Player Matchup

Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
buwan151
Chang'e
Level 69
God Stats
18W - 12L
1,566 SR
Queue Stats
50W - 67L
1,496 Elo+
Party 1
Artio
Artio
temp-21422242
Artio
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 110
1,522 SR
1,499 Elo+

VS

Team Averages
Level 70
1,580 SR
1,579 Elo+
Maui
Maui
Andre121398
Maui
Level 39
God Stats
3W - 1L
1,488 SR
Queue Stats
139W - 137L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
FAT6AT10
Gilgamesh
Level 149
God Stats
2W - 0L
1,753 SR
Queue Stats
301W - 110L
1,667 Elo+
Party 2
Anubis
Anubis
qqRuzZa
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 34L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 4 / 1
8,639
864
4,422
7,039
2,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
buwan151
Chang'e
14
2 / 5 / 2
8,466
847
7,231
10,928
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 3
7,651
765
4,815
14,814
10,415
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
8,710
871
3,175
7,974
7,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
FAT6AT10
Gilgamesh
14
3 / 1 / 10
8,683
868
11,302
10,245
9,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
qqRuzZa
Anubis
15
8 / 2 / 5
9,631
963
12,553
7,870
3,826
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
1
0.63
W
3
1
11
8.5
W
Gilgamesh
FAT6AT10
Gilgamesh
3
1
10
8
L
Chang'e
buwan151
Chang'e
2
5
2
0.6
W
Anubis
qqRuzZa
Anubis
8
2
5
5.25
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,468
Damage
27,030
32,781
Taken
26,089
15,528
Mitigated
20,955
8,120
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,422
709
0
1,056
7,039
2,777
0
2,451
4,293
0
29,972
W
3,175
1,434
0
28
7,974
7,566
0
3,210
4,431
9,663
0
W
Gilgamesh
FAT6AT10
Gilgamesh
11,302
2,798
0
1,122
10,245
9,563
206
3,838
6,015
0
28,067
L
Chang'e
buwan151
Chang'e
7,231
370
1,110
2,908
10,928
2,336
0
5,797
4,875
19,598
0
W
Anubis
qqRuzZa
Anubis
12,553
1,178
0
4,171
7,870
3,826
209
3,175
4,419
40,312
0
L
4,815
359
487
2,559
14,814
10,415
0
7,415
6,919
12,985
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
27,024
99
Minions Killed
120
0
Camps Cleared
0
521,872
Distance Traveled
522,140
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,639
864
44
4
0
192,525
0
W
Maui
8,710
871
13
1
0
175,896
0
W
Gilgamesh
8,683
868
38
4
0
198,969
0
L
Chang'e
8,466
847
30
3
0
154,006
0
W
Anubis
9,631
963
69
7
0
147,275
0
L
Artio
7,651
765
25
3
0
175,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role