Player Matchup

Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jmarty17
Ah Puch
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 228L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Rackuss
Cthulhu
Level 134
God Stats
11W - 4L
1,739 SR
Queue Stats
105W - 104L
1,554 Elo+
Party 2
Chernobog
Chernobog
Sumacho
Chernobog
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 200L
1,605 Elo+
Party 2
King Arthur
King Arthur
honghuang
King Arthur
Level 149
God Stats
14W - 17L
1,421 SR
Queue Stats
249W - 244L
1,504 Elo+
Solo
Team Averages
Level 142
1,532 SR
1,537 Elo+

VS

Team Averages
Level 134
1,524 SR
1,494 Elo+
Anubis
Anubis
DrD00f evil inc
Anubis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,504 Elo+
Party 3
Baron Samedi
Baron Samedi
G-KILLAZ-W4L
Baron Samedi
Level 155
God Stats
8W - 13L
1,458 SR
Queue Stats
398W - 419L
1,410 Elo+
Solo
Surtr
Surtr
McBiggums98
Surtr
Level 121
God Stats
18W - 12L
1,301 SR
Queue Stats
100W - 99L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
S0ul419
Jormungandr
Level 148
God Stats
3W - 0L
1,861 SR
Queue Stats
54W - 49L
1,496 Elo+
Party 3
Anhur
Anhur
wltrpayton134
Anhur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 235L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 3 / 1
5,949
425
1,221
8,130
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Jmarty17
Ah Puch
8
0 / 3 / 0
5,513
394
5,146
4,903
1,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Rackuss
Cthulhu
11
0 / 1 / 3
7,061
504
3,988
9,574
6,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Sumacho
Chernobog
14
4 / 3 / 1
8,325
595
14,424
10,884
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
honghuang
King Arthur
14
4 / 2 / 0
7,908
565
8,285
12,720
8,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,991
571
6,097
8,832
4,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
G-KILLAZ-W4L
Baron Samedi
13
2 / 0 / 5
7,273
520
5,038
7,968
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 2
7,762
554
4,318
11,078
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
S0ul419
Jormungandr
13
4 / 2 / 4
7,593
542
7,837
10,839
6,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 4
7,110
508
5,177
11,062
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
12
12
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
1
0.17
W
3
3
1
1.17
W
Baron Samedi
G-KILLAZ-W4L
Baron Samedi
2
0
5
4.5
L
Ah Puch
Jmarty17
Ah Puch
0
3
0
0
W
2
1
2
3
L
Cthulhu
Rackuss
Cthulhu
0
1
3
1.5
W
Jormungandr
S0ul419
Jormungandr
4
2
4
3
L
Chernobog
Sumacho
Chernobog
4
3
1
1.5
L
King Arthur
honghuang
King Arthur
4
2
0
2
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,064
Damage
28,467
46,211
Taken
49,779
23,103
Mitigated
23,442
14,025
Healing
19,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,221
308
55
3,231
8,130
2,322
319
2,735
5,395
28,757
652
W
6,097
152
0
3,965
8,832
4,061
67
427
8,405
46,639
1,097
W
Baron Samedi
G-KILLAZ-W4L
Baron Samedi
5,038
288
256
3,138
7,968
3,424
460
4,309
3,659
48,673
0
L
Ah Puch
Jmarty17
Ah Puch
5,146
0
0
1,651
4,903
1,430
0
3,473
1,430
29,561
190
W
4,318
1,639
0
6,571
11,078
5,519
0
2,111
8,967
1,138
65,740
L
Cthulhu
Rackuss
Cthulhu
3,988
787
0
3,021
9,574
6,636
0
3,027
6,547
26,786
1,008
W
Jormungandr
S0ul419
Jormungandr
7,837
2,944
0
2,061
10,839
6,583
0
2,716
8,123
34,696
875
L
Chernobog
Sumacho
Chernobog
14,424
10,197
0
3,975
10,884
4,206
0
4,155
6,729
0
77,128
L
King Arthur
honghuang
King Arthur
8,285
145
0
2,092
12,720
8,509
0
5,494
7,226
0
51,215
W
5,177
2,350
0
3,442
11,062
3,855
0
875
10,187
0
49,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
37,729
370
Minions Killed
418
0
Camps Cleared
0
1,206,438
Distance Traveled
1,353,775
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,949
425
56
4
0
243,960
0
W
Anubis
7,991
571
82
6
0
244,044
0
W
Baron Samedi
7,273
520
75
5
0
267,342
6
L
Ah Puch
5,513
394
45
3
0
136,768
0
W
Surtr
7,762
554
101
7
0
304,837
0
L
Cthulhu
7,061
504
43
3
0
313,939
4
W
Jormungandr
7,593
542
69
5
0
282,215
0
L
Chernobog
8,325
595
136
10
0
257,747
0
L
King Arthur
7,908
565
90
6
0
254,024
0
W
Anhur
7,110
508
91
7
0
255,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role