Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MelBronD
Achilles
Level 23
God Stats
17W - 18L
1,439 SR
Queue Stats
19W - 20L
1,460 Elo+
Party 2
Chang'e
Chang'e
karcerr
Chang'e
Level 27
God Stats
4W - 4L
1,214 SR
Queue Stats
36W - 29L
1,508 Elo+
Party 2
Neith
Neith
nadertyk
Neith
Level 105
God Stats
11W - 9L
1,570 SR
Queue Stats
43W - 39L
1,520 Elo+
Party 2
Team Averages
Level 95
1,445 SR
1,497 Elo+

VS

Team Averages
Level 120
1,425 SR
1,475 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Angho1509
Mercury
Level 105
God Stats
0W - 2L
1,298 SR
Queue Stats
138W - 143L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Cielagos
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 107L
1,455 Elo+
Party 1
Raijin
Raijin
MucMuffin
Raijin
Level 140
God Stats
2W - 5L
1,392 SR
Queue Stats
164W - 150L
1,499 Elo+
Solo
Anubis
Anubis
Rodpache
Anubis
Level 124
God Stats
10W - 13L
1,437 SR
Queue Stats
472W - 453L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
2 / 1 / 0
4,997
625
1,358
2,985
690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
 
Sobek
7
0 / 1 / 3
4,487
561
2,130
6,066
3,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
MelBronD
Achilles
9
0 / 2 / 1
4,144
518
3,783
7,307
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
karcerr
Chang'e
9
0 / 0 / 1
5,144
643
1,673
2,095
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
nadertyk
Neith
10
5 / 0 / 0
5,537
692
4,135
3,081
714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 1 / 1
5,359
670
4,631
6,573
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Angho1509
Mercury
8
0 / 1 / 1
4,285
536
826
5,159
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Cielagos
Ah Muzen Cab
8
0 / 2 / 0
4,262
533
2,331
4,317
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
MucMuffin
Raijin
10
2 / 1 / 0
5,103
638
2,440
3,609
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Rodpache
Anubis
5
0 / 3 / 0
3,638
455
1,941
4,269
1,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
0
2
W
Sobek
 
Sobek
0
1
3
1.5
L
Chaac
 
Chaac
2
1
1
2.5
L
Mercury
Angho1509
Mercury
0
1
1
0.5
L
Ah Muzen Cab
Cielagos
Ah Muzen Cab
0
2
0
0
W
Achilles
MelBronD
Achilles
0
2
1
0.25
L
Raijin
MucMuffin
Raijin
2
1
0
2
L
Anubis
Rodpache
Anubis
0
3
0
0
W
Chang'e
karcerr
Chang'e
0
0
1
0.5
W
Neith
nadertyk
Neith
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,079
Damage
12,169
21,534
Taken
23,927
9,222
Mitigated
7,677
10,768
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,358
550
0
1,606
2,985
690
0
841
2,144
27,402
0
W
Sobek
 
Sobek
2,130
130
0
3,017
6,066
3,693
0
1,312
4,754
10,242
0
L
Chaac
 
Chaac
4,631
684
0
2,833
6,573
3,031
0
474
5,668
0
33,392
L
Mercury
Angho1509
Mercury
826
132
0
2,712
5,159
1,256
0
976
4,101
0
19,331
L
Ah Muzen Cab
Cielagos
Ah Muzen Cab
2,331
1,517
0
580
4,317
1,099
0
648
3,669
0
27,700
W
Achilles
MelBronD
Achilles
3,783
1,074
0
3,010
7,307
3,477
0
0
7,307
0
17,200
L
Raijin
MucMuffin
Raijin
2,440
215
0
750
3,609
924
0
1,944
1,515
35,720
0
L
Anubis
Rodpache
Anubis
1,941
141
0
1,436
4,269
1,367
0
887
3,382
11,230
0
W
Chang'e
karcerr
Chang'e
1,673
129
77
1,400
2,095
648
0
1,024
1,071
29,927
936
W
Neith
nadertyk
Neith
4,135
958
0
1,658
3,081
714
0
1,204
1,877
0
38,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,309
Gold Earned
22,647
253
Minions Killed
244
0
Camps Cleared
0
875,791
Distance Traveled
796,742
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,997
625
48
6
0
183,454
0
W
Sobek
4,487
561
17
2
0
173,459
0
L
Chaac
5,359
670
54
7
0
164,934
2
L
Mercury
4,285
536
47
6
0
212,064
0
L
Ah Muzen Cab
4,262
533
43
5
0
153,063
0
W
Achilles
4,144
518
29
4
0
179,063
0
L
Raijin
5,103
638
73
9
0
159,986
0
L
Anubis
3,638
455
27
3
0
106,695
0
W
Chang'e
5,144
643
77
10
0
190,309
0
W
Neith
5,537
692
82
10
0
149,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role