Player Matchup

Bastet
Bastet
 
Bastet
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Coolguynotfat
Sylvanus
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
102W - 109L
1,094 Elo+
Party 2
Amaterasu
Amaterasu
NotFraap
Amaterasu
Level 140
God Stats
8W - 8L
1,608 SR
Queue Stats
104W - 89L
1,570 Elo+
Solo
Team Averages
Level 72
1,536 SR
1,388 Elo+

VS

Team Averages
Level 105
1,428 SR
1,502 Elo+
Aphrodite
Aphrodite
PapiiYG
Aphrodite
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
66W - 63L
1,531 Elo+
Solo
Cerberus
Cerberus
bedusa
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,484 Elo+
Party 1
Ganesha
Ganesha
berlang
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 2 / 5
8,342
834
6,057
4,235
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Coolguynotfat
Sylvanus
14
3 / 3 / 6
8,076
808
10,149
9,967
11,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
NotFraap
Amaterasu
15
5 / 2 / 6
9,016
902
9,093
11,459
10,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PapiiYG
Aphrodite
15
4 / 0 / 3
9,414
941
5,665
6,363
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
bedusa
Cerberus
12
3 / 6 / 3
7,808
781
8,785
13,820
8,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
berlang
Ganesha
12
0 / 5 / 7
7,257
726
5,421
12,564
12,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
7
7
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
5
2.75
W
Sylvanus
Coolguynotfat
Sylvanus
3
3
6
2
W
Amaterasu
NotFraap
Amaterasu
5
2
6
4
L
Aphrodite
PapiiYG
Aphrodite
4
0
3
5.5
L
Cerberus
bedusa
Cerberus
3
6
3
0.75
L
Ganesha
berlang
Ganesha
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,299
Damage
19,871
25,661
Taken
32,747
22,799
Mitigated
23,514
8,659
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,057
988
332
1,072
4,235
1,014
0
2,830
1,120
0
18,053
W
Sylvanus
Coolguynotfat
Sylvanus
10,149
3,605
1,318
2,666
9,967
11,730
0
7,272
2,013
19,836
1,134
W
Amaterasu
NotFraap
Amaterasu
9,093
3,562
0
3,271
11,459
10,055
128
7,262
3,202
0
38,287
L
Aphrodite
PapiiYG
Aphrodite
5,665
454
2,288
3,838
6,363
3,421
0
2,249
3,976
30,941
727
L
Cerberus
bedusa
Cerberus
8,785
270
0
2,366
13,820
8,005
0
3,944
9,664
19,761
810
L
Ganesha
berlang
Ganesha
5,421
808
0
499
12,564
12,088
0
3,491
8,640
13,316
541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,434
Gold Earned
24,479
113
Minions Killed
156
0
Camps Cleared
0
543,576
Distance Traveled
520,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,342
834
33
3
0
201,663
0
W
Sylvanus
8,076
808
16
2
0
150,950
0
W
Amaterasu
9,016
902
64
6
0
190,963
0
L
Aphrodite
9,414
941
101
10
0
207,914
0
L
Cerberus
7,808
781
55
6
0
152,253
0
L
Ganesha
7,257
726
0
0
0
159,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role