Player Matchup

Cernunnos
Cernunnos
DrSkellington
Cernunnos
Level 105
God Stats
1W - 1L
1,704 SR
Queue Stats
86W - 54L
1,587 Elo+
Party 3
Merlin
Merlin
FiveDayzLeft
Merlin
Level 157
God Stats
13W - 17L
1,470 SR
Queue Stats
250W - 270L
1,537 Elo+
Party 2
Ne Zha
Ne Zha
JLight2707
Ne Zha
Level 44
God Stats
4W - 7L
1,588 SR
Queue Stats
123W - 129L
1,549 Elo+
Party 2
Geb
Geb
KissMeImIrish
Geb
Level 163
God Stats
0W - 1L
1,774 SR
Queue Stats
61W - 34L
1,632 Elo+
Party 3
Erlang Shen
Erlang Shen
terrup987
Erlang Shen
Level 149
God Stats
34W - 35L
1,592 SR
Queue Stats
436W - 406L
1,544 Elo+
Solo
Team Averages
Level 124
1,626 SR
1,570 Elo+

VS

Team Averages
Level 116
1,659 SR
1,564 Elo+
Mercury
Mercury
TheSimpleBagel
Mercury
Level 117
God Stats
29W - 20L
1,672 SR
Queue Stats
826W - 703L
1,654 Elo+
Solo
Amaterasu
Amaterasu
TheSouthwest
Amaterasu
Level 129
God Stats
82W - 30L
1,777 SR
Queue Stats
524W - 416L
1,593 Elo+
Party 1
Sobek
Sobek
iDaLeX7250
Sobek
Level 100
God Stats
4W - 1L
1,701 SR
Queue Stats
274W - 281L
1,517 Elo+
Solo
Anubis
Anubis
skibidiohiorizz
Anubis
Level 88
God Stats
12W - 10L
1,575 SR
Queue Stats
376W - 317L
1,569 Elo+
Party 1
Charybdis
Charybdis
treebranch1
Charybdis
Level 144
God Stats
274W - 215L
1,571 SR
Queue Stats
782W - 727L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrSkellington
Cernunnos
10
0 / 3 / 2
5,662
472
8,511
7,644
2,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
3 / 3 / 1
7,182
599
5,035
5,134
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
JLight2707
Ne Zha
13
2 / 2 / 3
6,733
561
5,289
10,081
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 1
6,433
536
4,561
11,390
8,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
terrup987
Erlang Shen
10
1 / 7 / 0
5,636
470
3,948
11,488
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,268
606
5,850
8,377
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Amaterasu
TheSouthwest
Amaterasu
14
7 / 0 / 2
8,981
748
7,155
10,539
8,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
11
1 / 1 / 5
6,973
581
3,833
10,912
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 4 / 1
7,081
590
5,503
8,392
3,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
treebranch1
Charybdis
12
1 / 1 / 3
6,687
557
7,272
7,298
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
16
16
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DrSkellington
Cernunnos
0
3
2
0.33
L
Merlin
3
3
1
1.17
L
Ne Zha
JLight2707
Ne Zha
2
2
3
1.75
L
1
1
1
1.5
W
5
1
2
6
W
Amaterasu
TheSouthwest
Amaterasu
7
0
2
8
W
Sobek
1
1
5
3.5
W
2
4
1
0.63
L
Erlang Shen
terrup987
Erlang Shen
1
7
0
0.14
W
Charybdis
treebranch1
Charybdis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,344
Damage
29,613
45,737
Taken
45,518
26,031
Mitigated
26,054
10,392
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DrSkellington
Cernunnos
8,511
4,839
0
2,884
7,644
2,279
0
738
6,906
0
45,617
L
Merlin
5,035
126
0
339
5,134
1,274
0
2,278
2,856
46,742
892
L
Ne Zha
JLight2707
Ne Zha
5,289
1,865
0
2,853
10,081
3,976
0
2,166
7,830
0
56,484
L
4,561
609
0
2,789
11,390
8,505
0
3,396
7,994
26,951
0
W
5,850
2,608
0
1,782
8,377
2,857
0
2,136
6,204
0
52,285
W
Amaterasu
TheSouthwest
Amaterasu
7,155
2,533
0
5,690
10,539
8,467
525
834
9,392
0
60,202
W
Sobek
3,833
565
0
5,740
10,912
8,974
0
2,663
8,249
18,378
0
W
5,503
52
0
2,174
8,392
3,249
0
2,402
5,953
49,996
0
L
Erlang Shen
terrup987
Erlang Shen
3,948
1,688
0
1,527
11,488
9,997
0
758
10,255
658
29,419
W
Charybdis
treebranch1
Charybdis
7,272
3,836
0
4,638
7,298
2,507
0
2,181
5,117
0
58,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,646
Gold Earned
36,990
343
Minions Killed
384
0
Camps Cleared
0
1,283,914
Distance Traveled
1,273,646
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,662
472
93
8
0
223,703
2
L
Merlin
7,182
599
96
8
0
237,078
0
L
Ne Zha
6,733
561
84
7
0
286,811
2
L
Geb
6,433
536
12
1
0
273,433
1
W
Mercury
7,268
606
83
7
0
295,802
0
W
Amaterasu
8,981
748
92
8
0
262,339
2
W
Sobek
6,973
581
15
1
0
275,756
4
W
Anubis
7,081
590
91
8
0
230,157
4
L
Erlang Shen
5,636
470
58
5
0
262,889
0
W
Charybdis
6,687
557
103
9
0
209,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role