Player Matchup

Athena
Athena
DrJizztazztic
Athena
Level 129
God Stats
11W - 10L
1,451 SR
Queue Stats
459W - 482L
1,491 Elo+
Party 1
Horus
Horus
E-Eye
Horus
Level 143
God Stats
7W - 6L
1,467 SR
Queue Stats
689W - 696L
1,548 Elo+
Party 1
Izanami
Izanami
PVP-Rentner
Izanami
Level 173
God Stats
2W - 2L
1,626 SR
Queue Stats
67W - 71L
1,517 Elo+
Solo
Danzaburou
Danzaburou
SundIey-
Danzaburou
Level 127
God Stats
4W - 6L
1,339 SR
Queue Stats
345W - 324L
1,558 Elo+
Party 1
Chronos
Chronos
furiusdani
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,471 Elo+
Solo
Team Averages
Level 119
1,477 SR
1,517 Elo+

VS

Team Averages
Level 104
1,580 SR
1,494 Elo+
Ares
Ares
Bahamut_Legend
Ares
Level 124
God Stats
6W - 4L
1,599 SR
Queue Stats
419W - 446L
1,518 Elo+
Solo
Tiamat
Tiamat
FluxSpirit
Tiamat
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 38L
1,472 Elo+
Solo
Skadi
Skadi
Mictlanecuhtli
Skadi
Level 147
God Stats
3W - 2L
1,405 SR
Queue Stats
236W - 230L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Mijah999
Sylvanus
Level 76
God Stats
10W - 6L
1,558 SR
Queue Stats
351W - 356L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
manuelbrtt8
Kuzenbo
Level 66
God Stats
7W - 1L
1,835 SR
Queue Stats
117W - 115L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 12
9,922
709
13,635
28,356
28,438
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
E-Eye
Horus
16
1 / 2 / 11
9,812
701
10,153
21,507
16,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
PVP-Rentner
Izanami
16
3 / 5 / 7
9,557
683
14,367
18,390
7,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SundIey-
Danzaburou
16
4 / 6 / 5
10,084
720
18,461
16,672
7,703
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
furiusdani
Chronos
16
4 / 5 / 5
9,714
694
19,127
19,915
9,129
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 17
11,437
817
14,365
19,656
31,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
FluxSpirit
Tiamat
17
1 / 3 / 16
10,746
768
17,076
11,680
11,888
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 5 / 11
11,376
813
29,194
13,234
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Mijah999
Sylvanus
18
6 / 1 / 12
10,950
782
15,964
19,077
24,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kuzenbo
manuelbrtt8
Kuzenbo
17
7 / 3 / 10
11,073
791
17,632
31,318
44,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
88
13
Kills
22
22
Deaths
14
40
Assists
66
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
L
1
4
12
1.75
L
Horus
E-Eye
Horus
1
2
11
3.25
W
Tiamat
FluxSpirit
Tiamat
1
3
16
3
W
6
5
11
2.3
W
Sylvanus
Mijah999
Sylvanus
6
1
12
12
L
Izanami
PVP-Rentner
Izanami
3
5
7
1.3
L
Danzaburou
SundIey-
Danzaburou
4
6
5
1.08
L
Chronos
furiusdani
Chronos
4
5
5
1.3
W
Kuzenbo
manuelbrtt8
Kuzenbo
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,743
Damage
94,231
104,840
Taken
94,965
69,673
Mitigated
119,057
54,771
Healing
45,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,365
1,150
1,524
2,013
19,656
31,184
1,269
6,288
13,232
18,958
4,077
L
13,635
2,533
5,987
7,739
28,356
28,438
46
13,307
14,175
20,494
0
L
Horus
E-Eye
Horus
10,153
4,479
12,132
12,618
21,507
16,541
0
12,490
8,163
0
15,430
W
Tiamat
FluxSpirit
Tiamat
17,076
922
1,557
2,788
11,680
11,888
2,105
4,128
7,552
44,914
0
W
29,194
5,975
1,205
972
13,234
6,399
1,654
5,785
7,449
0
54,723
W
Sylvanus
Mijah999
Sylvanus
15,964
1,582
14,359
10,319
19,077
24,724
347
5,814
13,263
20,049
0
L
Izanami
PVP-Rentner
Izanami
14,367
10,743
448
5,629
18,390
7,862
148
11,711
6,029
0
35,269
L
Danzaburou
SundIey-
Danzaburou
18,461
6,218
697
2,279
16,672
7,703
0
9,430
6,955
0
31,207
L
Chronos
furiusdani
Chronos
19,127
6,022
992
6,250
19,915
9,129
0
11,011
8,203
46,204
0
W
Kuzenbo
manuelbrtt8
Kuzenbo
17,632
4,229
1,207
9,967
31,318
44,862
699
10,747
20,447
23,260
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
55,582
210
Minions Killed
162
0
Camps Cleared
0
1,283,844
Distance Traveled
1,282,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,437
817
18
1
0
265,238
0
L
Athena
9,922
709
13
1
0
283,147
0
L
Horus
9,812
701
14
1
0
289,825
0
W
Tiamat
10,746
768
57
4
0
253,008
0
W
Skadi
11,376
813
53
4
0
246,844
0
W
Sylvanus
10,950
782
13
1
0
273,762
0
L
Izanami
9,557
683
50
4
0
225,030
0
L
Danzaburou
10,084
720
48
3
0
239,614
0
L
Chronos
9,714
694
85
6
0
246,228
0
W
Kuzenbo
11,073
791
21
2
0
243,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role