Player Matchup

Ymir
Ymir
CryptoCobra5708
Ymir
Level 113
God Stats
4W - 2L
1,673 SR
Queue Stats
67W - 73L
1,459 Elo+
Solo
Izanami
Izanami
EasterEggi
Izanami
Level 117
God Stats
5W - 10L
1,509 SR
Queue Stats
135W - 146L
1,385 Elo+
Solo
Baba Yaga
Baba Yaga
RCSAP
Baba Yaga
Level 63
God Stats
2W - 4L
1,139 SR
Queue Stats
39W - 61L
1,351 Elo+
Solo
Hercules
Hercules
Remiinant
Hercules
Level 64
God Stats
4W - 8L
1,668 SR
Queue Stats
118W - 112L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Shardphoenix
Sun Wukong
Level 100
God Stats
1W - 1L
1,702 SR
Queue Stats
24W - 24L
1,548 Elo+
Solo
Team Averages
Level 91
1,538 SR
1,442 Elo+

VS

Team Averages
Level 77
1,528 SR
1,493 Elo+
Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AndreyMAxSHIFT
Anubis
Level 57
God Stats
21W - 10L
1,682 SR
Queue Stats
23W - 17L
1,550 Elo+
Solo
Chaac
Chaac
MahmoudEvil1
Chaac
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
X10NESH0TD3AD1X
Ne Zha
Level 59
God Stats
4W - 5L
1,458 SR
Queue Stats
150W - 138L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,349
565
3,782
10,022
7,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
EasterEggi
Izanami
11
1 / 4 / 1
6,310
485
3,354
10,437
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
RCSAP
Baba Yaga
1
0 / 0 / 0
2,513
193
0
0
0
Hercules
Remiinant
Hercules
12
6 / 3 / 0
7,241
557
9,678
10,040
4,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
Shardphoenix
Sun Wukong
11
0 / 1 / 0
5,755
443
5,999
13,806
14,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 3 / 1
7,161
551
4,489
4,343
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
 
Sun Wukong
9
1 / 2 / 1
5,792
446
717
8,328
6,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 1 / 2
8,252
635
6,085
7,399
2,747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 0 / 0
8,798
677
9,174
12,299
8,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 1
6,851
527
6,005
8,474
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
8
8
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
1
0.5
W
Sun Wukong
 
Sun Wukong
1
2
1
0.75
W
2
1
2
3
L
1
0
4
3
L
Izanami
EasterEggi
Izanami
1
4
1
0.38
W
2
0
0
2
L
Baba Yaga
RCSAP
Baba Yaga
0
0
0
0
L
Hercules
Remiinant
Hercules
6
3
0
2
L
Sun Wukong
Shardphoenix
Sun Wukong
0
1
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,813
Damage
26,470
44,305
Taken
40,843
29,021
Mitigated
22,692
13,037
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,489
1,800
0
257
4,343
1,229
534
609
3,734
0
38,928
W
Sun Wukong
 
Sun Wukong
717
191
0
654
8,328
6,703
105
2,560
5,768
0
13,493
W
6,085
517
0
3,450
7,399
2,747
572
0
7,399
60,349
2,012
L
3,782
667
184
2,430
10,022
7,443
0
0
10,022
40,779
1,067
L
Izanami
EasterEggi
Izanami
3,354
1,983
0
3,708
10,437
2,149
0
5,421
5,016
0
44,060
W
9,174
1,891
0
5,424
12,299
8,548
109
0
12,299
0
70,238
L
Baba Yaga
RCSAP
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Remiinant
Hercules
9,678
2,814
0
2,190
10,040
4,615
0
363
9,677
0
48,763
L
Sun Wukong
Shardphoenix
Sun Wukong
5,999
1,451
0
4,525
13,806
14,814
0
0
13,806
0
35,624
W
6,005
1,856
0
1,121
8,474
3,465
0
549
7,925
0
43,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
36,854
290
Minions Killed
407
0
Camps Cleared
0
1,031,371
Distance Traveled
1,258,545
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,161
551
85
7
0
234,188
0
W
Sun Wukong
5,792
446
13
1
0
242,932
0
W
Anubis
8,252
635
115
9
0
219,167
0
L
Ymir
7,349
565
77
6
0
277,984
4
L
Izanami
6,310
485
72
6
0
220,565
0
W
Chaac
8,798
677
124
10
0
233,301
0
L
Baba Yaga
2,513
193
0
0
0
0
0
L
Hercules
7,241
557
84
6
0
292,354
0
L
Sun Wukong
5,755
443
57
4
0
240,468
0
W
Ne Zha
6,851
527
70
5
0
328,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role