Player Matchup

Chronos
Chronos
Silver I
BullεεT
Chronos
Silver I
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,436 MMR
Solo
Janus
Janus
Gold IV
Gabe027
Janus
Gold IV
Level 129
God Stats
2W - 1L
1,438 SR
Queue Stats
82W - 86L
1,386 MMR
Solo
Neith
Neith
Gold V
RatedR13
Neith
Gold V
Level 183
God Stats
29W - 25L
1,543 SR
Queue Stats
259W - 256L
1,348 MMR
Solo
Ymir
Ymir
Gold IV
SLlIIIIIN
Ymir
Gold IV
Level 157
God Stats
3W - 4L
1,551 SR
Queue Stats
37W - 41L
1,509 MMR
Solo
Arachne
Arachne
Silver II
SloMotaro
Arachne
Silver II
Level 83
God Stats
2W - 2L
1,644 SR
Queue Stats
5W - 12L
1,454 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,535 SR
1,427 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,491 SR
1,429 MMR
Cernunnos
Cernunnos
Bronze III
 
Cernunnos
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
FallenTank
Khepri
Bronze III
Level 136
God Stats
0W - 3L
1,334 SR
Queue Stats
5W - 13L
1,335 MMR
Party 2
Ishtar
Ishtar
Bronze III
ImTropicalBear
Ishtar
Bronze III
Level 109
God Stats
0W - 1L
1,637 SR
Queue Stats
5W - 12L
1,335 MMR
Party 2
Raijin
Raijin
Gold IV
obarjaweo
Raijin
Gold IV
Level 125
God Stats
8W - 11L
1,484 SR
Queue Stats
263W - 266L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BullεεT
Chronos
13
5 / 1 / 2
8,221
685
6,667
6,160
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Janus
Gabe027
Janus
14
5 / 0 / 3
7,907
659
6,039
4,498
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
RatedR13
Neith
12
3 / 2 / 4
7,269
606
9,403
8,234
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
2 / 1 / 3
6,514
543
1,837
7,352
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
SloMotaro
Arachne
14
6 / 0 / 5
7,949
662
7,357
7,417
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
Baba YagaNu WaMauiKumbhakarna

VS

Bans
AnubisKaliNemesisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 6 / 1
4,964
414
2,348
9,846
4,187
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
 
Loki
7
0 / 6 / 0
4,633
386
2,812
7,961
2,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
FallenTank
Khepri
8
1 / 4 / 0
5,201
433
3,832
9,160
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 2 / 2
5,207
434
5,264
6,617
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
obarjaweo
Raijin
10
2 / 3 / 1
6,284
524
5,037
7,872
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
4
4
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
6
1
0.08
L
Loki
 
Loki
0
6
0
0
W
Chronos
BullεεT
Chronos
5
1
2
6
L
Khepri
FallenTank
Khepri
1
4
0
0.25
W
Janus
Gabe027
Janus
5
0
3
6.5
L
1
2
2
1
W
Neith
RatedR13
Neith
3
2
4
2.5
W
Ymir
2
1
3
3.5
W
Arachne
SloMotaro
Arachne
6
0
5
8.5
L
Raijin
obarjaweo
Raijin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,303
Damage
19,293
33,661
Taken
41,456
13,946
Mitigated
17,236
9,751
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,348
534
0
401
9,846
4,187
0
5,290
4,556
0
21,979
L
Loki
 
Loki
2,812
657
111
295
7,961
2,029
0
909
7,042
0
22,046
W
Chronos
BullεεT
Chronos
6,667
1,716
0
1,160
6,160
2,018
1,559
1,256
4,904
55,231
3,545
L
Khepri
FallenTank
Khepri
3,832
289
0
1,208
9,160
6,741
0
2,259
6,765
13,486
0
W
Janus
Gabe027
Janus
6,039
628
0
2,166
4,498
1,500
128
1,691
2,807
55,159
844
L
5,264
2,875
0
2,123
6,617
1,951
0
1,546
4,991
0
25,607
W
Neith
RatedR13
Neith
9,403
2,855
0
2,129
8,234
2,626
622
2,986
5,248
0
45,366
W
Ymir
1,837
728
0
1,918
7,352
4,843
0
2,182
5,170
13,897
0
W
Arachne
SloMotaro
Arachne
7,357
5,988
0
2,378
7,417
2,959
479
628
6,789
0
53,425
L
Raijin
obarjaweo
Raijin
5,037
253
0
1,520
7,872
2,328
0
3,748
3,868
41,201
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,860
Gold Earned
26,289
397
Minions Killed
197
0
Camps Cleared
0
1,237,323
Distance Traveled
1,085,978
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,964
414
28
2
0
199,405
0
L
Loki
4,633
386
43
4
0
208,046
0
W
Chronos
8,221
685
93
8
0
232,109
1
L
Khepri
5,201
433
9
1
0
234,481
2
W
Janus
7,907
659
116
10
0
252,957
7
L
Ishtar
5,207
434
40
3
0
212,333
1
W
Neith
7,269
606
79
7
0
219,153
0
W
Ymir
6,514
543
14
1
0
252,041
6
W
Arachne
7,949
662
95
8
0
281,063
0
L
Raijin
6,284
524
77
6
0
231,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role