Player Matchup

Serqet
Serqet
Diamond IV
 
Serqet
Diamond IV
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum I
drwxfu10
Jormungandr
Platinum I
Level 108
God Stats
7W - 12L
1,500 SR
Queue Stats
321W - 359L
2,030 MMR
Solo
Cupid
Cupid
Diamond V
keegan1234567890
Cupid
Diamond V
Level 147
God Stats
3W - 0L
1,971 SR
Queue Stats
144W - 157L
2,032 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,657 SR
1,854 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,510 SR
1,934 MMR
Artemis
Artemis
Platinum I
JSCHWAM
Artemis
Platinum I
Level 154
God Stats
5W - 5L
1,539 SR
Queue Stats
441W - 455L
2,000 MMR
Party 1
Horus
Horus
Platinum II
ich40s
Horus
Platinum II
Level 158
God Stats
8W - 14L
1,546 SR
Queue Stats
195W - 176L
1,962 MMR
Party 1
Bacchus
Bacchus
Platinum III
кτψζpψd
Bacchus
Platinum III
Level 88
God Stats
2W - 6L
1,446 SR
Queue Stats
302W - 335L
1,839 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
4 / 3 / 10
10,469
872
10,689
16,001
10,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
drwxfu10
Jormungandr
17
4 / 0 / 9
10,585
882
10,088
9,130
10,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 6
11,120
927
16,330
9,391
3,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuAthenaNe ZhaKumbhakarnaFafnir

VS

Bans
KuzenboDiscordiaCerberusPersephoneXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JSCHWAM
Artemis
15
2 / 4 / 2
9,126
761
10,236
9,785
3,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
ich40s
Horus
15
2 / 3 / 2
9,115
760
6,291
17,080
19,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
кτψζpψd
Bacchus
14
0 / 7 / 3
8,245
687
8,845
14,766
17,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
10
3
L
Artemis
JSCHWAM
Artemis
2
4
2
0.75
W
Jormungandr
drwxfu10
Jormungandr
4
0
9
8.5
L
Horus
ich40s
Horus
2
3
2
1
W
6
1
6
9
L
Bacchus
кτψζpψd
Bacchus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,107
Damage
25,372
34,522
Taken
41,631
24,645
Mitigated
40,345
14,549
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,689
2,425
0
5,972
16,001
10,954
682
4,052
11,949
0
18,216
L
Artemis
JSCHWAM
Artemis
10,236
3,376
0
480
9,785
3,913
0
2,919
6,466
0
34,562
W
Jormungandr
drwxfu10
Jormungandr
10,088
2,305
0
2,095
9,130
10,281
707
1,685
7,445
37,083
1,176
L
Horus
ich40s
Horus
6,291
2,784
627
4,199
17,080
19,095
0
3,506
12,758
0
23,142
W
16,330
6,871
697
5,785
9,391
3,410
2,379
2,859
6,523
0
62,858
L
Bacchus
кτψζpψd
Bacchus
8,845
1,213
0
567
14,766
17,337
32
3,444
10,659
23,901
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
26,486
157
Minions Killed
129
0
Camps Cleared
0
666,249
Distance Traveled
628,883
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,469
872
21
2
0
231,460
2
L
Artemis
9,126
761
64
5
0
190,795
0
W
Jormungandr
10,585
882
47
4
0
216,255
2
L
Horus
9,115
760
30
3
0
219,104
0
W
Cupid
11,120
927
89
7
0
218,534
1
L
Bacchus
8,245
687
35
3
0
218,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role