Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Anastasia333
Hel
Level 98
God Stats
22W - 16L
1,544 SR
Queue Stats
277W - 262L
1,494 Elo+
Solo
Awilix
Awilix
HurtRhyme487850
Awilix
Level 145
God Stats
6W - 6L
1,459 SR
Queue Stats
34W - 35L
1,494 Elo+
Solo
Discordia
Discordia
StewedBucket
Discordia
Level 39
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,498 Elo+

VS

Team Averages
Level 160
1,566 SR
1,497 Elo+
Cthulhu
Cthulhu
CrAzY LOSER BOY
Cthulhu
Level 182
God Stats
76W - 44L
1,661 SR
Queue Stats
509W - 529L
1,448 Elo+
Solo
Scylla
Scylla
Guimpereira
Scylla
Level 112
God Stats
2W - 2L
1,583 SR
Queue Stats
85W - 76L
1,516 Elo+
Solo
Cerberus
Cerberus
LT_Cline
Cerberus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,592 Elo+
Solo
Lancelot
Lancelot
Misanthroptomist
Lancelot
Level 193
God Stats
13W - 14L
1,588 SR
Queue Stats
1,300W - 1,309L
1,463 Elo+
Solo
Chernobog
Chernobog
xJ 0 Y B 0 Y
Chernobog
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 190L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
3 / 4 / 0
9,206
614
7,669
10,661
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
 
Vulcan
1
0 / 0 / 0
4,430
295
0
0
0
14
1 / 3 / 0
8,586
572
9,279
16,115
9,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
5 / 3 / 0
7,369
491
5,177
10,154
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
StewedBucket
Discordia
10
0 / 4 / 1
6,290
419
3,071
5,690
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
8,832
589
11,145
12,214
7,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
17
7 / 1 / 2
9,667
644
8,707
5,534
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LT_Cline
Cerberus
15
3 / 2 / 7
9,336
622
5,184
9,955
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 0
7,299
487
3,385
8,886
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
xJ 0 Y B 0 Y
Chernobog
15
1 / 2 / 4
8,596
573
2,665
7,894
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
9
Kills
14
14
Deaths
9
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
4
0
0.75
L
Vulcan
 
Vulcan
0
0
0
0
L
1
3
0
0.33
W
0
1
3
1.5
W
Scylla
7
1
2
8
L
5
3
0
1.67
W
Cerberus
LT_Cline
Cerberus
3
2
7
3.25
W
3
3
0
1
L
Discordia
StewedBucket
Discordia
0
4
1
0.13
W
Chernobog
xJ 0 Y B 0 Y
Chernobog
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,196
Damage
31,086
42,620
Taken
44,483
16,356
Mitigated
24,373
18,095
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,669
3,773
0
4,217
10,661
3,279
1,033
3,988
6,673
0
78,940
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
9,279
1,142
100
9,675
16,115
9,249
0
10,457
4,660
70,825
0
W
11,145
1,119
0
2,247
12,214
7,717
338
9,123
3,091
60,029
1,462
W
Scylla
8,707
1,391
0
3,020
5,534
1,794
485
1,850
3,684
93,043
0
L
5,177
2,185
0
3,853
10,154
2,405
0
4,733
5,403
0
49,579
W
Cerberus
LT_Cline
Cerberus
5,184
75
0
2,485
9,955
8,450
150
763
9,192
32,818
959
W
3,385
684
0
375
8,886
3,969
0
539
8,347
0
40,734
L
Discordia
StewedBucket
Discordia
3,071
35
0
250
5,690
1,423
0
4,614
1,076
28,866
375
W
Chernobog
xJ 0 Y B 0 Y
Chernobog
2,665
1,592
0
3,660
7,894
2,443
228
0
7,894
0
63,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
43,730
401
Minions Killed
549
0
Camps Cleared
0
1,110,984
Distance Traveled
1,493,448
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,206
614
133
9
0
271,320
0
L
Vulcan
4,430
295
0
0
0
0
0
L
Hel
8,586
572
135
9
0
255,582
0
W
Cthulhu
8,832
589
135
9
0
245,160
0
W
Scylla
9,667
644
147
10
0
308,787
3
L
Awilix
7,369
491
82
5
0
363,777
2
W
Cerberus
9,336
622
73
5
0
304,220
2
W
Lancelot
7,299
487
61
4
0
324,919
0
L
Discordia
6,290
419
51
3
0
220,305
0
W
Chernobog
8,596
573
133
9
0
310,362
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role