Player Matchup

Chiron
Chiron
LetMeBack
Chiron
Level 110
God Stats
14W - 16L
1,509 SR
Queue Stats
61W - 62L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
SmartyboyAngel
Ao Kuang
Level 40
God Stats
1W - 7L
1,114 SR
Queue Stats
35W - 68L
1,372 Elo+
Solo
Scylla
Scylla
ZagomButtos
Scylla
Level 34
God Stats
4W - 6L
1,678 SR
Queue Stats
15W - 18L
1,390 Elo+
Solo
Charon
Charon
tigergirI
Charon
Level 69
God Stats
11W - 8L
1,610 SR
Queue Stats
84W - 83L
1,482 Elo+
Solo
Shiva
Shiva
wyd_stepbro699
Shiva
Level 155
God Stats
9W - 10L
1,600 SR
Queue Stats
869W - 845L
1,510 Elo+
Party 1
Team Averages
Level 82
1,502 SR
1,452 Elo+

VS

Team Averages
Level 120
1,534 SR
1,508 Elo+
Izanami
Izanami
 
Izanami
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
d4rki01
Guan Yu
Level 149
God Stats
2W - 6L
1,501 SR
Queue Stats
62W - 59L
1,519 Elo+
Solo
Anubis
Anubis
mnadsss
Anubis
Level 123
God Stats
2W - 2L
1,447 SR
Queue Stats
37W - 37L
1,534 Elo+
Solo
Thor
Thor
mänkki
Thor
Level 78
God Stats
4W - 3L
1,666 SR
Queue Stats
212W - 201L
1,491 Elo+
Solo
Bacchus
Bacchus
roninMRP
Bacchus
Level 87
God Stats
21W - 12L
1,556 SR
Queue Stats
86W - 68L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LetMeBack
Chiron
10
0 / 1 / 0
5,291
481
3,537
5,336
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
10
1 / 3 / 0
5,287
481
3,620
9,072
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Scylla
10
0 / 1 / 0
5,550
505
1,978
3,036
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
tigergirI
Charon
10
1 / 4 / 0
5,482
498
4,944
9,900
4,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 1 / 0
5,757
523
2,903
8,068
4,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 1
6,701
609
4,227
4,555
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
d4rki01
Guan Yu
12
2 / 2 / 0
6,764
615
5,383
8,589
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
mnadsss
Anubis
12
4 / 0 / 0
7,324
666
3,611
5,835
2,486
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
mänkki
Thor
10
0 / 0 / 2
5,812
528
4,528
7,129
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
roninMRP
Bacchus
10
0 / 0 / 3
5,726
521
3,191
5,846
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
10
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
L
Chiron
LetMeBack
Chiron
0
1
0
0
L
Ao Kuang
1
3
0
0.33
L
Scylla
0
1
0
0
W
Guan Yu
d4rki01
Guan Yu
2
2
0
1
W
Anubis
mnadsss
Anubis
4
0
0
4
W
Thor
mänkki
Thor
0
0
2
1
W
Bacchus
roninMRP
Bacchus
0
0
3
1.5
L
Charon
tigergirI
Charon
1
4
0
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
20,940
35,412
Taken
31,954
13,665
Mitigated
15,530
9,636
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,227
2,823
0
2,575
4,555
1,344
1,061
0
4,555
0
58,166
L
Chiron
LetMeBack
Chiron
3,537
1,164
450
1,705
5,336
1,392
0
1,328
4,008
0
37,940
L
Ao Kuang
3,620
1,133
0
1,700
9,072
2,863
0
1,537
7,496
34,816
1,100
L
Scylla
1,978
294
0
585
3,036
569
0
1,211
1,825
34,860
576
W
Guan Yu
d4rki01
Guan Yu
5,383
883
94
3,017
8,589
6,070
0
4,437
4,152
7,940
34,407
W
Anubis
mnadsss
Anubis
3,611
273
0
3,528
5,835
2,486
0
2,457
3,378
48,664
0
W
Thor
mänkki
Thor
4,528
969
0
2,626
7,129
2,273
0
2,108
5,021
0
35,996
W
Bacchus
roninMRP
Bacchus
3,191
259
0
1,734
5,846
3,357
0
1,214
4,632
12,466
0
L
Charon
tigergirI
Charon
4,944
1,211
0
3,025
9,900
4,406
0
707
8,767
32,617
0
L
2,903
444
34
2,137
8,068
4,435
0
2,751
5,317
0
24,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
32,327
294
Minions Killed
343
0
Camps Cleared
0
1,073,134
Distance Traveled
1,174,693
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,701
609
112
10
0
206,199
0
L
Chiron
5,291
481
90
8
0
212,055
0
L
Ao Kuang
5,287
481
52
5
0
256,741
1
L
Scylla
5,550
505
68
6
0
188,496
0
W
Guan Yu
6,764
615
72
7
0
246,301
5
W
Anubis
7,324
666
81
7
0
218,176
2
W
Thor
5,812
528
69
6
0
256,617
0
W
Bacchus
5,726
521
9
1
0
247,400
6
L
Charon
5,482
498
44
4
0
167,122
1
L
Shiva
5,757
523
40
4
0
248,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role