Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ant Jambon
Chronos
Level 117
God Stats
16W - 16L
1,620 SR
Queue Stats
104W - 90L
1,588 Elo+
Solo
Fenrir
Fenrir
Salaminero
Fenrir
Level 157
God Stats
0W - 1L
1,611 SR
Queue Stats
55W - 28L
1,658 Elo+
Solo
Team Averages
Level 130
1,546 SR
1,549 Elo+

VS

Team Averages
Level 125
1,584 SR
1,528 Elo+
Poseidon
Poseidon
 
Poseidon
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Aigami400
Loki
Level 129
God Stats
159W - 111L
1,678 SR
Queue Stats
252W - 197L
1,655 Elo+
Solo
Artio
Artio
Dimizo
Artio
Level 144
God Stats
6W - 3L
1,683 SR
Queue Stats
233W - 241L
1,585 Elo+
Solo
Medusa
Medusa
KasiTs
Medusa
Level 68
God Stats
2W - 4L
1,562 SR
Queue Stats
21W - 30L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 0
5,992
1,198
944
4,457
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
 
Achilles
10
1 / 2 / 1
5,802
1,160
3,354
7,135
7,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
 
Tiamat
10
0 / 1 / 2
5,640
1,128
1,787
3,976
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Ant Jambon
Chronos
10
0 / 3 / 1
5,219
1,044
1,484
3,699
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Salaminero
Fenrir
10
0 / 2 / 2
5,559
1,112
4,807
6,287
4,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

335

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
4 / 0 / 2
6,945
1,389
5,119
1,727
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
 
Nu Wa
11
1 / 0 / 5
5,968
1,194
5,234
617
183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
3 / 1 / 3
6,333
1,267
4,294
3,218
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Dimizo
Artio
10
0 / 0 / 6
6,217
1,243
3,031
5,973
3,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
KasiTs
Medusa
11
1 / 1 / 5
6,383
1,277
4,429
3,072
907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
2
Kills
9
9
Deaths
2
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
L
Achilles
 
Achilles
1
2
1
0.75
L
Tiamat
 
Tiamat
0
1
2
1
W
Poseidon
 
Poseidon
4
0
2
5
W
Nu Wa
 
Nu Wa
1
0
5
3.5
W
Loki
3
1
3
4.5
L
Chronos
Ant Jambon
Chronos
0
3
1
0.17
W
Artio
Dimizo
Artio
0
0
6
3
W
Medusa
KasiTs
Medusa
1
1
5
3.5
L
Fenrir
Salaminero
Fenrir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,376
Damage
22,107
25,554
Taken
14,607
18,310
Mitigated
6,268
3,695
Healing
2,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
944
159
0
993
4,457
3,481
0
2,164
2,293
5,584
0
L
Achilles
 
Achilles
3,354
586
0
516
7,135
7,127
0
3,357
3,778
0
7,867
L
Tiamat
 
Tiamat
1,787
204
0
833
3,976
2,455
0
2,031
1,945
14,140
493
W
Poseidon
 
Poseidon
5,119
948
0
256
1,727
402
0
515
1,099
22,042
0
W
Nu Wa
 
Nu Wa
5,234
2,096
0
0
617
183
0
0
577
10,294
0
W
Loki
4,294
860
0
0
3,218
884
0
697
2,316
0
8,450
L
Chronos
Ant Jambon
Chronos
1,484
65
0
638
3,699
1,058
0
1,947
1,752
6,915
0
W
Artio
Dimizo
Artio
3,031
140
200
1,236
5,973
3,892
0
1,823
3,699
5,464
912
W
Medusa
KasiTs
Medusa
4,429
1,515
0
348
3,072
907
0
713
2,034
0
17,940
L
Fenrir
Salaminero
Fenrir
4,807
1,152
0
715
6,287
4,189
0
3,477
2,810
0
13,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
31,846
96
Minions Killed
114
4
Camps Cleared
7
421,305
Distance Traveled
537,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,992
1,198
13
3
1
70,393
0
L
Achilles
5,802
1,160
12
2
0
99,787
0
L
Tiamat
5,640
1,128
28
6
2
96,545
0
W
Poseidon
6,945
1,389
52
10
1
109,606
0
W
Nu Wa
5,968
1,194
15
3
2
98,355
0
W
Loki
6,333
1,267
3
1
1
104,048
0
L
Chronos
5,219
1,044
21
4
0
50,046
0
W
Artio
6,217
1,243
3
1
1
113,531
0
W
Medusa
6,383
1,277
41
8
2
111,859
0
L
Fenrir
5,559
1,112
22
4
1
104,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role