Player Matchup

Atlas
Atlas
Ankensatsu
Atlas
Level 145
God Stats
2W - 4L
1,362 SR
Queue Stats
126W - 112L
1,540 Elo+
Solo
Amaterasu
Amaterasu
SpQQpy
Amaterasu
Level 113
God Stats
7W - 6L
1,495 SR
Queue Stats
256W - 254L
1,469 Elo+
Solo
Vulcan
Vulcan
classy_razor9
Vulcan
Level 44
God Stats
7W - 2L
1,501 SR
Queue Stats
16W - 17L
1,515 Elo+
Solo
Team Averages
Level 101
1,453 SR
1,508 Elo+

VS

Team Averages
Level 111
1,545 SR
1,533 Elo+
Chang'e
Chang'e
Nightingale48
Chang'e
Level 136
God Stats
4W - 4L
1,482 SR
Queue Stats
100W - 89L
1,511 Elo+
Party 1
Ullr
Ullr
dkleoo
Ullr
Level 128
God Stats
24W - 21L
1,656 SR
Queue Stats
105W - 107L
1,571 Elo+
Solo
Guan Yu
Guan Yu
dopeloser2319
Guan Yu
Level 69
God Stats
1W - 1L
1,499 SR
Queue Stats
122W - 111L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
3 / 0 / 2
7,202
900
8,211
4,058
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
SpQQpy
Amaterasu
12
1 / 1 / 4
6,967
871
3,699
6,054
4,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 3 / 3
6,808
851
6,668
3,134
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
1 / 1 / 2
7,114
889
4,620
6,750
2,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
dkleoo
Ullr
11
2 / 1 / 0
6,852
857
2,688
4,919
1,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
12
1 / 3 / 1
6,504
813
3,187
11,625
6,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
5
Kills
4
4
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
0
2
4
L
Chang'e
1
1
2
2
W
Amaterasu
SpQQpy
Amaterasu
1
1
4
3
W
1
3
3
0.83
L
Ullr
dkleoo
Ullr
2
1
0
2
L
Guan Yu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,578
Damage
10,495
13,246
Taken
23,294
8,789
Mitigated
10,515
4,792
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
8,211
3,069
0
1,623
4,058
3,122
108
1,289
2,697
19,492
459
L
Chang'e
4,620
0
2,075
3,941
6,750
2,246
0
4,130
2,477
22,703
0
W
Amaterasu
SpQQpy
Amaterasu
3,699
1,018
0
3,169
6,054
4,623
68
2,266
3,708
0
18,512
W
6,668
0
0
0
3,134
1,044
0
1,103
2,031
28,640
0
L
Ullr
dkleoo
Ullr
2,688
935
58
1,115
4,919
1,429
0
3,088
1,585
0
18,746
L
Guan Yu
3,187
217
483
1,235
11,625
6,840
0
6,641
4,547
66
11,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,977
Gold Earned
20,470
103
Minions Killed
114
0
Camps Cleared
0
497,943
Distance Traveled
396,827
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,202
900
18
2
0
159,449
0
L
Chang'e
7,114
889
61
8
0
144,701
0
W
Amaterasu
6,967
871
34
4
0
170,876
0
W
Vulcan
6,808
851
51
6
0
167,618
2
L
Ullr
6,852
857
40
5
0
99,450
0
L
Guan Yu
6,504
813
13
2
0
152,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role