Player Matchup

Aphrodite
Aphrodite
NTAB_COSMIX132
Aphrodite
Level 85
God Stats
9W - 7L
1,592 SR
Queue Stats
211W - 195L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
Pho249
Nu Wa
Level 125
God Stats
16W - 10L
1,615 SR
Queue Stats
93W - 79L
1,517 Elo+
Solo
Charybdis
Charybdis
TheQuadFather69
Charybdis
Level 126
God Stats
4W - 4L
1,512 SR
Queue Stats
212W - 212L
1,401 Elo+
Party 2
Surtr
Surtr
fer1555
Surtr
Level 84
God Stats
3W - 4L
1,521 SR
Queue Stats
157W - 151L
1,426 Elo+
Solo
Bastet
Bastet
xKolbmister
Bastet
Level 108
God Stats
4W - 16L
1,247 SR
Queue Stats
112W - 310L
1,404 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,443 Elo+

VS

Team Averages
Level 71
1,541 SR
1,371 Elo+
Fenrir
Fenrir
Crazymedic52
Fenrir
Level 8
God Stats
10W - 9L
1,433 SR
Queue Stats
29W - 35L
1,349 Elo+
Party 1
Horus
Horus
ISKIRTT
Horus
Level 145
God Stats
27W - 16L
1,643 SR
Queue Stats
478W - 463L
1,479 Elo+
Solo
Merlin
Merlin
Regulus07Slash
Merlin
Level 8
God Stats
14W - 11L
1,480 SR
Queue Stats
32W - 36L
1,275 Elo+
Party 1
Ne Zha
Ne Zha
SUNGJINMORI
Ne Zha
Level 89
God Stats
4W - 1L
1,649 SR
Queue Stats
32W - 39L
1,312 Elo+
Party 1
Olorun
Olorun
SUNJINW00
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NTAB_COSMIX132
Aphrodite
13
0 / 4 / 0
7,178
422
3,240
11,117
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Pho249
Nu Wa
14
2 / 2 / 1
8,169
481
12,699
7,435
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TheQuadFather69
Charybdis
14
0 / 4 / 0
7,565
445
4,314
12,181
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
fer1555
Surtr
14
3 / 5 / 1
8,963
527
11,476
15,530
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
14
2 / 3 / 2
8,273
487
7,218
12,869
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 1 / 4
8,168
480
1,953
9,009
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
ISKIRTT
Horus
14
2 / 0 / 10
9,482
558
7,574
19,924
17,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 2 / 2
7,905
465
1,712
7,721
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
15
4 / 3 / 2
9,868
580
11,384
17,268
8,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Olorun
SUNJINW00
Olorun
16
10 / 1 / 3
10,110
595
16,525
12,873
4,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
18
18
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
4
4
W
Horus
ISKIRTT
Horus
2
0
10
7
L
Aphrodite
NTAB_COSMIX132
Aphrodite
0
4
0
0
L
Nu Wa
Pho249
Nu Wa
2
2
1
1.25
W
0
2
2
0.5
W
Ne Zha
4
3
2
1.67
W
Olorun
SUNJINW00
Olorun
10
1
3
11.5
L
Charybdis
TheQuadFather69
Charybdis
0
4
0
0
L
Surtr
fer1555
Surtr
3
5
1
0.7
L
Bastet
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,947
Damage
39,148
59,132
Taken
66,795
23,677
Mitigated
37,087
22,282
Healing
28,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,953
281
0
2,116
9,009
3,681
0
2,430
6,494
0
62,507
W
Horus
ISKIRTT
Horus
7,574
2,426
1,330
8,073
19,924
17,187
28
5,058
14,787
638
38,066
L
Aphrodite
NTAB_COSMIX132
Aphrodite
3,240
707
1,881
5,447
11,117
3,742
111
4,784
6,333
38,622
0
L
Nu Wa
Pho249
Nu Wa
12,699
2,976
0
870
7,435
2,205
102
2,896
4,539
57,417
1,775
W
1,712
99
0
854
7,721
2,366
128
2,664
4,933
45,689
0
W
Ne Zha
11,384
4,101
0
9,130
17,268
8,859
519
2,775
13,800
0
67,427
W
Olorun
SUNJINW00
Olorun
16,525
9,940
744
6,374
12,873
4,994
2,102
3,795
9,078
87,454
1,162
L
Charybdis
TheQuadFather69
Charybdis
4,314
1,375
0
3,712
12,181
3,718
1,433
6,235
5,946
0
62,003
L
Surtr
fer1555
Surtr
11,476
4,860
0
4,197
15,530
10,711
169
306
15,224
922
56,212
L
Bastet
7,218
765
0
6,175
12,869
3,301
0
4,602
8,267
0
54,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
45,533
455
Minions Killed
496
0
Camps Cleared
0
1,599,501
Distance Traveled
1,707,548
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,168
480
93
5
0
402,685
0
W
Horus
9,482
558
46
3
0
355,379
2
L
Aphrodite
7,178
422
82
5
0
321,434
2
L
Nu Wa
8,169
481
82
5
0
303,594
0
W
Merlin
7,905
465
98
6
0
279,427
0
W
Ne Zha
9,868
580
126
7
0
342,246
2
W
Olorun
10,110
595
133
8
0
327,811
0
L
Charybdis
7,565
445
98
6
0
293,641
0
L
Surtr
8,963
527
100
6
0
310,079
0
L
Bastet
8,273
487
93
5
0
370,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role