Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ElGrisDrogao
Surtr
Level 113
God Stats
1W - 1L
1,314 SR
Queue Stats
184W - 223L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
Matatahewa
Zhong Kui
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 59L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Storm3382
Cthulhu
Level 129
God Stats
6W - 8L
1,444 SR
Queue Stats
138W - 165L
1,459 Elo+
Solo
Arachne
Arachne
TheHeroEmerges
Arachne
Level 157
God Stats
59W - 81L
1,451 SR
Queue Stats
331W - 374L
1,486 Elo+
Solo
Team Averages
Level 123
1,442 SR
1,493 Elo+

VS

Team Averages
Level 104
1,538 SR
1,470 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Redfirestorm
Nu Wa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,575 Elo+
Solo
Discordia
Discordia
Saylo13Ts
Discordia
Level 38
God Stats
3W - 2L
1,725 SR
Queue Stats
4W - 6L
1,503 Elo+
Solo
Fenrir
Fenrir
Spacemarine21
Fenrir
Level 109
God Stats
6W - 5L
1,463 SR
Queue Stats
25W - 39L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 0 / 0
4,927
985
0
543
154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 5 / 0
5,228
1,046
4,217
8,418
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Matatahewa
Zhong Kui
9
0 / 5 / 0
5,129
1,026
1,788
6,930
3,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Storm3382
Cthulhu
9
0 / 0 / 0
4,844
969
0
137
45
9
0 / 0 / 0
4,852
970
312
950
286
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

265

VS

Team 2 Tickets

468

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
5 / 0 / 5
7,197
1,439
4,388
2,480
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
 
Anhur
11
1 / 0 / 5
5,835
1,167
4,147
1,660
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 5
5,861
1,172
2,647
934
322
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Saylo13Ts
Discordia
11
2 / 0 / 5
5,949
1,190
2,202
1,259
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 4
5,696
1,139
1,481
2,738
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
10
10
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Ah Puch
 
Ah Puch
5
0
5
7.5
W
Anhur
 
Anhur
1
0
5
3.5
L
0
5
0
0
L
Zhong Kui
Matatahewa
Zhong Kui
0
5
0
0
W
2
0
5
4.5
W
Discordia
Saylo13Ts
Discordia
2
0
5
4.5
W
0
0
4
2
L
Cthulhu
Storm3382
Cthulhu
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,317
Damage
14,865
16,978
Taken
9,071
7,458
Mitigated
3,268
1,134
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
0
0
0
0
543
154
0
168
375
995
0
W
Ah Puch
 
Ah Puch
4,388
349
0
1,690
2,480
1,128
0
1,011
1,469
22,046
0
W
Anhur
 
Anhur
4,147
2,117
0
918
1,660
524
0
205
1,455
0
13,804
L
4,217
1,387
0
760
8,418
3,885
0
3,829
4,589
233
12,247
L
Zhong Kui
Matatahewa
Zhong Kui
1,788
227
0
374
6,930
3,088
0
4,702
2,228
9,835
0
W
2,647
723
0
80
934
322
0
34
900
8,254
0
W
Discordia
Saylo13Ts
Discordia
2,202
456
0
0
1,259
391
0
28
1,231
7,391
0
W
1,481
884
0
838
2,738
903
0
638
2,100
0
8,843
L
Cthulhu
Storm3382
Cthulhu
0
0
0
0
137
45
0
137
0
0
0
L
312
312
0
0
950
286
0
401
549
0
312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,980
Gold Earned
30,538
36
Minions Killed
116
2
Camps Cleared
7
185,173
Distance Traveled
443,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,927
985
1
0
1
15,074
0
W
Ah Puch
7,197
1,439
52
10
0
99,027
0
W
Anhur
5,835
1,167
35
7
1
98,041
0
L
Surtr
5,228
1,046
12
2
1
80,034
0
L
Zhong Kui
5,129
1,026
23
5
0
73,027
0
W
Nu Wa
5,861
1,172
8
2
0
78,877
0
W
Discordia
5,949
1,190
8
2
2
81,488
0
W
Fenrir
5,696
1,139
13
3
4
85,774
0
L
Cthulhu
4,844
969
0
0
0
0
0
L
Arachne
4,852
970
0
0
0
17,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role