Player Matchup

Ix Chel
Ix Chel
BJIypNdoJI
Ix Chel
Level 121
God Stats
2W - 1L
1,814 SR
Queue Stats
600W - 571L
1,445 Elo+
Solo
Ah Puch
Ah Puch
NovaRichardRider
Ah Puch
Level 67
God Stats
2W - 2L
1,653 SR
Queue Stats
105W - 94L
1,569 Elo+
Solo
Amaterasu
Amaterasu
WrathOfSeraph
Amaterasu
Level 109
God Stats
2W - 4L
1,509 SR
Queue Stats
259W - 281L
1,496 Elo+
Solo
Jing Wei
Jing Wei
danichen
Jing Wei
Level 112
God Stats
0W - 2L
1,706 SR
Queue Stats
88W - 72L
1,596 Elo+
Solo
Kukulkan
Kukulkan
孤独面店
Kukulkan
Level 156
God Stats
0W - 2L
1,334 SR
Queue Stats
58W - 62L
1,457 Elo+
Solo
Team Averages
Level 113
1,603 SR
1,513 Elo+

VS

Team Averages
Level 102
1,433 SR
1,461 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DK20018DK
Arachne
Level 58
God Stats
7W - 3L
1,471 SR
Queue Stats
157W - 142L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KönüngGame
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,250 SR
Queue Stats
13W - 5L
1,302 Elo+
Party 1
Horus
Horus
RKHOKAGE
Horus
Level 124
God Stats
4W - 8L
1,566 SR
Queue Stats
516W - 513L
1,540 Elo+
Solo
Merlin
Merlin
granojetecalor
Merlin
Level 155
God Stats
2W - 3L
1,376 SR
Queue Stats
120W - 113L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BJIypNdoJI
Ix Chel
11
1 / 5 / 5
6,817
757
3,483
10,987
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 4
6,934
770
9,814
8,539
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
WrathOfSeraph
Amaterasu
9
0 / 4 / 3
6,223
691
2,156
7,602
7,456
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
danichen
Jing Wei
14
7 / 6 / 0
8,986
998
7,442
9,795
3,288
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
孤独面店
Kukulkan
13
0 / 7 / 5
6,932
770
6,399
9,236
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 3 / 9
9,300
1,033
12,954
9,706
4,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
DK20018DK
Arachne
13
1 / 2 / 6
7,747
861
5,040
9,401
7,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
KönüngGame
Morgan Le Fay
17
13 / 2 / 11
10,836
1,204
14,504
9,740
4,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
RKHOKAGE
Horus
14
3 / 1 / 14
9,153
1,017
4,051
11,029
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 1 / 14
8,166
907
8,447
6,117
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
8
Kills
26
26
Deaths
9
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
9
4.17
L
Ix Chel
BJIypNdoJI
Ix Chel
1
5
5
0.7
W
Arachne
DK20018DK
Arachne
1
2
6
2
W
Morgan Le Fay
KönüngGame
Morgan Le Fay
13
2
11
9.25
L
0
4
4
0.5
W
Horus
RKHOKAGE
Horus
3
1
14
10
L
Amaterasu
WrathOfSeraph
Amaterasu
0
4
3
0.38
L
Jing Wei
danichen
Jing Wei
7
6
0
1.17
W
1
1
14
8
L
Kukulkan
孤独面店
Kukulkan
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,294
Damage
44,996
46,159
Taken
45,993
22,330
Mitigated
29,214
11,448
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,954
2,384
773
1,070
9,706
4,652
2,237
3,798
5,836
0
32,594
L
Ix Chel
BJIypNdoJI
Ix Chel
3,483
395
2,436
3,166
10,987
5,430
0
5,057
5,930
8,206
0
W
Arachne
DK20018DK
Arachne
5,040
3,991
415
364
9,401
7,606
472
3,474
5,927
0
9,206
W
Morgan Le Fay
KönüngGame
Morgan Le Fay
14,504
100
1,547
2,402
9,740
4,577
1,978
4,517
5,184
26,403
0
L
9,814
64
733
1,939
8,539
2,933
0
5,209
3,330
23,813
0
W
Horus
RKHOKAGE
Horus
4,051
1,503
7,006
5,952
11,029
9,636
460
4,398
6,486
837
6,190
L
Amaterasu
WrathOfSeraph
Amaterasu
2,156
362
548
933
7,602
7,456
0
3,881
3,721
0
4,317
L
Jing Wei
danichen
Jing Wei
7,442
5,820
0
314
9,795
3,288
0
5,272
4,523
0
17,283
W
8,447
319
772
453
6,117
2,743
1,434
3,382
2,699
25,252
0
L
Kukulkan
孤独面店
Kukulkan
6,399
0
508
871
9,236
3,223
0
3,970
5,266
27,266
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,892
Gold Earned
45,202
124
Minions Killed
117
0
Camps Cleared
0
693,386
Distance Traveled
925,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,300
1,033
40
4
0
196,331
0
L
Ix Chel
6,817
757
8
1
0
154,460
0
W
Arachne
7,747
861
15
2
0
202,451
0
W
Morgan Le Fay
10,836
1,204
27
3
0
185,554
0
L
Ah Puch
6,934
770
36
4
0
173,089
0
W
Horus
9,153
1,017
7
1
0
182,756
0
L
Amaterasu
6,223
691
5
1
0
62,190
0
L
Jing Wei
8,986
998
26
3
0
145,575
0
W
Merlin
8,166
907
28
3
0
158,903
0
L
Kukulkan
6,932
770
49
5
0
158,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role