Player Matchup

Xbalanque
Xbalanque
Beaverstein
Xbalanque
Level 37
God Stats
1W - 1L
1,799 SR
Queue Stats
25W - 37L
1,268 Elo+
Party 1
Janus
Janus
GopherPeter
Janus
Level 34
God Stats
7W - 9L
1,473 SR
Queue Stats
33W - 49L
1,224 Elo+
Party 1
Odin
Odin
wiktor30
Odin
Level 6
God Stats
4W - 3L
1,496 SR
Queue Stats
6W - 6L
1,358 Elo+
Party 1
Team Averages
Level 26
1,589 SR
1,283 Elo+

VS

Team Averages
Level 154
1,472 SR
1,491 Elo+
Chang'e
Chang'e
LordPushead
Chang'e
Level 161
God Stats
3W - 1L
1,760 SR
Queue Stats
413W - 278L
1,551 Elo+
Solo
Ares
Ares
Ruchya
Ares
Level 106
God Stats
1W - 2L
1,263 SR
Queue Stats
183W - 184L
1,470 Elo+
Solo
Hou Yi
Hou Yi
Will Of Alchemy
Hou Yi
Level 194
God Stats
19W - 27L
1,394 SR
Queue Stats
361W - 378L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Beaverstein
Xbalanque
14
0 / 5 / 3
8,818
678
7,101
10,144
3,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
1 / 3 / 2
9,566
736
11,100
7,728
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Odin
15
2 / 5 / 1
9,123
702
7,481
13,037
13,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LordPushead
Chang'e
17
2 / 0 / 10
10,710
824
7,619
10,190
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
Ruchya
Ares
16
3 / 3 / 7
10,431
802
5,765
15,333
16,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 0 / 4
12,027
925
12,548
10,101
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
13
13
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Beaverstein
Xbalanque
0
5
3
0.3
L
1
3
2
0.67
W
Chang'e
LordPushead
Chang'e
2
0
10
7
W
Ares
Ruchya
Ares
3
3
7
2.17
W
8
0
4
10
L
Odin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,682
Damage
25,932
30,909
Taken
35,624
20,304
Mitigated
23,570
3,273
Healing
20,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Beaverstein
Xbalanque
7,101
4,025
0
890
10,144
3,940
0
5,177
4,967
0
22,836
L
11,100
848
0
1,572
7,728
2,772
0
2,284
5,362
40,920
584
W
Chang'e
LordPushead
Chang'e
7,619
481
6,565
7,691
10,190
3,379
1,168
4,310
5,245
32,881
339
W
Ares
Ruchya
Ares
5,765
469
472
1,531
15,333
16,065
551
3,047
11,394
18,601
770
W
12,548
3,993
0
3,829
10,101
4,126
2,575
2,519
7,275
0
61,474
L
Odin
7,481
2,056
0
811
13,037
13,592
0
5,605
7,360
0
20,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
33,168
133
Minions Killed
166
0
Camps Cleared
0
685,533
Distance Traveled
709,906
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,818
678
32
2
0
219,364
0
L
Janus
9,566
736
78
6
0
237,553
0
W
Chang'e
10,710
824
45
3
0
241,668
0
W
Ares
10,431
802
27
2
0
236,955
3
W
Hou Yi
12,027
925
94
7
0
231,283
5
L
Odin
9,123
702
23
2
0
228,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role