Player Matchup

Mulan
Mulan
Laguna2610
Mulan
Level 74
God Stats
16W - 17L
1,471 SR
Queue Stats
147W - 124L
1,417 Elo+
Solo
Lancelot
Lancelot
Poliwak3452
Lancelot
Level 80
God Stats
5W - 6L
1,409 SR
Queue Stats
303W - 310L
1,481 Elo+
Party 1
Achilles
Achilles
TPCL--Vutax
Achilles
Level 107
God Stats
2W - 1L
1,498 SR
Queue Stats
185W - 184L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
YEAH-RIGHT-4-SUR
Baron Samedi
Level 168
God Stats
3W - 2L
1,178 SR
Queue Stats
384W - 345L
1,469 Elo+
Solo
Anhur
Anhur
carloselvaliente
Anhur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 88L
1,378 Elo+
Solo
Team Averages
Level 107
1,411 SR
1,444 Elo+

VS

Team Averages
Level 109
1,513 SR
1,439 Elo+
Ah Puch
Ah Puch
GoE6atca
Ah Puch
Level 106
God Stats
53W - 50L
1,516 SR
Queue Stats
273W - 267L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
IceCreamVanDan
Baron Samedi
Level 79
God Stats
1W - 3L
1,695 SR
Queue Stats
45W - 49L
1,474 Elo+
Solo
Artemis
Artemis
dimo107
Artemis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 284L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
rado2045
Kumbhakarna
Level 126
God Stats
6W - 4L
1,632 SR
Queue Stats
100W - 116L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
suri99bdb
Sun Wukong
Level 84
God Stats
0W - 1L
1,223 SR
Queue Stats
25W - 32L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
9 / 2 / 7
12,423
592
22,523
22,794
24,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
Poliwak3452
Lancelot
20
8 / 1 / 7
11,565
551
8,274
14,851
8,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
TPCL--Vutax
Achilles
17
9 / 2 / 6
11,388
542
14,395
20,788
15,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Baron Samedi
YEAH-RIGHT-4-SUR
Baron Samedi
17
2 / 6 / 6
11,215
534
14,215
14,755
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 11
10,037
478
8,880
16,433
5,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GoE6atca
Ah Puch
13
1 / 3 / 3
8,434
402
8,577
11,904
4,075
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
IceCreamVanDan
Baron Samedi
13
1 / 6 / 3
8,563
408
5,574
13,425
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
dimo107
Artemis
18
4 / 7 / 4
10,942
521
13,332
18,700
6,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
rado2045
Kumbhakarna
13
5 / 6 / 4
9,625
458
10,727
20,556
17,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
suri99bdb
Sun Wukong
17
4 / 7 / 0
11,083
528
12,112
25,274
22,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
29
Kills
15
15
Deaths
29
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
GoE6atca
Ah Puch
1
3
3
0.83
L
Baron Samedi
IceCreamVanDan
Baron Samedi
1
6
3
0.42
W
Mulan
9
2
7
6.25
W
Lancelot
Poliwak3452
Lancelot
8
1
7
11.5
W
Achilles
TPCL--Vutax
Achilles
9
2
6
6
W
Baron Samedi
YEAH-RIGHT-4-SUR
Baron Samedi
2
6
6
0.83
W
1
4
11
1.63
L
Artemis
dimo107
Artemis
4
7
4
0.86
L
Kumbhakarna
rado2045
Kumbhakarna
5
6
4
1.17
L
Sun Wukong
suri99bdb
Sun Wukong
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,287
Damage
50,322
89,621
Taken
89,859
61,134
Mitigated
57,664
25,199
Healing
25,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
GoE6atca
Ah Puch
8,577
555
265
4,504
11,904
4,075
550
2,982
8,817
44,113
0
L
Baron Samedi
IceCreamVanDan
Baron Samedi
5,574
348
194
2,275
13,425
6,711
0
5,243
8,082
46,321
1,105
W
Mulan
22,523
2,469
0
8,118
22,794
24,221
1,350
4,896
17,898
0
91,790
W
Lancelot
Poliwak3452
Lancelot
8,274
1,376
0
3,552
14,851
8,236
0
4,336
10,515
0
117,641
W
Achilles
TPCL--Vutax
Achilles
14,395
2,167
0
2,885
20,788
15,980
246
9,745
11,043
0
56,915
W
Baron Samedi
YEAH-RIGHT-4-SUR
Baron Samedi
14,215
1,085
75
3,046
14,755
7,130
446
9,142
5,613
84,662
449
W
8,880
4,336
0
7,523
16,433
5,567
1,988
3,497
12,936
0
79,383
L
Artemis
dimo107
Artemis
13,332
4,914
0
3,999
18,700
6,694
164
1,856
16,802
0
91,847
L
Kumbhakarna
rado2045
Kumbhakarna
10,727
1,185
2,306
4,372
20,556
17,882
0
3,272
17,141
31,601
0
L
Sun Wukong
suri99bdb
Sun Wukong
12,112
2,253
0
7,744
25,274
22,302
0
1,112
22,883
303
84,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,628
Gold Earned
48,647
565
Minions Killed
448
0
Camps Cleared
0
2,023,124
Distance Traveled
1,655,331
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,434
402
79
4
0
281,399
8
L
Baron Samedi
8,563
408
82
4
0
291,601
0
W
Mulan
12,423
592
130
6
0
394,662
5
W
Lancelot
11,565
551
146
7
0
509,744
0
W
Achilles
11,388
542
54
3
0
437,068
0
W
Baron Samedi
11,215
534
145
7
0
302,032
0
W
Anhur
10,037
478
90
4
0
379,618
6
L
Artemis
10,942
521
130
6
0
358,551
0
L
Kumbhakarna
9,625
458
20
1
0
337,688
0
L
Sun Wukong
11,083
528
137
7
0
386,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role