Player Matchup

Neith
Neith
OG_LINXSTER
Neith
Level 147
God Stats
25W - 19L
1,555 SR
Queue Stats
620W - 595L
1,445 Elo+
Solo
Ares
Ares
SenJu_TOQUIMA
Ares
Level 88
God Stats
7W - 2L
1,764 SR
Queue Stats
108W - 85L
1,478 Elo+
Solo
Cerberus
Cerberus
Shwant1189
Cerberus
Level 125
God Stats
3W - 2L
1,426 SR
Queue Stats
165W - 163L
1,473 Elo+
Solo
Anubis
Anubis
kylebugzy
Anubis
Level 147
God Stats
13W - 11L
1,545 SR
Queue Stats
65W - 60L
1,510 Elo+
Solo
Izanami
Izanami
xXReinaldo2004Xx
Izanami
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 27L
1,589 Elo+
Solo
Team Averages
Level 118
1,558 SR
1,499 Elo+

VS

Team Averages
Level 113
1,502 SR
1,479 Elo+
Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ITACHI-UCHIJA46
Sol
Level 143
God Stats
16W - 16L
1,536 SR
Queue Stats
552W - 515L
1,498 Elo+
Solo
Cthulhu
Cthulhu
IllNetherllI
Cthulhu
Level 129
God Stats
4W - 6L
1,472 SR
Queue Stats
136W - 127L
1,515 Elo+
Solo
Cernunnos
Cernunnos
WolvenWraith
Cernunnos
Level 28
God Stats
3W - 6L
1,421 SR
Queue Stats
28W - 45L
1,377 Elo+
Party 1
Loki
Loki
toonzywoonzy
Loki
Level 145
God Stats
16W - 19L
1,580 SR
Queue Stats
355W - 334L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,602
767
1,367
2,140
571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
4 / 0 / 0
4,785
798
2,048
4,006
1,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Shwant1189
Cerberus
8
3 / 2 / 1
4,680
780
2,549
6,316
3,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
kylebugzy
Anubis
8
3 / 1 / 2
4,846
808
2,535
4,028
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 2
3,856
643
1,332
3,183
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 3 / 1
4,194
699
3,506
6,372
2,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 0
3,538
590
916
2,861
397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
IllNetherllI
Cthulhu
1
0 / 0 / 0
1,188
198
0
0
0
Cernunnos
WolvenWraith
Cernunnos
6
0 / 4 / 1
3,560
593
2,930
5,364
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
3 / 1 / 0
4,128
688
1,821
3,671
891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
4
5
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
1
0.5
L
0
2
0
0
L
Cthulhu
IllNetherllI
Cthulhu
0
0
0
0
W
0
0
2
1
W
4
0
0
4
W
Cerberus
Shwant1189
Cerberus
3
2
1
1.75
L
Cernunnos
WolvenWraith
Cernunnos
0
4
1
0.13
W
Anubis
kylebugzy
Anubis
3
1
2
4
L
3
1
0
3
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,831
Damage
9,173
19,673
Taken
18,268
8,284
Mitigated
5,017
7,393
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,506
1,320
0
1,386
6,372
2,662
0
3,075
3,297
0
20,960
L
916
548
0
724
2,861
397
0
381
2,480
15,348
0
L
Cthulhu
IllNetherllI
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
1,367
175
0
749
2,140
571
564
788
1,352
0
28,404
W
2,048
163
0
1,185
4,006
1,998
0
0
4,006
8,286
0
W
Cerberus
Shwant1189
Cerberus
2,549
237
0
2,184
6,316
3,503
0
0
6,029
18,852
137
L
Cernunnos
WolvenWraith
Cernunnos
2,930
1,170
0
1,168
5,364
1,067
0
3,033
2,331
0
13,516
W
Anubis
kylebugzy
Anubis
2,535
367
0
2,549
4,028
1,491
0
128
3,866
35,870
642
L
1,821
688
0
1,286
3,671
891
0
429
3,242
0
15,541
W
1,332
891
0
726
3,183
721
217
0
3,183
0
22,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,769
Gold Earned
16,608
238
Minions Killed
124
0
Camps Cleared
0
616,784
Distance Traveled
470,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,194
699
39
7
0
121,789
0
L
Sol
3,538
590
27
5
0
90,093
0
L
Cthulhu
1,188
198
0
0
0
0
0
W
Neith
4,602
767
44
7
0
121,091
0
W
Ares
4,785
798
16
3
0
126,253
0
W
Cerberus
4,680
780
56
9
0
109,257
0
L
Cernunnos
3,560
593
26
4
0
123,807
0
W
Anubis
4,846
808
77
13
0
131,673
0
L
Loki
4,128
688
32
5
0
134,538
0
W
Izanami
3,856
643
45
8
0
128,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role