Player Matchup

Artemis
Artemis
FallenSoldado
Artemis
Level 45
God Stats
4W - 6L
1,402 SR
Queue Stats
24W - 37L
1,262 Elo+
Solo
Charon
Charon
JaceWBalron
Charon
Level 125
God Stats
8W - 13L
1,418 SR
Queue Stats
221W - 232L
1,410 Elo+
Solo
Hades
Hades
Madness_87S
Hades
Level 106
God Stats
230W - 235L
1,481 SR
Queue Stats
249W - 268L
1,388 Elo+
Solo
Team Averages
Level 92
1,433 SR
1,353 Elo+

VS

Team Averages
Level 107
1,455 SR
1,376 Elo+
Nut
Nut
ArcaneZatanna
Nut
Level 154
God Stats
32W - 41L
1,430 SR
Queue Stats
120W - 124L
1,348 Elo+
Solo
Cliodhna
Cliodhna
H3r3Tic4rchiT3CT
Cliodhna
Level 109
God Stats
1W - 1L
1,436 SR
Queue Stats
7W - 6L
1,522 Elo+
Solo
Scylla
Scylla
zombie riper 12
Scylla
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 7L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 3 / 3
7,009
701
1,628
7,502
2,290
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
13
1 / 5 / 2
7,573
757
7,822
11,267
8,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 1
7,569
757
4,941
9,848
3,897
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 4
9,976
998
10,515
6,417
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 2 / 8
8,406
841
8,511
7,726
2,549
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
2 / 1 / 1
7,610
761
1,738
4,781
1,504
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
11
11
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Artemis
0
3
3
0.5
W
2
2
8
3
L
Charon
1
5
2
0.4
L
2
3
1
0.83
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,391
Damage
20,764
28,617
Taken
18,924
14,552
Mitigated
6,206
5,733
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,515
4,818
60
2,450
6,417
2,153
193
3,209
2,824
0
40,724
L
Artemis
1,628
346
99
991
7,502
2,290
0
0
7,502
0
11,862
W
8,511
537
0
404
7,726
2,549
240
3,942
3,272
0
23,317
L
Charon
7,822
804
0
1,378
11,267
8,365
83
1,066
10,171
20,499
336
L
4,941
208
20
3,245
9,848
3,897
0
794
9,034
21,130
0
W
1,738
151
0
0
4,781
1,504
274
4,182
365
6,934
110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,151
Gold Earned
25,992
97
Minions Killed
119
0
Camps Cleared
0
468,245
Distance Traveled
515,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,976
998
70
7
0
150,980
0
L
Artemis
7,009
701
17
2
0
137,502
0
W
Cliodhna
8,406
841
33
3
0
201,999
0
L
Charon
7,573
757
38
4
0
165,230
0
L
Hades
7,569
757
42
4
0
165,513
0
W
Scylla
7,610
761
16
2
0
162,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role