Player Matchup

Agni
Agni
 
Agni
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Frabbit24
Neith
Level 107
God Stats
7W - 8L
1,514 SR
Queue Stats
150W - 155L
1,461 Elo+
Solo
Fenrir
Fenrir
Goenndalf007
Fenrir
Level 68
God Stats
1W - 4L
1,506 SR
Queue Stats
89W - 102L
1,537 Elo+
Solo
Horus
Horus
Heto91
Horus
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 152L
1,402 Elo+
Solo
Hades
Hades
TomGil05
Hades
Level 48
God Stats
4W - 5L
1,495 SR
Queue Stats
41W - 56L
1,377 Elo+
Solo
Team Averages
Level 96
1,503 SR
1,455 Elo+

VS

Team Averages
Level 126
1,420 SR
1,488 Elo+
Danzaburou
Danzaburou
SilentMo86
Danzaburou
Level 123
God Stats
30W - 25L
1,550 SR
Queue Stats
79W - 85L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stoic Baws
Morgan Le Fay
Level 145
God Stats
28W - 23L
1,489 SR
Queue Stats
139W - 128L
1,541 Elo+
Solo
Janus
Janus
TheAllCookie
Janus
Level 122
God Stats
5W - 6L
1,122 SR
Queue Stats
193W - 193L
1,388 Elo+
Solo
Fenrir
Fenrir
Wyll-Goumy
Fenrir
Level 117
God Stats
6W - 9L
1,412 SR
Queue Stats
253W - 225L
1,517 Elo+
Solo
Maui
Maui
iMaze97
Maui
Level 121
God Stats
5W - 4L
1,528 SR
Queue Stats
107W - 113L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 2 / 0
5,651
565
3,721
3,822
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Frabbit24
Neith
10
0 / 3 / 0
4,909
491
5,354
7,248
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
10
1 / 1 / 0
5,067
507
1,629
5,818
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Heto91
Horus
8
0 / 3 / 1
4,746
475
2,143
8,220
5,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hades
TomGil05
Hades
8
0 / 4 / 0
4,625
463
921
7,803
3,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SilentMo86
Danzaburou
11
4 / 0 / 3
7,003
700
5,832
6,675
2,298
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morgan Le Fay
Stoic Baws
Morgan Le Fay
11
4 / 0 / 0
6,637
664
6,055
2,850
770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 1
5,329
533
2,054
5,440
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Wyll-Goumy
Fenrir
10
3 / 0 / 0
5,302
530
3,710
6,739
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
iMaze97
Maui
9
1 / 0 / 5
5,270
527
4,686
4,678
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
13
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
0
0.5
L
Neith
Frabbit24
Neith
0
3
0
0
L
Fenrir
1
1
0
1
L
Horus
Heto91
Horus
0
3
1
0.17
W
Danzaburou
SilentMo86
Danzaburou
4
0
3
5.5
W
Morgan Le Fay
Stoic Baws
Morgan Le Fay
4
0
0
4
W
1
2
1
0.75
L
Hades
TomGil05
Hades
0
4
0
0
W
Fenrir
Wyll-Goumy
Fenrir
3
0
0
3
W
Maui
iMaze97
Maui
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,768
Damage
22,337
32,911
Taken
26,382
13,465
Mitigated
9,336
9,748
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,721
87
0
500
3,822
921
0
991
2,689
36,234
812
L
Neith
Frabbit24
Neith
5,354
1,211
0
2,576
7,248
1,896
0
1,296
5,952
0
38,986
L
Fenrir
1,629
571
0
1,255
5,818
2,316
0
1,163
4,655
0
34,640
L
Horus
Heto91
Horus
2,143
1,245
599
2,432
8,220
5,265
0
3,146
4,922
0
9,664
W
Danzaburou
SilentMo86
Danzaburou
5,832
2,703
0
3,710
6,675
2,298
0
142
6,533
0
44,059
W
Morgan Le Fay
Stoic Baws
Morgan Le Fay
6,055
546
0
1,812
2,850
770
0
746
2,104
40,940
3,118
W
2,054
0
0
750
5,440
1,564
0
1,727
3,713
30,227
0
L
Hades
TomGil05
Hades
921
209
0
2,386
7,803
3,067
0
5,384
2,419
20,016
0
W
Fenrir
Wyll-Goumy
Fenrir
3,710
979
0
1,026
6,739
2,477
0
1,698
5,041
0
36,932
W
Maui
iMaze97
Maui
4,686
1,408
0
1,572
4,678
2,227
0
314
4,364
20,029
7,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,998
Gold Earned
29,541
282
Minions Killed
326
0
Camps Cleared
0
1,020,052
Distance Traveled
1,037,840
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,651
565
73
7
0
199,223
0
L
Neith
4,909
491
69
7
0
197,204
0
L
Fenrir
5,067
507
76
8
0
234,860
0
L
Horus
4,746
475
20
2
0
217,687
3
W
Danzaburou
7,003
700
88
9
0
186,337
2
W
Morgan Le Fay
6,637
664
71
7
0
194,283
0
W
Janus
5,329
533
77
8
0
204,063
3
L
Hades
4,625
463
44
4
0
171,078
6
W
Fenrir
5,302
530
53
5
0
241,385
2
W
Maui
5,270
527
37
4
0
211,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role