Player Matchup

Rama
Rama
 
Rama
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GrimeyAfroNinja
King Arthur
Level 154
God Stats
2W - 5L
1,378 SR
Queue Stats
155W - 144L
1,503 Elo+
Solo
Arachne
Arachne
ThisGameSucks001
Arachne
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 182L
1,547 Elo+
Solo
Discordia
Discordia
Troglodon
Discordia
Level 146
God Stats
5W - 6L
1,747 SR
Queue Stats
155W - 141L
1,557 Elo+
Solo
Team Averages
Level 153
1,525 SR
1,521 Elo+

VS

Team Averages
Level 113
1,445 SR
1,496 Elo+
King Arthur
King Arthur
LetMeBack
King Arthur
Level 110
God Stats
2W - 1L
1,591 SR
Queue Stats
61W - 62L
1,495 Elo+
Party 1
Charybdis
Charybdis
SuceMaGraineQC
Charybdis
Level 127
God Stats
13W - 10L
1,559 SR
Queue Stats
281W - 251L
1,463 Elo+
Solo
Janus
Janus
W1nterWolf17
Janus
Level 68
God Stats
7W - 18L
1,318 SR
Queue Stats
171W - 186L
1,495 Elo+
Solo
Pele
Pele
capitao_sparrowo
Pele
Level 106
God Stats
6W - 4L
1,410 SR
Queue Stats
110W - 106L
1,526 Elo+
Solo
Ares
Ares
wyd_stepbro699
Ares
Level 155
God Stats
8W - 15L
1,348 SR
Queue Stats
1,155W - 1,140L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 0 / 0
5,746
522
611
3,018
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
 
Ravana
10
1 / 1 / 1
5,284
480
4,358
5,695
1,557
King Arthur
GrimeyAfroNinja
King Arthur
10
0 / 5 / 0
5,673
516
3,516
9,912
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 1
5,359
487
4,320
7,531
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
Troglodon
Discordia
11
3 / 4 / 1
6,090
554
5,749
6,248
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LetMeBack
King Arthur
13
6 / 0 / 1
7,584
689
7,368
9,566
7,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
SuceMaGraineQC
Charybdis
13
1 / 0 / 2
7,246
659
2,873
3,958
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 3
6,663
606
6,352
4,078
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,045
550
2,542
9,061
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 3
5,802
527
1,600
7,962
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
L
Ravana
 
Ravana
1
1
1
1.5
L
King Arthur
GrimeyAfroNinja
King Arthur
0
5
0
0
W
King Arthur
LetMeBack
King Arthur
6
0
1
6.5
W
Charybdis
SuceMaGraineQC
Charybdis
1
0
2
2
L
0
2
1
0.25
L
Discordia
Troglodon
Discordia
3
4
1
0.88
W
3
2
3
2.25
W
2
2
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,554
Damage
20,735
32,404
Taken
34,625
11,833
Mitigated
20,561
7,023
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
611
557
0
1,101
3,018
707
0
80
2,938
0
40,646
L
Ravana
 
Ravana
4,358
496
0
669
5,695
1,557
0
2,053
3,588
491
30,593
L
King Arthur
GrimeyAfroNinja
King Arthur
3,516
624
0
1,208
9,912
5,789
0
0
9,912
0
32,418
W
King Arthur
LetMeBack
King Arthur
7,368
1,512
0
2,848
9,566
7,691
0
258
9,308
0
52,598
W
Charybdis
SuceMaGraineQC
Charybdis
2,873
1,515
0
2,866
3,958
1,381
920
631
3,327
0
71,412
L
4,320
3,294
0
2,532
7,531
2,308
0
2,702
4,608
0
34,023
L
Discordia
Troglodon
Discordia
5,749
245
0
1,513
6,248
1,472
0
2,528
3,426
37,744
0
W
6,352
208
0
556
4,078
1,687
0
2,253
1,825
43,352
1,333
W
2,542
390
0
3,363
9,061
2,765
0
1,542
7,519
0
39,935
W
1,600
77
0
1,709
7,962
7,037
0
1,613
6,349
9,817
874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
33,340
321
Minions Killed
404
0
Camps Cleared
0
1,133,535
Distance Traveled
1,152,931
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,746
522
73
7
0
197,774
5
L
Ravana
5,284
480
52
5
0
249,606
1
L
King Arthur
5,673
516
66
6
0
200,062
0
W
King Arthur
7,584
689
91
8
0
222,965
1
W
Charybdis
7,246
659
130
12
0
212,757
2
L
Arachne
5,359
487
62
6
0
276,066
0
L
Discordia
6,090
554
68
6
0
210,027
4
W
Janus
6,663
606
90
8
0
222,335
1
W
Pele
6,045
550
74
7
0
262,709
0
W
Ares
5,802
527
19
2
0
232,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role