Player Matchup

Bacchus
Bacchus
OloskoBixo
Bacchus
Level 142
God Stats
6W - 1L
1,793 SR
Queue Stats
858W - 452L
1,746 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yhatusabe
Ah Muzen Cab
Level 153
God Stats
2W - 0L
1,514 SR
Queue Stats
114W - 99L
1,514 Elo+
Solo
Janus
Janus
sandark
Janus
Level 155
God Stats
2W - 1L
1,639 SR
Queue Stats
18W - 9L
1,626 Elo+
Solo
Team Averages
Level 150
1,649 SR
1,629 Elo+

VS

Team Averages
Level 124
1,621 SR
1,575 Elo+
Sun Wukong
Sun Wukong
Güma
Sun Wukong
Level 147
God Stats
17W - 11L
1,763 SR
Queue Stats
384W - 265L
1,680 Elo+
Solo
Janus
Janus
HarryMashle
Janus
Level 105
God Stats
0W - 1L
1,520 SR
Queue Stats
5W - 9L
1,439 Elo+
Party 1
Neith
Neith
jkp0327k
Neith
Level 121
God Stats
2W - 1L
1,581 SR
Queue Stats
16W - 14L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OloskoBixo
Bacchus
16
2 / 0 / 6
9,008
819
8,234
8,742
10,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Yhatusabe
Ah Muzen Cab
16
3 / 0 / 4
9,670
879
8,312
6,271
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
sandark
Janus
16
3 / 1 / 4
9,773
888
7,907
5,429
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Güma
Sun Wukong
15
0 / 0 / 1
8,358
760
7,410
10,926
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 3 / 0
8,138
740
2,028
6,962
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jkp0327k
Neith
13
1 / 5 / 0
8,192
745
6,011
8,645
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Güma
Sun Wukong
0
0
1
0.5
L
0
3
0
0
W
Bacchus
OloskoBixo
Bacchus
2
0
6
5
W
Ah Muzen Cab
Yhatusabe
Ah Muzen Cab
3
0
4
5
L
Neith
jkp0327k
Neith
1
5
0
0.2
W
Janus
sandark
Janus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,453
Damage
15,449
20,442
Taken
26,533
15,211
Mitigated
14,129
2,587
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Güma
Sun Wukong
7,410
1,259
0
3,921
10,926
8,859
0
4,872
5,731
0
24,808
L
2,028
0
0
513
6,962
2,610
0
4,962
1,916
22,954
360
W
Bacchus
OloskoBixo
Bacchus
8,234
1,005
0
2,224
8,742
10,341
0
1,142
7,106
16,433
0
W
Ah Muzen Cab
Yhatusabe
Ah Muzen Cab
8,312
2,201
0
363
6,271
2,798
930
324
5,688
0
45,301
L
Neith
jkp0327k
Neith
6,011
1,218
0
878
8,645
2,660
0
5,793
2,699
0
26,997
W
Janus
sandark
Janus
7,907
41
0
0
5,429
2,072
0
177
4,919
38,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
24,688
171
Minions Killed
162
0
Camps Cleared
0
699,542
Distance Traveled
636,428
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,358
760
40
4
0
229,935
0
L
Janus
8,138
740
68
6
0
216,147
0
W
Bacchus
9,008
819
15
1
0
243,200
0
W
Ah Muzen Cab
9,670
879
87
8
0
215,282
0
L
Neith
8,192
745
54
5
0
190,346
0
W
Janus
9,773
888
69
6
0
241,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role