Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Darzoc
Ah Muzen Cab
Level 129
God Stats
6W - 11L
1,408 SR
Queue Stats
27W - 34L
1,244 Elo+
Solo
Janus
Janus
Fliteless Birdy
Janus
Level 103
God Stats
4W - 4L
1,398 SR
Queue Stats
63W - 66L
1,494 Elo+
Solo
Vamana
Vamana
Slime n Bait
Vamana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,462 Elo+
Solo
Team Averages
Level 118
1,435 SR
1,400 Elo+

VS

Team Averages
Level 112
1,548 SR
1,505 Elo+
Ares
Ares
Leaodailha
Ares
Level 116
God Stats
4W - 3L
1,530 SR
Queue Stats
5W - 4L
1,505 Elo+
Solo
Arachne
Arachne
McBiggums98
Arachne
Level 121
God Stats
1W - 0L
1,739 SR
Queue Stats
23W - 17L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
Sensei Bussy
Xbalanque
Level 100
God Stats
6W - 4L
1,375 SR
Queue Stats
47W - 47L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Darzoc
Ah Muzen Cab
14
0 / 1 / 1
7,306
731
3,953
5,744
2,096
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
6,878
688
3,803
3,396
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
13
1 / 4 / 0
7,450
745
5,633
10,179
7,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
7,773
777
4,495
8,855
8,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
McBiggums98
Arachne
14
4 / 1 / 3
8,731
873
6,414
6,133
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Sensei Bussy
Xbalanque
14
1 / 0 / 6
8,249
825
6,013
4,986
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Darzoc
Ah Muzen Cab
0
1
1
0.5
L
0
2
1
0.25
W
2
0
4
4
W
Arachne
McBiggums98
Arachne
4
1
3
5.5
W
Xbalanque
Sensei Bussy
Xbalanque
1
0
6
4
L
Vamana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,389
Damage
16,922
19,319
Taken
19,974
10,578
Mitigated
12,827
1,333
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Darzoc
Ah Muzen Cab
3,953
2,083
0
303
5,744
2,096
0
844
4,892
0
24,283
L
3,803
127
0
0
3,396
1,102
0
784
2,612
18,414
136
W
4,495
64
0
500
8,855
8,541
25
2,125
6,494
19,105
0
W
Arachne
McBiggums98
Arachne
6,414
4,570
0
3,224
6,133
2,574
409
1,569
4,442
0
26,161
W
Xbalanque
Sensei Bussy
Xbalanque
6,013
2,485
0
2,862
4,986
1,712
1,207
709
4,197
0
37,519
L
Vamana
5,633
1,845
0
1,030
10,179
7,380
0
2,968
7,208
1,431
22,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,634
Gold Earned
24,753
141
Minions Killed
159
0
Camps Cleared
0
545,321
Distance Traveled
586,092
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,306
731
54
5
0
180,104
0
L
Janus
6,878
688
48
5
0
165,287
0
W
Ares
7,773
777
18
2
0
195,734
5
W
Arachne
8,731
873
49
5
0
215,608
0
W
Xbalanque
8,249
825
92
9
0
174,750
0
L
Vamana
7,450
745
39
4
0
199,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role