Player Matchup

Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
ElqueteprotejE
Fenrir
Silver I
Level 49
God Stats
3W - 2L
1,311 SR
Queue Stats
35W - 42L
1,220 MMR
Solo
Artemis
Artemis
Silver I
MrSovietPriest
Artemis
Silver I
Level 144
God Stats
2W - 1L
1,838 SR
Queue Stats
337W - 350L
1,096 MMR
Solo
Surtr
Surtr
Silver II
superior_yam319
Surtr
Silver II
Level 154
God Stats
7W - 2L
1,631 SR
Queue Stats
229W - 255L
1,020 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,556 SR
1,267 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,431 SR
1,129 MMR
Poseidon
Poseidon
Silver I
CILVETI12
Poseidon
Silver I
Level 109
God Stats
12W - 19L
1,344 SR
Queue Stats
363W - 378L
1,208 MMR
Solo
Thor
Thor
Silver I
Rtxwz
Thor
Silver I
Level 127
God Stats
3W - 12L
1,177 SR
Queue Stats
223W - 237L
1,179 MMR
Solo
Hades
Hades
Silver III
destructoboy
Hades
Silver III
Level 157
God Stats
24W - 5L
1,768 SR
Queue Stats
259W - 270L
979 MMR
Solo
Fafnir
Fafnir
Silver IV
ieboo
Fafnir
Silver IV
Level 110
God Stats
0W - 1L
1,277 SR
Queue Stats
10W - 20L
1,170 MMR
Solo
Hou Yi
Hou Yi
Silver II
xuanhuaren
Hou Yi
Silver II
Level 129
God Stats
7W - 8L
1,590 SR
Queue Stats
739W - 765L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 2
6,167
617
3,560
2,359
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
9
1 / 0 / 4
5,192
519
1,879
3,024
1,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 2 / 0
5,831
583
4,952
8,586
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 1
6,140
614
3,564
2,338
610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 1 / 0
6,956
696
4,546
6,934
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BakasuraMulanCharonKumbhakarna

VS

Bans
RavanaIzanamiCthulhuKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CILVETI12
Poseidon
11
2 / 2 / 0
5,806
581
2,504
3,932
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Rtxwz
Thor
9
2 / 3 / 0
4,932
493
4,151
8,332
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 2 / 1
5,125
513
2,363
6,749
1,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
ieboo
Fafnir
8
0 / 1 / 1
4,699
470
898
5,405
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
xuanhuaren
Hou Yi
8
1 / 2 / 1
5,016
502
755
4,195
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
5
5
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
1
2
2
W
Ymir
 
Ymir
1
0
4
3
L
Poseidon
CILVETI12
Poseidon
2
2
0
1
W
4
2
0
2
W
2
1
1
2.5
L
Thor
Rtxwz
Thor
2
3
0
0.67
L
0
2
1
0.25
L
Fafnir
ieboo
Fafnir
0
1
1
0.5
W
2
1
0
2
L
Hou Yi
xuanhuaren
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,501
Damage
10,671
23,241
Taken
28,613
9,210
Mitigated
9,152
6,059
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,560
122
0
0
2,359
1,061
0
1,097
1,262
43,462
891
W
Ymir
 
Ymir
1,879
800
0
1,245
3,024
1,779
0
766
2,258
13,639
1,003
L
Poseidon
CILVETI12
Poseidon
2,504
460
0
552
3,932
620
0
2,099
1,509
40,362
0
W
4,952
1,477
0
2,091
8,586
3,236
0
1,242
7,344
0
36,023
W
3,564
889
0
832
2,338
610
1,011
297
2,041
0
35,206
L
Thor
Rtxwz
Thor
4,151
1,698
0
2,729
8,332
2,163
0
959
7,293
0
25,161
L
2,363
335
0
3,858
6,749
1,940
0
289
6,460
31,218
0
L
Fafnir
ieboo
Fafnir
898
458
0
1,925
5,405
3,275
0
1,412
3,937
10,609
0
W
4,546
1,128
0
1,891
6,934
2,524
69
2,363
4,571
1,280
49,242
L
Hou Yi
xuanhuaren
Hou Yi
755
414
0
967
4,195
1,154
0
293
3,902
0
25,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
25,578
328
Minions Killed
269
0
Camps Cleared
0
983,241
Distance Traveled
867,157
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,167
617
80
8
0
200,796
0
W
Ymir
5,192
519
27
3
0
203,254
3
L
Poseidon
5,806
581
101
10
0
187,270
0
W
Fenrir
5,831
583
63
6
0
212,517
0
W
Artemis
6,140
614
71
7
0
169,088
0
L
Thor
4,932
493
46
5
0
194,407
0
L
Hades
5,125
513
70
7
0
161,844
0
L
Fafnir
4,699
470
12
1
0
166,249
1
W
Surtr
6,956
696
87
9
0
197,586
0
L
Hou Yi
5,016
502
40
4
0
157,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role