336
W
Zhong Kui
Larzen_91
Zhong Kui
3,447
1,192
0
1,530
4,133
3,518
288
0
3,837
35,128
10,685
L
King Arthur
Lider
King Arthur
5,660
724
0
770
9,744
5,582
0
2,926
6,818
0
24,199
L
Mulan
Lunacena
Mulan
2,528
616
0
3,546
7,918
4,676
0
2,533
5,385
0
23,009
L
1,383
36
0
580
6,446
1,709
0
4,650
1,796
23,822
0
L
3,193
1,438
0
1,549
7,949
1,716
0
1,351
6,598
0
19,433
W
Aphrodite
Tapsu00
Aphrodite
2,893
621
1,906
4,602
7,657
4,946
0
0
7,657
17,533
0
W
Medusa
6,537
1,765
0
1,500
7,081
2,573
0
0
7,081
0
42,318
L
Jing Wei
realolvi
Jing Wei
4,503
3,041
0
2,028
5,442
1,370
0
1,419
4,023
0
32,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,653
Gold Earned
31,906
236
Minions Killed
351
0
Camps Cleared
0
1,069,397
Distance Traveled
1,009,817
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,094
709
92
9
0
209,799
0
W
Fenrir
6,324
632
72
7
0
229,263
1
W
Zhong Kui
6,939
694
87
9
0
170,248
0
L
King Arthur
4,642
464
29
3
0
217,216
3
L
Mulan
4,649
465
42
4
0
202,576
6
L
Janus
4,713
471
50
5
0
207,022
6
L
Bastet
4,380
438
42
4
0
238,754
0
W
Aphrodite
5,813
581
36
4
0
214,504
1
W
Medusa
5,736
574
64
6
0
186,003
0
L
Jing Wei
5,269
527
73
7
0
203,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role