Player Matchup

Hera
Hera
BubsGo
Hera
Level 170
God Stats
8W - 5L
1,698 SR
Queue Stats
258W - 235L
1,647 Elo+
Party 1
Athena
Athena
Buebito6052
Athena
Level 95
God Stats
26W - 15L
1,651 SR
Queue Stats
880W - 628L
1,562 Elo+
Solo
Thor
Thor
Jinxcx
Thor
Level 158
God Stats
3W - 1L
1,754 SR
Queue Stats
275W - 231L
1,677 Elo+
Party 1
Team Averages
Level 141
1,701 SR
1,629 Elo+

VS

Team Averages
Level 97
1,575 SR
1,673 Elo+
Yu Huang
Yu Huang
HushIAmPain
Yu Huang
Level 56
God Stats
1W - 5L
1,524 SR
Queue Stats
145W - 110L
1,673 Elo+
Solo
Sobek
Sobek
Mechanizer
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,741 Elo+
Solo
Mulan
Mulan
VegetaHimselfX
Mulan
Level 112
God Stats
66W - 39L
1,699 SR
Queue Stats
128W - 112L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BubsGo
Hera
16
6 / 2 / 7
10,273
934
10,108
4,823
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
16
5 / 3 / 9
9,962
906
9,430
13,026
8,093
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Jinxcx
Thor
16
3 / 2 / 8
9,858
896
10,482
8,670
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HushIAmPain
Yu Huang
14
3 / 2 / 3
8,811
801
5,281
8,330
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
12
0 / 6 / 7
7,749
704
6,112
12,083
9,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 6 / 2
8,609
783
7,365
13,337
6,136
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
14
Kills
7
7
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
BubsGo
Hera
6
2
7
4.75
W
Athena
5
3
9
3.17
L
Yu Huang
HushIAmPain
Yu Huang
3
2
3
2.25
W
Thor
Jinxcx
Thor
3
2
8
3.5
L
Sobek
0
6
7
0.58
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,020
Damage
18,758
26,519
Taken
33,750
12,416
Mitigated
18,408
1,102
Healing
2,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
BubsGo
Hera
10,108
1,688
0
218
4,823
1,518
1,754
2,750
2,042
40,986
2,278
W
Athena
9,430
1,392
0
490
13,026
8,093
96
5,275
7,702
19,086
343
L
Yu Huang
HushIAmPain
Yu Huang
5,281
511
0
500
8,330
2,655
0
5,364
2,781
38,600
0
W
Thor
Jinxcx
Thor
10,482
1,414
0
394
8,670
2,805
1,707
4,182
4,468
0
42,844
L
Sobek
6,112
482
0
942
12,083
9,617
0
6,357
5,469
11,086
0
L
7,365
1,275
0
586
13,337
6,136
70
7,040
6,117
772
16,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
25,169
147
Minions Killed
93
0
Camps Cleared
0
646,278
Distance Traveled
568,301
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,273
934
68
6
0
199,450
0
W
Athena
9,962
906
23
2
0
225,520
0
L
Yu Huang
8,811
801
62
6
0
208,953
0
W
Thor
9,858
896
56
5
0
221,308
0
L
Sobek
7,749
704
16
1
0
178,243
7
L
Mulan
8,609
783
15
1
0
181,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role