Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dumbo_020
Ne Zha
Level 141
God Stats
33W - 47L
1,473 SR
Queue Stats
294W - 304L
1,449 Elo+
Party 1
Rama
Rama
Eule212
Rama
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,421 Elo+
Solo
Ra
Ra
dyslexic-felspar
Ra
Level 146
God Stats
23W - 26L
1,459 SR
Queue Stats
291W - 313L
1,444 Elo+
Party 1
Odin
Odin
pepere7
Odin
Level 118
God Stats
4W - 0L
1,762 SR
Queue Stats
81W - 70L
1,512 Elo+
Solo
Team Averages
Level 115
1,539 SR
1,465 Elo+

VS

Team Averages
Level 86
1,450 SR
1,385 Elo+
Scylla
Scylla
 
Scylla
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
JokersofSpades
Da Ji
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 45L
1,435 Elo+
Party 2
Chiron
Chiron
Rudik321
Chiron
Level 109
God Stats
3W - 5L
1,448 SR
Queue Stats
75W - 73L
1,558 Elo+
Solo
Amaterasu
Amaterasu
keno_489
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 38L
1,228 Elo+
Party 2
Athena
Athena
zFearMySnipez
Athena
Level 6
God Stats
0W - 3L
1,302 SR
Queue Stats
21W - 30L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 4 / 3
6,613
551
4,710
5,568
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Dumbo_020
Ne Zha
12
3 / 4 / 6
6,821
568
6,898
10,565
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Rama
Eule212
Rama
11
5 / 5 / 5
6,971
581
8,452
9,373
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 3
6,818
568
4,288
5,817
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
pepere7
Odin
13
6 / 0 / 2
7,850
654
7,323
7,347
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 3 / 0
6,489
541
6,093
5,534
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 6 / 4
7,112
593
8,919
12,458
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Rudik321
Chiron
12
4 / 4 / 7
7,264
605
5,822
8,585
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
keno_489
Amaterasu
8
0 / 3 / 1
4,763
397
2,536
6,934
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 4 / 5
5,448
454
1,578
9,365
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
20
Kills
15
15
Deaths
20
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
4
3
1.13
L
Scylla
 
Scylla
4
3
0
1.33
W
Ne Zha
Dumbo_020
Ne Zha
3
4
6
1.5
W
Rama
Eule212
Rama
5
5
5
1.5
L
7
6
4
1.5
L
Chiron
Rudik321
Chiron
4
4
7
1.88
W
3
2
3
2.25
L
Amaterasu
keno_489
Amaterasu
0
3
1
0.17
W
Odin
pepere7
Odin
6
0
2
7
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,671
Damage
24,948
38,670
Taken
42,876
17,407
Mitigated
19,803
13,542
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,710
675
273
1,093
5,568
1,546
525
968
4,600
35,574
1,057
L
Scylla
 
Scylla
6,093
714
0
1,307
5,534
1,310
0
1,362
3,996
33,266
0
W
Ne Zha
Dumbo_020
Ne Zha
6,898
2,663
0
3,200
10,565
4,514
0
1,750
8,815
0
44,077
W
Rama
Eule212
Rama
8,452
6,612
0
2,839
9,373
2,738
831
3,365
6,008
0
28,599
L
8,919
2,087
0
3,116
12,458
4,659
0
2,051
9,982
0
36,687
L
Chiron
Rudik321
Chiron
5,822
1,719
158
1,313
8,585
2,676
701
2,604
5,829
0
47,835
W
4,288
342
305
1,726
5,817
2,042
190
1,084
4,733
48,820
1,149
L
Amaterasu
keno_489
Amaterasu
2,536
1,188
0
1,593
6,934
4,028
0
0
6,394
0
12,314
W
Odin
pepere7
Odin
7,323
2,064
0
4,106
7,347
6,567
116
504
6,843
0
42,843
L
1,578
858
0
695
9,365
7,130
0
2,319
6,859
8,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,073
Gold Earned
31,076
341
Minions Killed
217
0
Camps Cleared
0
1,099,042
Distance Traveled
1,003,084
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,613
551
62
5
0
204,481
0
L
Scylla
6,489
541
58
5
0
198,210
1
W
Ne Zha
6,821
568
67
6
0
225,304
0
W
Rama
6,971
581
46
4
0
199,240
0
L
Da Ji
7,112
593
53
4
0
239,367
2
L
Chiron
7,264
605
76
6
0
201,933
2
W
Ra
6,818
568
97
8
0
232,471
0
L
Amaterasu
4,763
397
18
2
0
160,764
0
W
Odin
7,850
654
69
6
0
237,546
2
L
Athena
5,448
454
12
1
0
202,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role