Player Matchup

Awilix
Awilix
 
Awilix
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Jess79832
Ymir
Level 68
God Stats
18W - 14L
1,519 SR
Queue Stats
44W - 46L
1,441 Elo+
Party 1
Neith
Neith
Rarghhhh
Neith
Level 8
God Stats
1W - 4L
1,362 SR
Queue Stats
1W - 6L
1,099 Elo+
Party 1
Anubis
Anubis
TomeckoPL
Anubis
Level 105
God Stats
1W - 4L
1,253 SR
Queue Stats
33W - 29L
1,442 Elo+
Solo
Odin
Odin
xicooo
Odin
Level 144
God Stats
2W - 2L
1,535 SR
Queue Stats
49W - 62L
1,482 Elo+
Solo
Team Averages
Level 74
1,434 SR
1,393 Elo+

VS

Team Averages
Level 62
1,441 SR
1,398 Elo+
Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Nebel_Naibu
Charybdis
Level 26
God Stats
7W - 2L
1,500 SR
Queue Stats
69W - 86L
1,316 Elo+
Party 2
Hades
Hades
Nebel_shido666
Hades
Level 65
God Stats
13W - 10L
1,448 SR
Queue Stats
107W - 106L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 120
God Stats
714W - 705L
1,451 SR
Queue Stats
725W - 722L
1,400 Elo+
Solo
Anubis
Anubis
manufdez0802
Anubis
Level 35
God Stats
20W - 16L
1,305 SR
Queue Stats
98W - 110L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 1 / 2
5,624
562
6,657
6,688
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
1 / 2 / 2
5,515
552
2,535
8,401
3,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Rarghhhh
Neith
7
0 / 2 / 0
4,383
438
1,161
4,407
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
TomeckoPL
Anubis
12
2 / 2 / 2
6,703
670
4,873
7,109
2,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Odin
xicooo
Odin
8
0 / 4 / 0
4,570
457
2,829
8,063
4,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 1 / 2
6,669
667
5,000
7,637
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
Nebel_Naibu
Charybdis
10
1 / 1 / 1
5,464
546
3,921
4,162
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 0
5,464
546
3,943
7,375
5,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
11
1 / 0 / 3
6,484
648
3,270
3,324
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
11
2 / 3 / 2
6,116
612
4,517
7,816
2,674
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
11
11
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
1
2
4
W
Nemesis
 
Nemesis
5
1
2
6
L
Ymir
1
2
2
1
W
Charybdis
Nebel_Naibu
Charybdis
1
1
1
1.5
W
2
1
0
2
L
Neith
Rarghhhh
Neith
0
2
0
0
W
Nu Wa
1
0
3
2.5
L
Anubis
TomeckoPL
Anubis
2
2
2
1.5
W
Anubis
2
3
2
1
L
Odin
xicooo
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
20,651
34,668
Taken
30,314
14,016
Mitigated
12,555
9,076
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,657
2,635
0
815
6,688
2,109
0
1,151
5,521
0
34,796
W
Nemesis
 
Nemesis
5,000
2,270
0
1,155
7,637
2,816
0
316
7,321
0
45,260
L
Ymir
2,535
485
316
2,457
8,401
3,589
6
2,825
5,560
16,585
0
W
Charybdis
Nebel_Naibu
Charybdis
3,921
1,385
0
1,550
4,162
1,056
669
851
3,311
0
23,204
W
3,943
385
237
3,350
7,375
5,082
392
2,237
5,138
29,163
2,875
L
Neith
Rarghhhh
Neith
1,161
582
0
460
4,407
1,217
0
830
3,561
0
17,331
W
Nu Wa
3,270
1,534
0
1,088
3,324
927
283
0
3,324
27,395
0
L
Anubis
TomeckoPL
Anubis
4,873
337
0
3,190
7,109
2,405
0
3,672
3,421
49,487
892
W
Anubis
4,517
45
0
2,679
7,816
2,674
0
3,900
3,916
33,837
147
L
Odin
xicooo
Odin
2,829
226
0
1,838
8,063
4,696
0
2,510
5,175
0
23,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,795
Gold Earned
30,197
235
Minions Killed
274
0
Camps Cleared
0
888,726
Distance Traveled
1,060,700
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,624
562
52
5
0
216,996
0
W
Nemesis
6,669
667
72
7
0
269,606
0
L
Ymir
5,515
552
15
2
0
186,892
0
W
Charybdis
5,464
546
44
4
0
176,716
0
W
Hades
5,464
546
48
5
0
197,150
0
L
Neith
4,383
438
44
4
0
136,057
0
W
Nu Wa
6,484
648
49
5
0
208,805
0
L
Anubis
6,703
670
94
9
0
193,237
0
W
Anubis
6,116
612
61
6
0
208,423
0
L
Odin
4,570
457
30
3
0
155,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role