Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Hyhender
Ao Kuang
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 127L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
Ober_Fussmeister
Gilgamesh
Level 233
God Stats
25W - 16L
1,733 SR
Queue Stats
496W - 459L
1,491 Elo+
Solo
Ymir
Ymir
Onceshipp
Ymir
Level 143
God Stats
25W - 24L
1,569 SR
Queue Stats
184W - 171L
1,510 Elo+
Solo
Hera
Hera
SmailBoy
Hera
Level 122
God Stats
5W - 9L
1,132 SR
Queue Stats
153W - 146L
1,483 Elo+
Party 1
Team Averages
Level 152
1,487 SR
1,493 Elo+

VS

Team Averages
Level 157
1,489 SR
1,532 Elo+
Scylla
Scylla
 
Scylla
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Ax2u
Chiron
Level 199
God Stats
78W - 63L
1,563 SR
Queue Stats
344W - 311L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
Villenek
Erlang Shen
Level 55
God Stats
2W - 3L
1,411 SR
Queue Stats
9W - 14L
1,398 Elo+
Solo
Ganesha
Ganesha
btg6160
Ganesha
Level 156
God Stats
2W - 2L
1,489 SR
Queue Stats
41W - 33L
1,637 Elo+
Solo
Fenrir
Fenrir
peyotemistico99
Fenrir
Level 139
God Stats
37W - 45L
1,483 SR
Queue Stats
510W - 500L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
3,159
351
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Hyhender
Ao Kuang
10
2 / 1 / 0
5,085
565
4,684
6,941
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
9
0 / 0 / 0
4,817
535
1,005
4,385
2,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ymir
12
5 / 0 / 0
7,208
801
5,176
3,613
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
9
2 / 2 / 0
5,268
585
2,350
3,707
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 2 / 1
4,985
554
1,768
3,791
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Ax2u
Chiron
10
1 / 0 / 0
5,533
615
3,005
3,035
877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
Villenek
Erlang Shen
9
0 / 4 / 0
4,556
506
422
5,728
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
btg6160
Ganesha
9
0 / 0 / 2
5,592
621
1,434
6,406
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 1
4,896
544
1,692
7,223
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
9
Kills
3
3
Deaths
9
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Scylla
 
Scylla
1
2
1
0.75
W
Chiron
Ax2u
Chiron
1
0
0
1
L
Ao Kuang
Hyhender
Ao Kuang
2
1
0
2
L
Gilgamesh
0
0
0
0
L
Ymir
5
0
0
5
L
Hera
2
2
0
1
W
Erlang Shen
Villenek
Erlang Shen
0
4
0
0
W
Ganesha
btg6160
Ganesha
0
0
2
1
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,215
Damage
8,321
18,646
Taken
26,183
7,605
Mitigated
11,185
4,918
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
 
Scylla
1,768
84
0
780
3,791
1,036
0
2,424
1,367
28,745
822
W
Chiron
Ax2u
Chiron
3,005
1,780
320
1,433
3,035
877
348
1,174
1,861
0
45,203
L
Ao Kuang
Hyhender
Ao Kuang
4,684
1,512
0
1,438
6,941
2,458
0
694
6,247
40,316
0
L
Gilgamesh
1,005
105
0
444
4,385
2,516
0
298
4,087
0
23,391
L
Ymir
5,176
1,551
0
2,110
3,613
1,651
0
398
3,215
41,079
6,491
L
Hera
2,350
671
0
926
3,707
980
0
1,812
1,895
32,144
1,400
W
Erlang Shen
Villenek
Erlang Shen
422
136
0
1,229
5,728
2,584
0
2,953
2,775
0
20,673
W
Ganesha
btg6160
Ganesha
1,434
325
0
2,361
6,406
4,120
0
2,339
4,067
21,884
0
W
1,692
344
0
1,039
7,223
2,568
0
2,918
4,305
0
27,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
25,562
258
Minions Killed
257
0
Camps Cleared
0
719,636
Distance Traveled
921,048
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,159
351
0
0
0
2,923
0
W
Scylla
4,985
554
51
6
0
184,468
0
W
Chiron
5,533
615
110
12
0
178,567
2
L
Ao Kuang
5,085
565
65
7
0
220,477
0
L
Gilgamesh
4,817
535
44
5
0
159,666
0
L
Ymir
7,208
801
95
11
0
161,110
0
L
Hera
5,268
585
54
6
0
175,460
0
W
Erlang Shen
4,556
506
38
4
0
186,535
0
W
Ganesha
5,592
621
9
1
0
182,767
1
W
Fenrir
4,896
544
49
5
0
188,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role