Player Matchup

Chronos
Chronos
Autana_Hawkeye
Chronos
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
Kazima_Hawkeye
Sylvanus
Level 128
God Stats
1W - 1L
1,536 SR
Queue Stats
45W - 52L
1,491 Elo+
Party 1
Odin
Odin
Kazu2402
Odin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,491 Elo+
Party 1
Pele
Pele
NapTooN
Pele
Level 139
God Stats
3W - 2L
1,729 SR
Queue Stats
402W - 415L
1,441 Elo+
Solo
Da Ji
Da Ji
TimaSaphir
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,457 Elo+
Party 1
Team Averages
Level 103
1,553 SR
1,466 Elo+

VS

Team Averages
Level 109
1,463 SR
1,388 Elo+
Ra
Ra
BESTofAZORES
Ra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,150 Elo+
Solo
Bacchus
Bacchus
Diseåse
Bacchus
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 59L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Fritosha13
Heimdallr
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
104W - 147L
1,385 Elo+
Solo
Cerberus
Cerberus
Klovahkiin
Cerberus
Level 109
God Stats
1W - 2L
1,214 SR
Queue Stats
224W - 225L
1,462 Elo+
Solo
Anubis
Anubis
ninine
Anubis
Level 147
God Stats
3W - 4L
1,604 SR
Queue Stats
259W - 272L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
7,166
717
9,480
9,791
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
12
1 / 6 / 1
7,580
758
7,498
18,051
16,403
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
12
0 / 6 / 2
6,546
655
4,723
11,277
10,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
NapTooN
Pele
14
1 / 4 / 1
7,349
735
7,324
7,960
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Da Ji
14
2 / 9 / 0
7,395
740
2,947
11,594
3,677
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 20
9,529
953
11,650
7,876
5,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Bacchus
Diseåse
Bacchus
14
3 / 2 / 18
9,195
920
6,244
11,028
12,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Fritosha13
Heimdallr
14
2 / 0 / 22
8,565
857
5,851
6,218
2,786
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
Klovahkiin
Cerberus
15
5 / 2 / 19
8,983
898
9,321
16,189
14,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
ninine
Anubis
18
14 / 1 / 13
10,923
1,092
18,018
7,977
5,140
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
121
4
Kills
29
29
Deaths
5
7
Assists
92
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
5
0
20
15
W
Bacchus
Diseåse
Bacchus
3
2
18
6
W
Heimdallr
Fritosha13
Heimdallr
2
0
22
13
L
Sylvanus
1
6
1
0.25
L
Odin
0
6
2
0.17
W
Cerberus
Klovahkiin
Cerberus
5
2
19
7.25
L
Pele
NapTooN
Pele
1
4
1
0.38
L
Da Ji
2
9
0
0.22
W
Anubis
ninine
Anubis
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,972
Damage
51,084
58,673
Taken
49,288
35,365
Mitigated
39,700
11,865
Healing
31,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,480
1,772
828
1,170
9,791
2,479
0
8,275
1,304
20,612
0
W
11,650
1,571
13,236
5,996
7,876
5,148
437
3,973
3,903
25,506
0
W
Bacchus
Diseåse
Bacchus
6,244
738
579
1,793
11,028
12,220
572
2,762
8,266
8,306
1,133
W
Heimdallr
Fritosha13
Heimdallr
5,851
1,593
46
781
6,218
2,786
977
2,461
3,757
0
10,745
L
Sylvanus
7,498
1,601
1,318
4,344
18,051
16,403
0
11,147
6,492
11,186
0
L
Odin
4,723
700
572
1,172
11,277
10,689
0
8,200
2,821
0
10,183
W
Cerberus
Klovahkiin
Cerberus
9,321
536
1,139
4,294
16,189
14,406
112
3,977
12,212
15,821
689
L
Pele
NapTooN
Pele
7,324
408
615
695
7,960
2,117
0
5,913
1,889
0
24,747
L
Da Ji
2,947
530
124
1,027
11,594
3,677
0
9,478
1,925
0
6,296
W
Anubis
ninine
Anubis
18,018
2,391
861
2,371
7,977
5,140
196
3,805
4,172
41,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
47,195
90
Minions Killed
151
0
Camps Cleared
0
937,380
Distance Traveled
945,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,166
717
29
3
0
164,608
0
W
Ra
9,529
953
37
4
0
194,471
0
W
Bacchus
9,195
920
6
1
0
197,416
0
W
Heimdallr
8,565
857
16
2
0
208,252
0
L
Sylvanus
7,580
758
2
0
0
173,450
0
L
Odin
6,546
655
14
1
0
233,697
0
W
Cerberus
8,983
898
30
3
0
178,792
0
L
Pele
7,349
735
33
3
0
199,525
0
L
Da Ji
7,395
740
12
1
0
166,100
0
W
Anubis
10,923
1,092
62
6
0
166,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role