Player Matchup

Izanami
Izanami
ElDiablo-vlb
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
PoMoPall
Hun Batz
Level 123
God Stats
3W - 3L
1,604 SR
Queue Stats
24W - 31L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
Punat
Kumbhakarna
Level 65
God Stats
6W - 5L
1,301 SR
Queue Stats
171W - 170L
1,499 Elo+
Party 1
Bake Kujira
Bake Kujira
Trantur
Bake Kujira
Level 61
God Stats
47W - 33L
1,625 SR
Queue Stats
122W - 106L
1,526 Elo+
Party 1
Hachiman
Hachiman
yelsehw
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 58
1,506 SR
1,484 Elo+

VS

Team Averages
Level 79
1,521 SR
1,435 Elo+
Nike
Nike
Carden
Nike
Level 84
God Stats
1W - 0L
1,678 SR
Queue Stats
38W - 39L
1,420 Elo+
Solo
Ares
Ares
DATCOOKIE8326
Ares
Level 102
God Stats
20W - 21L
1,428 SR
Queue Stats
554W - 536L
1,434 Elo+
Solo
Loki
Loki
Herodotos
Loki
Level 102
God Stats
8W - 7L
1,471 SR
Queue Stats
107W - 109L
1,447 Elo+
Solo
Scylla
Scylla
Sem__251
Scylla
Level 45
God Stats
2W - 3L
1,274 SR
Queue Stats
65W - 82L
1,420 Elo+
Solo
Anhur
Anhur
wilsiiin4
Anhur
Level 61
God Stats
2W - 1L
1,755 SR
Queue Stats
123W - 130L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElDiablo-vlb
Izanami
7
0 / 4 / 1
4,405
441
2,475
5,952
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
PoMoPall
Hun Batz
8
2 / 3 / 1
5,353
535
1,641
4,550
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Punat
Kumbhakarna
9
1 / 2 / 1
4,885
489
1,677
10,164
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bake Kujira
Trantur
Bake Kujira
11
1 / 1 / 0
6,261
626
3,857
8,353
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
yelsehw
Hachiman
7
0 / 7 / 1
4,335
434
2,443
6,257
1,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Carden
Nike
10
1 / 0 / 0
5,364
536
3,776
5,909
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 1 / 2
6,207
621
4,134
4,671
3,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
10
10 / 1 / 1
6,490
649
6,806
7,170
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Sem__251
Scylla
10
1 / 1 / 6
5,461
546
4,410
5,179
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
wilsiiin4
Anhur
9
3 / 1 / 1
5,346
535
4,698
4,650
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
17
17
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
Carden
Nike
1
0
0
1
W
2
1
2
3
L
Izanami
ElDiablo-vlb
Izanami
0
4
1
0.13
W
Loki
10
1
1
10.5
L
Hun Batz
PoMoPall
Hun Batz
2
3
1
0.83
L
Kumbhakarna
Punat
Kumbhakarna
1
2
1
0.75
W
Scylla
Sem__251
Scylla
1
1
6
4
L
Bake Kujira
Trantur
Bake Kujira
1
1
0
1
W
Anhur
wilsiiin4
Anhur
3
1
1
3.5
L
Hachiman
yelsehw
Hachiman
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,093
Damage
23,824
35,276
Taken
27,579
15,282
Mitigated
11,117
5,333
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Carden
Nike
3,776
473
0
1,717
5,909
2,811
0
2,868
2,824
196
31,162
W
4,134
217
0
1,115
4,671
3,729
0
615
4,056
22,849
3,800
L
Izanami
ElDiablo-vlb
Izanami
2,475
1,818
0
201
5,952
1,405
334
2,476
3,476
0
18,013
W
Loki
6,806
1,368
0
3,429
7,170
1,914
0
759
6,376
0
31,589
L
Hun Batz
PoMoPall
Hun Batz
1,641
385
170
429
4,550
1,273
0
1,273
3,277
0
16,105
L
Kumbhakarna
Punat
Kumbhakarna
1,677
195
0
1,556
10,164
4,331
0
2,641
7,523
19,502
0
W
Scylla
Sem__251
Scylla
4,410
488
0
2,022
5,179
1,304
0
424
4,755
28,312
0
L
Bake Kujira
Trantur
Bake Kujira
3,857
1,802
0
2,534
8,353
6,986
0
82
8,271
41,407
2,037
W
Anhur
wilsiiin4
Anhur
4,698
2,835
0
1,951
4,650
1,359
99
277
4,373
0
34,330
L
Hachiman
yelsehw
Hachiman
2,443
1,618
0
443
6,257
1,287
546
1,726
4,531
0
13,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
28,868
165
Minions Killed
254
0
Camps Cleared
0
857,282
Distance Traveled
990,476
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,364
536
54
5
0
183,268
2
W
Ares
6,207
621
42
4
0
211,137
1
L
Izanami
4,405
441
22
2
0
183,555
0
W
Loki
6,490
649
51
5
0
215,554
0
L
Hun Batz
5,353
535
31
3
0
136,482
2
L
Kumbhakarna
4,885
489
17
2
0
187,356
1
W
Scylla
5,461
546
49
5
0
196,468
0
L
Bake Kujira
6,261
626
74
7
0
169,932
2
W
Anhur
5,346
535
58
6
0
184,049
0
L
Hachiman
4,335
434
21
2
0
179,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role