Player Matchup

Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Aldebarannn
Chernobog
Level 64
God Stats
31W - 44L
1,417 SR
Queue Stats
183W - 179L
1,452 Elo+
Party 1
Thor
Thor
Bundlebee
Thor
Level 184
God Stats
2W - 5L
1,274 SR
Queue Stats
286W - 274L
1,486 Elo+
Solo
Thanatos
Thanatos
Maestro186
Thanatos
Level 29
God Stats
19W - 23L
1,461 SR
Queue Stats
57W - 69L
1,379 Elo+
Party 1
Scylla
Scylla
Xiaoventis
Scylla
Level 81
God Stats
3W - 2L
1,723 SR
Queue Stats
247W - 227L
1,473 Elo+
Party 1
Team Averages
Level 103
1,475 SR
1,458 Elo+

VS

Team Averages
Level 108
1,599 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Kashak74
Cerberus
Level 139
God Stats
40W - 30L
1,562 SR
Queue Stats
275W - 260L
1,476 Elo+
Solo
Thanatos
Thanatos
LightSoF
Thanatos
Level 109
God Stats
2W - 1L
1,572 SR
Queue Stats
54W - 51L
1,394 Elo+
Solo
Neith
Neith
Punschi
Neith
Level 119
God Stats
1W - 0L
1,861 SR
Queue Stats
7W - 3L
1,679 Elo+
Solo
Ullr
Ullr
XxSatuRxX
Ullr
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
504W - 525L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 1 / 0
6,754
482
2,024
8,241
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Aldebarannn
Chernobog
14
1 / 4 / 2
7,451
532
5,124
8,651
2,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
15
6 / 1 / 0
9,043
646
10,285
10,063
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Maestro186
Thanatos
8
0 / 5 / 1
5,271
377
1,530
9,657
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Xiaoventis
Scylla
11
0 / 6 / 1
6,476
463
3,241
7,651
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 1 / 1
8,742
624
7,382
4,506
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Kashak74
Cerberus
13
2 / 2 / 6
8,315
594
7,870
11,283
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
LightSoF
Thanatos
15
7 / 0 / 2
8,668
619
5,397
12,201
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Punschi
Neith
13
2 / 1 / 4
7,934
567
4,362
5,377
1,575
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ullr
12
1 / 5 / 1
7,025
502
3,220
10,833
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
9
Kills
17
17
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
1
0
2
W
Nu Wa
 
Nu Wa
5
1
1
5.5
L
Chernobog
Aldebarannn
Chernobog
1
4
2
0.5
L
Thor
6
1
0
6
W
Cerberus
Kashak74
Cerberus
2
2
6
2.5
W
Thanatos
LightSoF
Thanatos
7
0
2
8
L
Thanatos
Maestro186
Thanatos
0
5
1
0.1
W
Neith
Punschi
Neith
2
1
4
4
L
Scylla
Xiaoventis
Scylla
0
6
1
0.08
W
Ullr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,204
Damage
28,231
44,263
Taken
44,200
16,327
Mitigated
18,085
9,915
Healing
17,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,024
26
0
1,615
8,241
4,710
0
3,527
4,714
22,396
0
W
Nu Wa
 
Nu Wa
7,382
1,781
0
1,357
4,506
1,210
0
749
3,757
72,188
1,518
L
Chernobog
Aldebarannn
Chernobog
5,124
2,745
0
3,155
8,651
2,626
9
1,969
6,682
0
55,821
L
Thor
10,285
2,307
0
875
10,063
4,816
69
2,189
7,874
316
67,907
W
Cerberus
Kashak74
Cerberus
7,870
196
300
4,083
11,283
7,421
0
2,718
8,565
27,422
2,349
W
Thanatos
LightSoF
Thanatos
5,397
1,287
0
10,092
12,201
4,844
442
2,018
10,183
0
72,317
L
Thanatos
Maestro186
Thanatos
1,530
677
0
3,276
9,657
2,819
0
2,496
7,161
0
21,860
W
Neith
Punschi
Neith
4,362
1,609
0
1,322
5,377
1,575
2,342
397
4,980
0
49,766
L
Scylla
Xiaoventis
Scylla
3,241
641
0
994
7,651
1,356
0
4,774
2,877
47,563
1,273
W
Ullr
3,220
748
0
603
10,833
3,035
0
270
10,563
0
36,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,995
Gold Earned
40,684
375
Minions Killed
458
0
Camps Cleared
0
1,238,571
Distance Traveled
1,367,363
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,754
482
30
2
0
263,541
6
W
Nu Wa
8,742
624
114
8
0
261,433
5
L
Chernobog
7,451
532
103
7
0
280,576
0
L
Thor
9,043
646
120
9
0
267,530
2
W
Cerberus
8,315
594
73
5
0
275,137
4
W
Thanatos
8,668
619
92
7
0
318,259
0
L
Thanatos
5,271
377
37
3
0
187,433
0
W
Neith
7,934
567
98
7
0
246,154
0
L
Scylla
6,476
463
85
6
0
239,491
5
W
Ullr
7,025
502
81
6
0
266,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role