Player Matchup

Ymir
Ymir
Elprietoloco301
Ymir
Level 145
God Stats
78W - 63L
1,590 SR
Queue Stats
220W - 196L
1,560 Elo+
Solo
Aphrodite
Aphrodite
Geminice_-_
Aphrodite
Level 180
God Stats
0W - 2L
1,284 SR
Queue Stats
545W - 664L
1,502 Elo+
Party 2
Hachiman
Hachiman
John A Myth
Hachiman
Level 66
God Stats
13W - 11L
1,542 SR
Queue Stats
323W - 373L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
MutantStunner
Danzaburou
Level 157
God Stats
2W - 1L
1,628 SR
Queue Stats
74W - 80L
1,465 Elo+
Party 2
Set
Set
theMMRTerrorist
Set
Level 128
God Stats
14W - 10L
1,654 SR
Queue Stats
272W - 247L
1,532 Elo+
Solo
Team Averages
Level 135
1,540 SR
1,516 Elo+

VS

Team Averages
Level 70
1,730 SR
1,520 Elo+
Poseidon
Poseidon
Bigp209
Poseidon
Level 156
God Stats
19W - 20L
1,583 SR
Queue Stats
75W - 82L
1,468 Elo+
Party 1
Chernobog
Chernobog
TTVibreeezy
Chernobog
Level 29
God Stats
6W - 0L
1,566 SR
Queue Stats
20W - 10L
1,559 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Top_G_AJ
Cu Chulainn
Level 20
God Stats
3W - 0L
1,963 SR
Queue Stats
6W - 4L
1,498 Elo+
Party 1
Thoth
Thoth
chaoticgaming090
Thoth
Level 126
God Stats
31W - 38L
1,567 SR
Queue Stats
196W - 231L
1,518 Elo+
Party 1
Ymir
Ymir
isthissmite2
Ymir
Level 17
God Stats
3W - 1L
1,972 SR
Queue Stats
18W - 10L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,048
505
2,890
10,080
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Geminice_-_
Aphrodite
8
0 / 2 / 0
4,792
479
1,268
5,786
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
John A Myth
Hachiman
10
0 / 0 / 0
5,044
504
1,469
4,692
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MutantStunner
Danzaburou
8
0 / 5 / 0
4,560
456
2,578
6,872
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 0
5,807
581
2,752
9,020
6,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bigp209
Poseidon
11
3 / 1 / 1
5,942
594
5,057
4,257
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
TTVibreeezy
Chernobog
10
3 / 0 / 5
6,303
630
5,937
3,234
882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cu Chulainn
Top_G_AJ
Cu Chulainn
12
0 / 0 / 1
6,708
671
4,401
7,100
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 2
5,945
595
3,127
2,137
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
4 / 0 / 3
6,666
667
2,527
7,774
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
10
10
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bigp209
Poseidon
3
1
1
3.5
L
1
3
0
0.33
L
Aphrodite
Geminice_-_
Aphrodite
0
2
0
0
L
Hachiman
John A Myth
Hachiman
0
0
0
0
L
Danzaburou
MutantStunner
Danzaburou
0
5
0
0
W
Chernobog
TTVibreeezy
Chernobog
3
0
5
5.5
W
Cu Chulainn
Top_G_AJ
Cu Chulainn
0
0
1
0.5
W
0
0
2
1
W
4
0
3
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,957
Damage
21,049
36,450
Taken
24,502
16,843
Mitigated
13,588
13,635
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bigp209
Poseidon
5,057
995
0
1,716
4,257
1,095
245
1,439
2,818
41,234
0
L
2,890
887
0
3,470
10,080
3,627
0
3,923
6,025
33,686
7,572
L
Aphrodite
Geminice_-_
Aphrodite
1,268
218
508
2,914
5,786
3,495
0
695
5,091
14,292
498
L
Hachiman
John A Myth
Hachiman
1,469
877
0
2,335
4,692
1,163
12
2,615
1,815
0
31,829
L
Danzaburou
MutantStunner
Danzaburou
2,578
1,022
0
1,453
6,872
2,446
0
1,644
5,228
0
26,285
W
Chernobog
TTVibreeezy
Chernobog
5,937
4,138
0
1,285
3,234
882
36
1,275
1,959
0
39,017
W
Cu Chulainn
Top_G_AJ
Cu Chulainn
4,401
543
0
1,843
7,100
4,658
0
427
6,673
0
50,881
W
3,127
41
0
500
2,137
558
74
176
1,961
33,210
1,485
W
2,527
592
0
2,696
7,774
6,395
0
925
6,849
18,613
1,849
L
2,752
1,085
0
2,955
9,020
6,112
0
1,082
7,924
0
40,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,251
Gold Earned
31,564
301
Minions Killed
310
0
Camps Cleared
0
915,338
Distance Traveled
1,082,325
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,942
594
68
7
0
243,593
2
L
Ymir
5,048
505
62
6
0
209,307
2
L
Aphrodite
4,792
479
19
2
0
160,574
5
L
Hachiman
5,044
504
62
6
0
172,352
1
L
Danzaburou
4,560
456
58
6
0
181,921
1
W
Chernobog
6,303
630
81
8
0
217,738
0
W
Cu Chulainn
6,708
671
81
8
0
206,199
0
W
Thoth
5,945
595
62
6
0
200,664
0
W
Ymir
6,666
667
18
2
0
214,131
0
L
Set
5,807
581
100
10
0
191,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role