Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ELverax
Janus
Level 222
God Stats
1W - 5L
1,489 SR
Queue Stats
77W - 75L
1,646 Elo+
Solo
Charybdis
Charybdis
skz62
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 256L
1,469 Elo+
Solo
Team Averages
Level 186
1,496 SR
1,538 Elo+

VS

Team Averages
Level 70
1,389 SR
1,430 Elo+
Scylla
Scylla
LegionPunch
Scylla
Level 39
God Stats
1W - 0L
1,206 SR
Queue Stats
6W - 9L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
Serpent___Kings
Kuzenbo
Level 136
God Stats
7W - 11L
1,454 SR
Queue Stats
498W - 494L
1,518 Elo+
Solo
Horus
Horus
appaKappa
Horus
Level 36
God Stats
2W - 0L
1,507 SR
Queue Stats
2W - 4L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
1 / 0 / 2
8,701
791
7,797
7,643
3,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
ELverax
Janus
14
1 / 2 / 1
8,828
803
4,043
7,487
2,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
skz62
Charybdis
15
1 / 1 / 1
8,582
780
7,630
6,614
2,083
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 1 / 1
8,938
813
9,318
6,716
2,445
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 3
8,423
766
6,550
11,320
11,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Horus
appaKappa
Horus
15
2 / 0 / 1
8,577
780
3,930
9,548
8,358
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
3
3
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
0
2
2
L
Janus
ELverax
Janus
1
2
1
0.75
W
Scylla
1
1
1
1.5
W
0
2
3
0.75
W
Horus
appaKappa
Horus
2
0
1
2.5
L
Charybdis
skz62
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,470
Damage
19,798
21,744
Taken
27,584
8,038
Mitigated
22,277
4,705
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,797
282
0
3,346
7,643
3,688
0
5,312
2,120
13,536
1,349
L
Janus
ELverax
Janus
4,043
342
0
250
7,487
2,267
0
4,608
2,702
35,714
226
W
Scylla
9,318
643
0
2,056
6,716
2,445
0
4,511
2,205
42,333
593
W
6,550
1,639
0
1,908
11,320
11,474
30
2,792
8,448
28,582
2,227
W
Horus
appaKappa
Horus
3,930
1,235
3,135
6,431
9,548
8,358
0
3,898
5,605
0
11,745
L
Charybdis
skz62
Charybdis
7,630
3,390
0
1,109
6,614
2,083
0
4,506
1,733
0
37,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
25,938
161
Minions Killed
141
0
Camps Cleared
0
655,451
Distance Traveled
714,432
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,701
791
19
2
0
224,090
0
L
Janus
8,828
803
72
7
0
221,355
0
W
Scylla
8,938
813
86
8
0
216,765
0
W
Kuzenbo
8,423
766
40
4
0
244,585
2
W
Horus
8,577
780
15
1
0
253,082
0
L
Charybdis
8,582
780
70
6
0
210,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role