Player Matchup

Agni
Agni
Uncle-tog01
Agni
Level 77
God Stats
2W - 4L
1,143 SR
Queue Stats
53W - 58L
1,450 Elo+
Party 1
King Arthur
King Arthur
Waifusrlyfe
King Arthur
Level 85
God Stats
8W - 14L
1,429 SR
Queue Stats
138W - 140L
1,453 Elo+
Solo
Loki
Loki
ZynW0lf
Loki
Level 46
God Stats
26W - 32L
1,490 SR
Queue Stats
77W - 106L
1,398 Elo+
Solo
Danzaburou
Danzaburou
decent-arbour
Danzaburou
Level 67
God Stats
19W - 14L
1,596 SR
Queue Stats
420W - 405L
1,488 Elo+
Solo
Aphrodite
Aphrodite
xLittlwingx
Aphrodite
Level 89
God Stats
81W - 78L
1,512 SR
Queue Stats
220W - 211L
1,458 Elo+
Party 1
Team Averages
Level 73
1,434 SR
1,450 Elo+

VS

Team Averages
Level 95
1,480 SR
1,431 Elo+
Nemesis
Nemesis
Feng Kama
Nemesis
Level 49
God Stats
5W - 4L
1,296 SR
Queue Stats
208W - 231L
1,355 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 109
God Stats
563W - 558L
1,549 SR
Queue Stats
692W - 728L
1,489 Elo+
Solo
Anubis
Anubis
SynopticTV
Anubis
Level 115
God Stats
45W - 40L
1,528 SR
Queue Stats
202W - 218L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
TheZigbot9000
Gilgamesh
Level 157
God Stats
57W - 55L
1,521 SR
Queue Stats
436W - 432L
1,473 Elo+
Solo
Artemis
Artemis
teleh
Artemis
Level 43
God Stats
11W - 9L
1,508 SR
Queue Stats
65W - 78L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,409
436
5,595
11,726
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Waifusrlyfe
King Arthur
13
0 / 4 / 1
7,253
427
2,961
14,281
9,991
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
ZynW0lf
Loki
15
6 / 0 / 2
8,801
518
8,874
10,748
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
decent-arbour
Danzaburou
14
3 / 4 / 2
8,106
477
9,952
12,109
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
xLittlwingx
Aphrodite
12
1 / 4 / 2
7,309
430
3,228
12,759
5,987
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Feng Kama
Nemesis
17
1 / 2 / 2
9,231
543
4,625
12,110
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Graiskye
Cthulhu
14
4 / 1 / 2
8,279
487
9,328
9,703
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
SynopticTV
Anubis
15
5 / 3 / 5
9,289
546
10,650
8,635
3,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheZigbot9000
Gilgamesh
15
7 / 0 / 4
10,759
633
13,702
13,314
10,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
teleh
Artemis
14
1 / 4 / 3
7,941
467
4,915
9,183
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
18
18
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Feng Kama
Nemesis
1
2
2
1
W
Cthulhu
Graiskye
Cthulhu
4
1
2
5
W
Anubis
SynopticTV
Anubis
5
3
5
2.5
W
Gilgamesh
TheZigbot9000
Gilgamesh
7
0
4
9
L
0
6
3
0.25
L
King Arthur
Waifusrlyfe
King Arthur
0
4
1
0.13
L
Loki
ZynW0lf
Loki
6
0
2
7
L
Danzaburou
decent-arbour
Danzaburou
3
4
2
1
W
Artemis
teleh
Artemis
1
4
3
0.63
L
Aphrodite
xLittlwingx
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,610
Damage
43,220
61,623
Taken
52,945
26,402
Mitigated
28,796
21,967
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Feng Kama
Nemesis
4,625
2,307
0
1,933
12,110
5,535
0
880
11,136
0
93,991
W
Cthulhu
Graiskye
Cthulhu
9,328
295
0
500
9,703
5,720
0
3,120
6,297
44,501
1,954
W
Anubis
SynopticTV
Anubis
10,650
382
0
3,293
8,635
3,927
138
1,356
6,845
63,077
0
W
Gilgamesh
TheZigbot9000
Gilgamesh
13,702
3,467
0
1,790
13,314
10,130
0
1,945
11,096
357
75,425
L
5,595
682
0
1,805
11,726
3,104
48
6,717
4,806
33,118
1,141
L
King Arthur
Waifusrlyfe
King Arthur
2,961
9
0
2,008
14,281
9,991
0
1,004
13,273
0
38,902
L
Loki
ZynW0lf
Loki
8,874
1,931
0
5,415
10,748
3,282
0
2,503
8,104
0
62,126
L
Danzaburou
decent-arbour
Danzaburou
9,952
2,667
0
2,687
12,109
4,038
1,785
3,827
7,831
0
64,862
W
Artemis
teleh
Artemis
4,915
1,870
0
2,327
9,183
3,484
411
657
8,526
0
41,797
L
Aphrodite
xLittlwingx
Aphrodite
3,228
343
4,261
5,791
12,759
5,987
632
4,481
7,728
31,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,878
Gold Earned
45,499
365
Minions Killed
520
0
Camps Cleared
0
1,693,841
Distance Traveled
1,702,648
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,231
543
147
9
0
385,759
0
W
Cthulhu
8,279
487
88
5
0
361,036
14
W
Anubis
9,289
546
104
6
0
304,658
0
W
Gilgamesh
10,759
633
107
6
0
343,877
0
L
Agni
7,409
436
77
5
0
317,523
0
L
King Arthur
7,253
427
60
4
0
348,411
0
L
Loki
8,801
518
85
5
0
404,320
7
L
Danzaburou
8,106
477
87
5
0
321,834
0
W
Artemis
7,941
467
74
4
0
307,318
0
L
Aphrodite
7,309
430
56
3
0
301,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role