Player Matchup

Serqet
Serqet
Dockxi
Serqet
Level 141
God Stats
1W - 3L
1,487 SR
Queue Stats
262W - 229L
1,463 Elo+
Solo
Bacchus
Bacchus
LazyLagomorph
Bacchus
Level 89
God Stats
1W - 1L
1,541 SR
Queue Stats
74W - 69L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
SadistSalsa
Hou Yi
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 60L
1,520 Elo+
Party 1
Odin
Odin
Tony Gibroni
Odin
Level 122
God Stats
5W - 9L
1,453 SR
Queue Stats
286W - 273L
1,473 Elo+
Solo
Scylla
Scylla
Veging
Scylla
Level 197
God Stats
8W - 10L
1,488 SR
Queue Stats
633W - 617L
1,443 Elo+
Solo
Team Averages
Level 141
1,494 SR
1,478 Elo+

VS

Team Averages
Level 115
1,731 SR
1,525 Elo+
Mulan
Mulan
 
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
SupadupaFlash70
Nemesis
Level 171
God Stats
2W - 0L
1,854 SR
Queue Stats
39W - 40L
1,453 Elo+
Solo
Danzaburou
Danzaburou
WebbedBranch964
Danzaburou
Level 121
God Stats
22W - 16L
1,558 SR
Queue Stats
152W - 163L
1,495 Elo+
Party 2
Poseidon
Poseidon
iiKiDxLeGoJeDi
Poseidon
Level 118
God Stats
8W - 2L
1,828 SR
Queue Stats
226W - 182L
1,525 Elo+
Solo
Eset
Eset
xWhiteFang
Eset
Level 65
God Stats
1W - 0L
1,912 SR
Queue Stats
53W - 24L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dockxi
Serqet
11
4 / 2 / 2
6,588
471
8,703
10,698
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
9
0 / 5 / 2
5,854
418
3,681
11,808
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
14
3 / 4 / 2
7,483
535
7,741
11,161
3,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,348
453
1,262
11,740
6,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Scylla
Veging
Scylla
14
2 / 1 / 2
7,461
533
3,651
5,391
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 4 / 6
7,380
527
4,328
13,322
6,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 2 / 5
7,497
536
4,002
9,253
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Danzaburou
WebbedBranch964
Danzaburou
14
4 / 2 / 4
8,406
600
5,768
9,515
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
14
7 / 1 / 5
9,462
676
12,063
6,325
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 2 / 2
9,124
652
9,444
5,298
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
17
17
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
4
6
0.75
L
Serqet
Dockxi
Serqet
4
2
2
2.5
L
Bacchus
0
5
2
0.2
L
Hou Yi
3
4
2
1
W
2
2
5
2.25
L
0
5
1
0.1
L
Scylla
Veging
Scylla
2
1
2
3
W
Danzaburou
WebbedBranch964
Danzaburou
4
2
4
3
W
Poseidon
7
1
5
9.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,038
Damage
35,605
50,798
Taken
43,713
22,606
Mitigated
17,179
11,011
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,328
560
0
3,706
13,322
6,456
447
2,075
10,635
0
23,023
L
Serqet
Dockxi
Serqet
8,703
2,549
0
3,812
10,698
3,046
0
3,787
6,805
0
40,523
L
Bacchus
3,681
463
166
1,801
11,808
8,036
0
4,866
6,792
11,599
0
L
Hou Yi
7,741
3,521
0
2,711
11,161
3,912
0
1,298
9,859
0
58,852
W
4,002
1,451
0
2,274
9,253
3,351
0
1,237
7,786
0
43,359
L
1,262
136
0
1,122
11,740
6,499
0
6,718
4,538
0
42,393
L
Scylla
Veging
Scylla
3,651
300
0
1,399
5,391
1,113
0
3,748
1,557
52,642
198
W
Danzaburou
WebbedBranch964
Danzaburou
5,768
1,757
0
3,050
9,515
3,290
835
1,732
7,485
0
51,319
W
Poseidon
12,063
2,363
0
893
6,325
2,047
509
1,323
4,934
64,728
1,321
W
9,444
542
297
1,752
5,298
2,035
709
1,041
4,177
73,726
231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
41,869
360
Minions Killed
424
0
Camps Cleared
0
1,428,385
Distance Traveled
1,458,560
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,380
527
35
3
0
283,800
0
L
Serqet
6,588
471
68
5
0
359,991
1
L
Bacchus
5,854
418
14
1
0
276,129
5
L
Hou Yi
7,483
535
97
7
0
250,587
1
W
Nemesis
7,497
536
75
5
0
333,146
2
L
Odin
6,348
453
71
5
0
256,611
4
L
Scylla
7,461
533
110
8
0
285,067
0
W
Danzaburou
8,406
600
70
5
0
271,771
0
W
Poseidon
9,462
676
115
8
0
290,300
4
W
Eset
9,124
652
129
9
0
279,543
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role