Player Matchup

Jing Wei
Jing Wei
Blondi0310
Jing Wei
Level 36
God Stats
7W - 11L
1,906 SR
Queue Stats
41W - 75L
1,320 Elo+
Party 2
Olorun
Olorun
JtheGIANTkiller
Olorun
Level 126
God Stats
8W - 7L
1,486 SR
Queue Stats
123W - 125L
1,480 Elo+
Solo
Osiris
Osiris
Manfroste
Osiris
Level 101
God Stats
15W - 19L
1,441 SR
Queue Stats
87W - 93L
1,505 Elo+
Party 1
Charybdis
Charybdis
OzeanBorke82
Charybdis
Level 24
God Stats
1W - 1L
1,798 SR
Queue Stats
9W - 17L
1,402 Elo+
Party 2
Ne Zha
Ne Zha
Y0mega
Ne Zha
Level 69
God Stats
8W - 7L
1,673 SR
Queue Stats
137W - 130L
1,556 Elo+
Party 1
Team Averages
Level 71
1,661 SR
1,452 Elo+

VS

Team Averages
Level 138
1,626 SR
1,541 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
All3xHunterRo
Hou Yi
Level 157
God Stats
3W - 6L
1,382 SR
Queue Stats
409W - 432L
1,463 Elo+
Solo
Charybdis
Charybdis
DashikiTrickster
Charybdis
Level 104
God Stats
18W - 13L
1,531 SR
Queue Stats
148W - 130L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
EggRollOfSteel
Ao Kuang
Level 122
God Stats
47W - 6L
1,910 SR
Queue Stats
1,200W - 257L
1,746 Elo+
Solo
Nut
Nut
samuca1polga
Nut
Level 80
God Stats
9W - 3L
1,807 SR
Queue Stats
23W - 21L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blondi0310
Jing Wei
12
0 / 3 / 1
7,528
941
3,682
10,179
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 0
7,444
931
3,861
3,968
1,465
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Manfroste
Osiris
13
2 / 7 / 0
8,262
1,033
8,098
14,200
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
OzeanBorke82
Charybdis
12
0 / 8 / 1
7,493
937
7,879
14,936
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
Y0mega
Ne Zha
13
0 / 5 / 1
7,614
952
6,900
12,167
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

140

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 0 / 20
9,032
1,129
4,995
7,962
8,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 1 / 15
9,498
1,187
11,705
5,896
2,718
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
15
6 / 1 / 11
9,226
1,153
14,619
7,367
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
15
8 / 0 / 13
9,767
1,221
12,534
9,883
8,671
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 14
9,325
1,166
8,967
2,358
1,027
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
97
2
Kills
24
24
Deaths
2
3
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
20
11
W
5
1
15
12.5
L
Jing Wei
Blondi0310
Jing Wei
0
3
1
0.17
W
Charybdis
6
1
11
11.5
W
Ao Kuang
8
0
13
14.5
L
0
1
0
0
L
Osiris
Manfroste
Osiris
2
7
0
0.29
L
Charybdis
OzeanBorke82
Charybdis
0
8
1
0.06
L
Ne Zha
Y0mega
Ne Zha
0
5
1
0.1
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,420
Damage
52,820
55,450
Taken
33,466
27,812
Mitigated
23,567
3,395
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,995
1,165
3,677
4,810
7,962
8,216
0
891
6,884
7,942
0
W
11,705
4,736
0
61
5,896
2,718
0
405
5,378
0
26,989
L
Jing Wei
Blondi0310
Jing Wei
3,682
1,610
0
290
10,179
3,507
0
2,915
7,264
0
10,068
W
Charybdis
14,619
6,694
0
1,292
7,367
2,935
0
1,196
6,140
0
44,014
W
Ao Kuang
12,534
2,438
0
1,515
9,883
8,671
0
1,225
8,543
17,811
0
L
3,861
1,159
220
644
3,968
1,465
0
1,604
2,364
14,924
368
L
Osiris
Manfroste
Osiris
8,098
2,210
0
1,190
14,200
12,972
0
5,239
8,961
0
25,161
L
Charybdis
OzeanBorke82
Charybdis
7,879
3,570
0
507
14,936
5,333
0
3,960
10,976
0
15,153
L
Ne Zha
Y0mega
Ne Zha
6,900
1,602
0
544
12,167
4,535
0
3,811
8,356
0
21,855
W
8,967
5,250
0
970
2,358
1,027
0
0
2,273
0
21,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
46,848
143
Minions Killed
166
4
Camps Cleared
8
749,151
Distance Traveled
790,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,032
1,129
14
2
0
148,219
0
W
Hou Yi
9,498
1,187
24
3
3
158,060
0
L
Jing Wei
7,528
941
26
3
1
191,408
0
W
Charybdis
9,226
1,153
79
10
2
144,099
0
W
Ao Kuang
9,767
1,221
7
1
2
167,270
0
L
Olorun
7,444
931
33
4
2
102,120
0
L
Osiris
8,262
1,033
40
5
1
170,817
0
L
Charybdis
7,493
937
23
3
0
142,010
0
L
Ne Zha
7,614
952
21
3
0
142,796
0
W
Nut
9,325
1,166
42
5
1
172,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role