Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
RogueConutZA
Shiva
Level 153
God Stats
9W - 1L
1,951 SR
Queue Stats
179W - 193L
1,467 Elo+
Party 1
Skadi
Skadi
SparHawkZA
Skadi
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 172L
1,451 Elo+
Party 1
Arachne
Arachne
TheBradZA
Arachne
Level 155
God Stats
25W - 15L
1,608 SR
Queue Stats
440W - 439L
1,448 Elo+
Party 1
Team Averages
Level 144
1,612 SR
1,473 Elo+

VS

Team Averages
Level 116
1,550 SR
1,431 Elo+
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Ericious
Nut
Level 64
God Stats
4W - 3L
1,705 SR
Queue Stats
189W - 203L
1,490 Elo+
Solo
Lancelot
Lancelot
MadEd
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,409 Elo+
Solo
Guan Yu
Guan Yu
SeikenGHT
Guan Yu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,243 Elo+
Solo
Tsukuyomi
Tsukuyomi
evolutsionshaze
Tsukuyomi
Level 157
God Stats
23W - 24L
1,545 SR
Queue Stats
1,085W - 1,097L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 1 / 4
5,885
1,177
5,131
3,606
2,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
 
Sylvanus
10
0 / 0 / 8
5,758
1,152
1,968
4,124
3,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 1 / 3
6,107
1,221
4,135
5,212
2,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Skadi
11
3 / 0 / 5
6,065
1,213
4,538
2,888
1,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Arachne
TheBradZA
Arachne
10
2 / 1 / 5
6,023
1,205
3,108
3,661
2,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 1 / 0
5,442
1,088
6,209
4,090
782
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 2
4,821
964
2,235
3,336
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
MadEd
Lancelot
9
0 / 2 / 3
4,900
980
1,121
4,837
1,520
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Guan Yu
SeikenGHT
Guan Yu
6
0 / 3 / 1
4,605
921
689
4,445
1,014
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tsukuyomi
evolutsionshaze
Tsukuyomi
9
1 / 3 / 2
5,106
1,021
5,433
4,204
1,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
10
Kills
3
3
Deaths
10
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
4
4
W
Sylvanus
 
Sylvanus
0
0
8
4
L
Scylla
 
Scylla
2
1
0
2
L
0
1
2
1
L
Lancelot
MadEd
Lancelot
0
2
3
0.75
W
3
1
3
4.5
L
Guan Yu
SeikenGHT
Guan Yu
0
3
1
0.17
W
Skadi
3
0
5
5.5
W
Arachne
TheBradZA
Arachne
2
1
5
4.5
L
Tsukuyomi
evolutsionshaze
Tsukuyomi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
15,687
19,491
Taken
20,912
12,045
Mitigated
5,469
6,401
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,131
312
381
554
3,606
2,773
0
756
2,850
12,348
447
W
Sylvanus
 
Sylvanus
1,968
637
1,942
1,596
4,124
3,471
366
1,085
3,039
4,278
0
L
Scylla
 
Scylla
6,209
331
377
934
4,090
782
0
414
3,355
10,782
0
L
2,235
364
1,130
994
3,336
833
0
223
2,894
0
8,685
L
Lancelot
MadEd
Lancelot
1,121
313
101
1,335
4,837
1,520
0
2,563
2,204
0
5,151
W
4,135
502
82
509
5,212
2,659
549
1,307
3,905
0
7,813
L
Guan Yu
SeikenGHT
Guan Yu
689
48
982
551
4,445
1,014
0
1,627
2,746
0
1,298
W
Skadi
4,538
1,081
38
106
2,888
1,125
605
1,025
1,863
0
13,865
W
Arachne
TheBradZA
Arachne
3,108
2,710
196
997
3,661
2,017
873
2,036
1,625
0
5,060
L
Tsukuyomi
evolutsionshaze
Tsukuyomi
5,433
829
263
14
4,204
1,320
0
2,032
2,172
0
11,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
24,874
52
Minions Killed
53
0
Camps Cleared
0
504,363
Distance Traveled
486,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,885
1,177
16
3
0
78,936
0
W
Sylvanus
5,758
1,152
4
1
0
99,916
0
L
Scylla
5,442
1,088
13
3
0
100,622
0
L
Nut
4,821
964
18
4
0
94,340
0
L
Lancelot
4,900
980
11
2
0
106,375
0
W
Shiva
6,107
1,221
7
1
0
124,611
0
L
Guan Yu
4,605
921
4
1
0
68,344
0
W
Skadi
6,065
1,213
15
3
0
97,990
0
W
Arachne
6,023
1,205
10
2
0
102,910
0
L
Tsukuyomi
5,106
1,021
7
1
0
116,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role