Player Matchup

Horus
Horus
JJeslik99
Horus
Level 138
God Stats
0W - 3L
1,282 SR
Queue Stats
254W - 261L
1,489 Elo+
Solo
Da Ji
Da Ji
SENPAI x117x
Da Ji
Level 117
God Stats
3W - 4L
1,523 SR
Queue Stats
640W - 643L
1,497 Elo+
Solo
Lancelot
Lancelot
The Swift Bunny
Lancelot
Level 192
God Stats
1W - 1L
1,272 SR
Queue Stats
89W - 77L
1,538 Elo+
Solo
Chronos
Chronos
adamkrestt
Chronos
Level 109
God Stats
0W - 4L
1,300 SR
Queue Stats
191W - 208L
1,534 Elo+
Solo
Bake Kujira
Bake Kujira
scaredy_AJ
Bake Kujira
Level 198
God Stats
8W - 17L
1,388 SR
Queue Stats
1,126W - 1,201L
1,499 Elo+
Solo
Team Averages
Level 151
1,353 SR
1,511 Elo+

VS

Team Averages
Level 146
1,493 SR
1,500 Elo+
Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
BurntEngrams
Freya
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,568 Elo+
Party 1
Terra
Terra
Zaginiony5276
Terra
Level 106
God Stats
6W - 3L
1,671 SR
Queue Stats
400W - 365L
1,478 Elo+
Party 1
Yu Huang
Yu Huang
budweiserbender
Yu Huang
Level 248
God Stats
5W - 4L
1,433 SR
Queue Stats
576W - 605L
1,476 Elo+
Party 1
Ganesha
Ganesha
lstargazerl
Ganesha
Level 157
God Stats
4W - 4L
1,361 SR
Queue Stats
298W - 286L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JJeslik99
Horus
13
3 / 3 / 2
7,445
677
5,437
15,095
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 6 / 3
7,776
707
6,748
10,476
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
15
0 / 3 / 8
8,143
740
10,474
12,078
11,444
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
adamkrestt
Chronos
16
4 / 3 / 4
8,286
753
16,147
8,619
3,736
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
scaredy_AJ
Bake Kujira
9
0 / 3 / 4
6,328
575
4,555
7,395
7,724
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 3 / 7
9,323
848
12,290
10,573
8,684
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 8
9,310
846
9,202
12,640
6,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 11
9,104
828
6,237
21,939
21,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
17
4 / 1 / 12
10,052
914
16,162
8,965
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ganesha
lstargazerl
Ganesha
15
1 / 2 / 16
9,374
852
5,063
14,429
16,071
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
9
Kills
18
18
Deaths
10
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
7
3.17
W
5
1
8
9
L
Horus
JJeslik99
Horus
3
3
2
1.33
L
2
6
3
0.58
L
Lancelot
0
3
8
1.33
W
2
3
11
2.5
L
Chronos
adamkrestt
Chronos
4
3
4
2
W
Yu Huang
4
1
12
10
W
Ganesha
lstargazerl
Ganesha
1
2
16
4.5
L
Bake Kujira
scaredy_AJ
Bake Kujira
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,361
Damage
48,954
53,663
Taken
68,546
38,239
Mitigated
57,343
19,127
Healing
32,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,290
1,865
783
1,035
10,573
8,684
1,038
2,566
7,800
0
17,057
W
9,202
2,759
1,408
3,311
12,640
6,258
1,312
5,831
6,478
21,630
1,643
L
Horus
JJeslik99
Horus
5,437
1,372
2,624
6,023
15,095
10,539
0
9,319
5,776
0
8,187
L
6,748
687
810
460
10,476
4,796
0
6,584
3,892
0
12,103
L
Lancelot
10,474
734
1,299
3,808
12,078
11,444
0
8,524
3,554
0
17,592
W
6,237
1,080
13,064
9,992
21,939
21,448
18
5,669
15,851
10,522
0
L
Chronos
adamkrestt
Chronos
16,147
1,981
0
1,330
8,619
3,736
0
6,468
2,151
33,470
0
W
Yu Huang
16,162
1,302
134
678
8,965
4,882
726
1,763
7,015
34,194
656
W
Ganesha
lstargazerl
Ganesha
5,063
77
582
1,098
14,429
16,071
296
3,392
10,717
13,172
0
L
Bake Kujira
scaredy_AJ
Bake Kujira
4,555
2,052
692
2,081
7,395
7,724
0
4,671
2,724
8,340
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,978
Gold Earned
47,163
88
Minions Killed
115
0
Camps Cleared
0
874,493
Distance Traveled
995,836
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,323
848
8
1
0
209,087
0
W
Freya
9,310
846
41
4
0
191,430
0
L
Horus
7,445
677
7
1
0
160,274
1
L
Da Ji
7,776
707
9
1
0
162,791
0
L
Lancelot
8,143
740
18
2
0
216,380
0
W
Terra
9,104
828
13
1
0
197,848
0
L
Chronos
8,286
753
41
4
0
221,361
0
W
Yu Huang
10,052
914
53
5
0
202,704
0
W
Ganesha
9,374
852
0
0
0
194,767
0
L
Bake Kujira
6,328
575
13
1
0
113,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role