Player Matchup

Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Marroco9393
Scylla
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 113L
1,536 Elo+
Solo
Awilix
Awilix
the_spamclam
Awilix
Level 106
God Stats
0W - 3L
1,153 SR
Queue Stats
325W - 341L
1,498 Elo+
Solo
Yemoja
Yemoja
uDAkNg
Yemoja
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 39L
1,427 Elo+
Solo
Nu Wa
Nu Wa
xXDarnyXx
Nu Wa
Level 141
God Stats
2W - 2L
1,505 SR
Queue Stats
235W - 236L
1,455 Elo+
Party 1
Team Averages
Level 90
1,432 SR
1,483 Elo+

VS

Team Averages
Level 136
1,326 SR
1,502 Elo+
Nut
Nut
 
Nut
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Mrpinkbagman
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 157L
1,473 Elo+
Solo
Tyr
Tyr
S1N1573R117
Tyr
Level 102
God Stats
1W - 0L
1,173 SR
Queue Stats
12W - 11L
1,576 Elo+
Party 2
Cerberus
Cerberus
S3a G0dd3ss
Cerberus
Level 45
God Stats
1W - 4L
1,284 SR
Queue Stats
95W - 99L
1,506 Elo+
Party 2
Freya
Freya
budweiserbender
Freya
Level 248
God Stats
3W - 11L
1,171 SR
Queue Stats
576W - 605L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 4 / 4
4,918
984
3,120
4,493
1,580
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
10
0 / 2 / 3
4,874
975
3,646
2,967
974
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Awilix
10
3 / 3 / 1
5,327
1,065
4,606
4,709
1,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
uDAkNg
Yemoja
5
0 / 0 / 0
4,328
866
0
0
0
Nu Wa
xXDarnyXx
Nu Wa
12
1 / 1 / 3
5,294
1,059
2,928
2,188
616
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 1 / 6
5,929
1,186
2,541
3,899
1,338
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
12
1 / 1 / 7
6,565
1,313
2,331
5,081
2,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
4 / 1 / 4
6,805
1,361
3,802
6,515
5,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
S3a G0dd3ss
Cerberus
9
1 / 2 / 5
6,053
1,211
1,148
4,371
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 5
6,496
1,299
1,672
3,986
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
4
Kills
9
10
Deaths
5
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
4
0.5
W
Nut
 
Nut
1
1
6
4
L
Scylla
0
2
3
0.75
W
Yemoja
1
1
7
4.5
W
4
1
4
6
W
Cerberus
S3a G0dd3ss
Cerberus
1
2
5
1.75
W
2
0
5
4.5
L
Awilix
3
3
1
1.17
L
Yemoja
uDAkNg
Yemoja
0
0
0
0
L
Nu Wa
xXDarnyXx
Nu Wa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,300
Damage
11,494
14,357
Taken
23,852
4,926
Mitigated
13,940
1,081
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,120
263
0
0
4,493
1,580
0
1,264
3,229
0
7,258
W
Nut
 
Nut
2,541
628
40
286
3,899
1,338
594
1,445
2,454
0
11,645
L
Scylla
3,646
78
0
91
2,967
974
0
523
2,444
8,320
0
W
Yemoja
2,331
302
5,376
1,749
5,081
2,592
270
1,295
3,786
8,201
0
W
3,802
334
143
2,222
6,515
5,168
17
2,233
4,282
0
8,291
W
Cerberus
S3a G0dd3ss
Cerberus
1,148
33
0
446
4,371
3,371
0
778
3,593
4,309
0
W
1,672
449
122
880
3,986
1,471
458
823
3,163
11,089
1,270
L
Awilix
4,606
907
0
485
4,709
1,756
0
1,633
3,076
0
6,570
L
Yemoja
uDAkNg
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
xXDarnyXx
Nu Wa
2,928
441
220
285
2,188
616
0
1,550
638
8,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,741
Gold Earned
31,848
36
Minions Killed
72
0
Camps Cleared
0
415,159
Distance Traveled
521,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,918
984
8
2
0
117,231
0
W
Nut
5,929
1,186
23
5
0
100,445
0
L
Scylla
4,874
975
14
3
0
91,850
0
W
Yemoja
6,565
1,313
6
1
0
111,012
0
W
Tyr
6,805
1,361
5
1
0
115,507
0
W
Cerberus
6,053
1,211
6
1
0
91,701
0
W
Freya
6,496
1,299
32
6
0
103,236
0
L
Awilix
5,327
1,065
1
0
0
110,411
0
L
Yemoja
4,328
866
0
0
0
0
0
L
Nu Wa
5,294
1,059
13
3
0
95,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role