Player Matchup

Thor
Thor
Josrumon
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,279 Elo+
Party 1
Zeus
Zeus
eMiLiO_099
Zeus
Level 106
God Stats
19W - 15L
1,685 SR
Queue Stats
165W - 155L
1,563 Elo+
Solo
Cthulhu
Cthulhu
kikinhovgn
Cthulhu
Level 154
God Stats
9W - 12L
1,470 SR
Queue Stats
220W - 233L
1,511 Elo+
Party 1
Bacchus
Bacchus
thiemo0204
Bacchus
Level 81
God Stats
0W - 3L
1,225 SR
Queue Stats
113W - 139L
1,388 Elo+
Solo
Sol
Sol
xFriesen77
Sol
Level 107
God Stats
5W - 7L
1,281 SR
Queue Stats
58W - 49L
1,485 Elo+
Solo
Team Averages
Level 114
1,432 SR
1,445 Elo+

VS

Team Averages
Level 109
1,609 SR
1,476 Elo+
Jormungandr
Jormungandr
Dx0675
Jormungandr
Level 88
God Stats
6W - 1L
1,804 SR
Queue Stats
166W - 168L
1,488 Elo+
Solo
Medusa
Medusa
VombatViking
Medusa
Level 107
God Stats
6W - 6L
1,468 SR
Queue Stats
308W - 309L
1,491 Elo+
Solo
Khepri
Khepri
daikrus
Khepri
Level 146
God Stats
8W - 2L
1,797 SR
Queue Stats
422W - 401L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
ill-wurze
Cu Chulainn
Level 94
God Stats
41W - 39L
1,531 SR
Queue Stats
111W - 84L
1,542 Elo+
Solo
Janus
Janus
rzoo941
Janus
Level 108
God Stats
11W - 11L
1,444 SR
Queue Stats
70W - 62L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 1 / 1
4,803
480
560
5,456
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
4 / 2 / 1
6,380
638
4,856
4,817
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
kikinhovgn
Cthulhu
8
0 / 6 / 0
4,730
473
3,908
8,275
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
thiemo0204
Bacchus
8
0 / 2 / 0
4,548
455
1,803
6,405
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 0
4,836
484
3,651
4,990
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dx0675
Jormungandr
10
1 / 3 / 2
5,476
548
2,501
7,499
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
2 / 0 / 1
5,691
569
4,825
4,220
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
daikrus
Khepri
9
1 / 0 / 1
5,700
570
1,869
5,124
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
ill-wurze
Cu Chulainn
12
6 / 0 / 1
6,842
684
6,253
8,812
5,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
rzoo941
Janus
12
2 / 2 / 0
6,692
669
1,339
3,013
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
12
12
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dx0675
Jormungandr
1
3
2
0.67
L
Thor
0
1
1
0.5
W
Medusa
2
0
1
2.5
W
Khepri
daikrus
Khepri
1
0
1
1.5
L
4
2
1
2.25
W
Cu Chulainn
ill-wurze
Cu Chulainn
6
0
1
6.5
L
Cthulhu
kikinhovgn
Cthulhu
0
6
0
0
W
Janus
rzoo941
Janus
2
2
0
1
L
Bacchus
thiemo0204
Bacchus
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,778
Damage
16,787
29,943
Taken
28,668
11,877
Mitigated
14,365
7,313
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dx0675
Jormungandr
2,501
372
0
2,787
7,499
2,592
0
3,144
4,151
33,080
0
L
Thor
560
71
0
2,567
5,456
1,588
0
184
5,272
0
26,667
W
Medusa
4,825
1,559
0
1,895
4,220
1,733
230
2,771
1,449
0
44,204
W
Khepri
daikrus
Khepri
1,869
0
0
1,970
5,124
3,771
27
2,417
2,707
12,784
0
L
4,856
648
0
769
4,817
1,352
0
3,079
1,618
39,682
0
W
Cu Chulainn
ill-wurze
Cu Chulainn
6,253
1,620
0
1,915
8,812
5,455
0
3,872
4,940
0
40,219
L
Cthulhu
kikinhovgn
Cthulhu
3,908
594
0
544
8,275
3,127
0
92
8,183
24,671
497
W
Janus
rzoo941
Janus
1,339
0
0
318
3,013
814
0
1,610
1,239
39,498
2,179
L
Bacchus
thiemo0204
Bacchus
1,803
170
0
900
6,405
4,501
0
1,232
5,173
20,045
0
L
3,651
1,384
0
2,533
4,990
1,309
0
985
4,005
34,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,297
Gold Earned
30,401
283
Minions Killed
322
0
Camps Cleared
0
933,721
Distance Traveled
1,017,877
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,476
548
58
6
0
228,005
0
L
Thor
4,803
480
58
6
0
188,896
0
W
Medusa
5,691
569
67
7
0
163,083
0
W
Khepri
5,700
570
14
1
0
188,160
4
L
Zeus
6,380
638
83
8
0
186,099
0
W
Cu Chulainn
6,842
684
74
7
0
203,083
0
L
Cthulhu
4,730
473
45
5
0
176,097
0
W
Janus
6,692
669
109
11
0
235,546
0
L
Bacchus
4,548
455
37
4
0
184,748
5
L
Sol
4,836
484
60
6
0
197,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role